Player Matchup

Terra
Terra
BlackMantus
Terra
Level 109
God Stats
1W - 1L
1,851 SR
Queue Stats
24W - 20L
1,505 Elo+
Party 1
Discordia
Discordia
Lonely_Dri
Discordia
Level 24
God Stats
3W - 3L
1,706 SR
Queue Stats
60W - 74L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PoWeRsOlDiEr88
Morgan Le Fay
Level 66
God Stats
1W - 1L
1,627 SR
Queue Stats
47W - 47L
1,505 Elo+
Party 1
Team Averages
Level 66
1,728 SR
1,473 Elo+

VS

Team Averages
Level 59
1,278 SR
1,351 Elo+
Freya
Freya
Interestelar232
Freya
Level 90
God Stats
6W - 15L
1,100 SR
Queue Stats
212W - 466L
1,151 Elo+
Solo
Hachiman
Hachiman
Nxzuko0
Hachiman
Level 64
God Stats
3W - 4L
1,267 SR
Queue Stats
280W - 244L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
Xenox-2210
Amaterasu
Level 24
God Stats
8W - 10L
1,467 SR
Queue Stats
164W - 167L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
11,773
654
8,203
16,843
23,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Lonely_Dri
Discordia
15
1 / 5 / 9
10,721
596
11,968
11,687
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
PoWeRsOlDiEr88
Morgan Le Fay
17
8 / 4 / 3
11,869
659
13,818
11,235
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
10,166
565
4,001
15,377
5,287
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Nxzuko0
Hachiman
20
8 / 0 / 4
13,420
746
22,145
13,409
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Xenox-2210
Amaterasu
18
3 / 1 / 6
12,133
674
4,240
13,504
17,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
12
Kills
12
12
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
W
1
11
3
0.23
L
Discordia
Lonely_Dri
Discordia
1
5
9
1.1
W
Hachiman
Nxzuko0
Hachiman
8
0
4
10
L
Morgan Le Fay
PoWeRsOlDiEr88
Morgan Le Fay
8
4
3
2.38
W
Amaterasu
Xenox-2210
Amaterasu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,989
Damage
30,386
39,765
Taken
42,290
30,583
Mitigated
28,094
13,518
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,203
484
2,777
7,319
16,843
23,444
302
2,414
13,676
16,970
0
W
4,001
1,177
169
821
15,377
5,287
0
13,164
1,868
17,505
0
L
Discordia
Lonely_Dri
Discordia
11,968
751
0
2,277
11,687
3,288
231
892
10,321
38,358
0
W
Hachiman
Nxzuko0
Hachiman
22,145
7,848
0
4,145
13,409
5,576
2,408
11,103
1,992
0
84,672
L
Morgan Le Fay
PoWeRsOlDiEr88
Morgan Le Fay
13,818
164
0
1,145
11,235
3,851
806
1,037
9,982
59,995
0
W
Amaterasu
Xenox-2210
Amaterasu
4,240
1,021
742
1,288
13,504
17,231
225
9,792
3,449
0
19,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
35,719
190
Minions Killed
184
9
Camps Cleared
4
918,799
Distance Traveled
900,141
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,773
654
21
1
0
312,106
2
W
Freya
10,166
565
29
2
2
251,152
6
L
Discordia
10,721
596
62
3
0
301,210
0
W
Hachiman
13,420
746
114
6
1
307,240
2
L
Morgan Le Fay
11,869
659
107
6
9
305,483
4
W
Amaterasu
12,133
674
41
2
1
341,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role