Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BEeZYDaGoAt8727
Nu Wa
Level 121
God Stats
18W - 13L
1,621 SR
Queue Stats
64W - 73L
1,537 Elo+
Solo
Tiamat
Tiamat
sasqua63
Tiamat
Level 6
God Stats
1W - 2L
1,729 SR
Queue Stats
14W - 31L
1,711 Elo+
Solo
Atlas
Atlas
xlMr_Deathlx
Atlas
Level 145
God Stats
1W - 3L
1,594 SR
Queue Stats
22W - 20L
1,451 Elo+
Party 2
Chaac
Chaac
zxDark_Angelzx
Chaac
Level 106
God Stats
1W - 1L
1,594 SR
Queue Stats
24W - 25L
1,454 Elo+
Party 2
Team Averages
Level 105
1,608 SR
1,531 Elo+

VS

Team Averages
Level 82
1,572 SR
1,570 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Brayden131675
Ra
Level 4
God Stats
1W - 0L
1,686 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
J-LON29
Vulcan
Level 141
God Stats
4W - 6L
1,654 SR
Queue Stats
95W - 71L
1,584 Elo+
Party 1
Hun Batz
Hun Batz
Vscko
Hun Batz
Level 49
God Stats
1W - 0L
1,757 SR
Queue Stats
60W - 36L
1,603 Elo+
Party 1
Shiva
Shiva
Xalvize
Shiva
Level 87
God Stats
2W - 0L
1,264 SR
Queue Stats
14W - 7L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 3 / 3
7,829
783
4,086
10,524
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 4
8,223
822
10,161
8,092
2,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
sasqua63
Tiamat
11
0 / 4 / 3
6,361
636
293
5,419
1,796
14
3 / 4 / 8
7,745
775
9,300
11,961
10,054
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 6
7,503
750
7,206
10,322
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 1 / 3
8,136
814
6,450
7,165
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 3 / 1
7,622
762
3,460
6,671
2,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
J-LON29
Vulcan
18
8 / 2 / 2
10,236
1,024
12,376
6,544
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Vscko
Hun Batz
15
3 / 2 / 9
8,764
876
9,754
11,914
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Xalvize
Shiva
14
2 / 4 / 10
8,158
816
7,939
11,345
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
12
Kills
17
17
Deaths
12
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
3
1.17
W
Hou Yi
 
Hou Yi
2
1
3
3.5
L
5
1
4
7
W
2
3
1
0.83
W
Vulcan
J-LON29
Vulcan
8
2
2
4.5
W
Hun Batz
Vscko
Hun Batz
3
2
9
3.75
W
Shiva
Xalvize
Shiva
2
4
10
1.75
L
Tiamat
sasqua63
Tiamat
0
4
3
0.38
L
3
4
8
1.75
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
39,979
46,318
Taken
43,639
24,315
Mitigated
27,225
10,840
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,086
2,424
0
1,893
10,524
3,791
171
2,061
8,463
0
29,849
W
Hou Yi
 
Hou Yi
6,450
2,504
0
1,435
7,165
2,668
2,146
2,391
4,742
0
33,464
L
10,161
2,262
254
2,131
8,092
2,075
50
2,977
5,115
31,629
0
W
3,460
262
566
520
6,671
2,709
911
4,274
2,333
18,153
0
W
Vulcan
J-LON29
Vulcan
12,376
4,260
0
792
6,544
2,750
0
3,787
2,645
55,983
0
W
Hun Batz
Vscko
Hun Batz
9,754
2,631
0
3,320
11,914
9,200
763
4,699
7,022
0
25,647
W
Shiva
Xalvize
Shiva
7,939
1,206
658
1,906
11,345
9,898
113
4,603
6,582
0
17,036
L
Tiamat
sasqua63
Tiamat
293
80
0
30
5,419
1,796
0
1,067
4,352
1,423
0
L
9,300
2,676
469
2,289
11,961
10,054
0
5,013
6,948
20,495
0
L
7,206
1,692
541
3,233
10,322
6,599
0
4,718
5,604
0
9,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,661
Gold Earned
42,916
123
Minions Killed
240
0
Camps Cleared
0
994,757
Distance Traveled
1,068,134
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,829
783
71
7
0
211,007
1
W
Hou Yi
8,136
814
53
5
0
175,733
5
L
Nu Wa
8,223
822
25
3
0
199,216
0
W
Ra
7,622
762
32
3
0
207,394
0
W
Vulcan
10,236
1,024
112
11
0
229,406
1
W
Hun Batz
8,764
876
20
2
0
233,235
0
W
Shiva
8,158
816
23
2
0
222,366
1
L
Tiamat
6,361
636
1
0
0
192,280
2
L
Atlas
7,745
775
16
2
0
211,657
1
L
Chaac
7,503
750
10
1
0
180,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role