Player Matchup

Rama
Rama
Ancsis
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 108L
1,379 Elo+
Party 2
Baron Samedi
Baron Samedi
HeinousBondarik
Baron Samedi
Level 29
God Stats
7W - 6L
1,486 SR
Queue Stats
171W - 239L
1,333 Elo+
Party 2
Amaterasu
Amaterasu
Krisigaming3802
Amaterasu
Level 41
God Stats
1W - 2L
1,713 SR
Queue Stats
32W - 47L
1,350 Elo+
Party 2
Shiva
Shiva
Ortiiz99
Shiva
Level 64
God Stats
1W - 4L
1,574 SR
Queue Stats
29W - 29L
1,427 Elo+
Party 1
Fenrir
Fenrir
RulasHD
Fenrir
Level 28
God Stats
15W - 12L
1,823 SR
Queue Stats
134W - 133L
1,478 Elo+
Party 1
Team Averages
Level 38
1,619 SR
1,394 Elo+

VS

Team Averages
Level 88
1,508 SR
1,462 Elo+
Bellona
Bellona
BORATDIGGY
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
RedNFiend
Mercury
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
258W - 269L
1,479 Elo+
Solo
Nike
Nike
cett-one_007
Nike
Level 68
God Stats
3W - 4L
1,233 SR
Queue Stats
49W - 67L
1,343 Elo+
Party 3
Sol
Sol
schillmann
Sol
Level 132
God Stats
46W - 40L
1,694 SR
Queue Stats
530W - 554L
1,478 Elo+
Solo
Skadi
Skadi
УРОД228
Skadi
Level 65
God Stats
23W - 12L
1,614 SR
Queue Stats
86W - 77L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ancsis
Rama
12
2 / 6 / 2
7,130
446
3,162
10,907
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
HeinousBondarik
Baron Samedi
13
2 / 8 / 0
7,571
473
6,094
12,301
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Krisigaming3802
Amaterasu
13
2 / 3 / 2
7,713
482
2,772
8,696
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
Ortiiz99
Shiva
14
3 / 4 / 0
8,344
522
8,850
15,432
12,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
RulasHD
Fenrir
11
2 / 5 / 3
7,267
454
5,534
12,749
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BORATDIGGY
Bellona
16
8 / 3 / 4
10,209
638
10,872
13,599
12,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
RedNFiend
Mercury
14
2 / 1 / 6
8,472
530
4,513
10,550
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 5
7,555
472
2,524
6,073
3,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 2
10,490
656
15,434
11,754
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 4 / 4
9,168
573
9,061
8,591
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
11
Kills
26
26
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
Ancsis
Rama
2
6
2
0.5
W
Bellona
BORATDIGGY
Bellona
8
3
4
3.33
L
Baron Samedi
HeinousBondarik
Baron Samedi
2
8
0
0.25
L
Amaterasu
Krisigaming3802
Amaterasu
2
3
2
1
L
Shiva
Ortiiz99
Shiva
3
4
0
0.75
W
Mercury
RedNFiend
Mercury
2
1
6
5
L
Fenrir
RulasHD
Fenrir
2
5
3
0.7
W
0
1
5
2.5
W
10
2
2
5.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
42,404
60,085
Taken
50,567
31,792
Mitigated
26,792
12,477
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Ancsis
Rama
3,162
2,579
0
2,894
10,907
2,389
0
0
10,846
0
36,171
W
Bellona
BORATDIGGY
Bellona
10,872
3,654
124
3,942
13,599
12,704
438
3,025
10,487
0
61,423
L
Baron Samedi
HeinousBondarik
Baron Samedi
6,094
138
0
2,162
12,301
5,553
81
6,902
5,377
34,987
0
L
Amaterasu
Krisigaming3802
Amaterasu
2,772
481
143
1,860
8,696
6,089
0
352
8,253
0
37,862
L
Shiva
Ortiiz99
Shiva
8,850
1,146
0
1,728
15,432
12,960
650
2,791
12,561
8,877
44,913
W
Mercury
RedNFiend
Mercury
4,513
1,692
0
4,039
10,550
3,519
378
642
9,858
0
47,963
L
Fenrir
RulasHD
Fenrir
5,534
2,279
0
3,690
12,749
4,801
0
3,736
8,989
0
33,127
W
2,524
144
0
1,890
6,073
3,063
0
318
5,751
0
34,802
W
15,434
6,384
0
6,677
11,754
5,161
4,164
3,045
8,462
67,374
7,297
W
9,061
5,718
117
1,667
8,591
2,345
759
372
8,209
0
53,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
45,894
363
Minions Killed
484
0
Camps Cleared
0
1,489,303
Distance Traveled
1,559,478
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,130
446
63
4
0
279,574
1
W
Bellona
10,209
638
126
8
0
337,435
1
L
Baron Samedi
7,571
473
70
4
0
273,501
5
L
Amaterasu
7,713
482
74
5
0
340,562
2
L
Shiva
8,344
522
92
6
0
308,913
1
W
Mercury
8,472
530
73
5
0
345,415
4
L
Fenrir
7,267
454
64
4
0
286,753
0
W
Nike
7,555
472
65
4
0
312,675
0
W
Sol
10,490
656
128
8
0
275,254
1
W
Skadi
9,168
573
92
6
0
288,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role