Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BeastOfCutiness
Fenrir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,979 Elo+
Party 1
Cerberus
Cerberus
CGcopa
Cerberus
Level 133
God Stats
4W - 1L
1,606 SR
Queue Stats
341W - 266L
1,628 Elo+
Party 1
Bastet
Bastet
CrushCrush91
Bastet
Level 160
God Stats
22W - 10L
1,764 SR
Queue Stats
139W - 117L
1,637 Elo+
Party 1
Neith
Neith
Tropicaal
Neith
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,269 Elo+
Solo
Team Averages
Level 139
1,574 SR
1,603 Elo+

VS

Team Averages
Level 136
1,577 SR
1,641 Elo+
Gilgamesh
Gilgamesh
CapFrigoPoya
Gilgamesh
Level 128
God Stats
19W - 8L
1,731 SR
Queue Stats
55W - 41L
1,738 Elo+
Solo
Baron Samedi
Baron Samedi
SirHamcalot
Baron Samedi
Level 141
God Stats
3W - 1L
1,808 SR
Queue Stats
104W - 107L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
ThyiRA
Ao Kuang
Level 160
God Stats
5W - 4L
1,170 SR
Queue Stats
276W - 175L
1,571 Elo+
Solo
Xbalanque
Xbalanque
kurjaky
Xbalanque
Level 104
God Stats
1W - 2L
1,761 SR
Queue Stats
433W - 430L
1,632 Elo+
Solo
Shiva
Shiva
sabrislf
Shiva
Level 145
God Stats
0W - 2L
1,417 SR
Queue Stats
48W - 44L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 1 / 10
12,202
531
16,024
11,070
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 9
11,609
505
13,713
22,128
8,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
CGcopa
Cerberus
16
3 / 3 / 14
11,433
497
14,019
25,897
29,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
20
11 / 3 / 6
13,350
580
23,250
24,772
19,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Tropicaal
Neith
20
8 / 6 / 6
13,255
576
20,347
20,508
6,796
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CapFrigoPoya
Gilgamesh
17
4 / 6 / 4
11,193
487
14,995
30,845
27,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
SirHamcalot
Baron Samedi
17
3 / 3 / 8
10,911
474
15,205
16,273
7,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ThyiRA
Ao Kuang
20
8 / 2 / 5
13,331
580
14,146
18,455
7,984
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
kurjaky
Xbalanque
17
2 / 10 / 4
10,932
475
15,427
22,720
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
sabrislf
Shiva
16
1 / 8 / 3
10,342
450
14,559
26,433
24,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
29
Kills
18
19
Deaths
29
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
10
9
W
3
6
9
1.25
W
Cerberus
CGcopa
Cerberus
3
3
14
3.33
L
Gilgamesh
CapFrigoPoya
Gilgamesh
4
6
4
1
W
Bastet
11
3
6
4.67
L
Baron Samedi
SirHamcalot
Baron Samedi
3
3
8
2.33
L
Ao Kuang
ThyiRA
Ao Kuang
8
2
5
5.25
W
Neith
Tropicaal
Neith
8
6
6
1.83
L
Xbalanque
kurjaky
Xbalanque
2
10
4
0.4
L
Shiva
sabrislf
Shiva
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,353
Damage
74,332
104,375
Taken
114,726
67,906
Mitigated
73,559
41,870
Healing
36,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,024
1,214
462
4,695
11,070
3,951
364
4,059
6,601
98,584
0
W
13,713
2,393
0
8,458
22,128
8,724
0
7,338
14,473
0
93,900
W
Cerberus
CGcopa
Cerberus
14,019
1,442
0
9,814
25,897
29,048
0
9,182
14,628
44,788
7,013
L
Gilgamesh
CapFrigoPoya
Gilgamesh
14,995
3,989
2,335
7,960
30,845
27,814
0
11,196
19,649
3,261
47,321
W
Bastet
23,250
4,800
0
11,835
24,772
19,387
459
5,720
18,071
0
80,848
L
Baron Samedi
SirHamcalot
Baron Samedi
15,205
509
1,555
4,317
16,273
7,933
148
8,547
7,726
72,735
0
L
Ao Kuang
ThyiRA
Ao Kuang
14,146
3,081
0
7,569
18,455
7,984
235
2,310
16,145
121,806
0
W
Neith
Tropicaal
Neith
20,347
10,210
0
6,606
20,508
6,796
292
3,124
17,261
0
117,229
L
Xbalanque
kurjaky
Xbalanque
15,427
7,073
0
6,618
22,720
5,587
0
2,710
20,010
0
91,449
L
Shiva
sabrislf
Shiva
14,559
3,016
62
6,299
26,433
24,241
766
4,779
21,654
48
65,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
56,709
675
Minions Killed
628
0
Camps Cleared
0
2,208,393
Distance Traveled
2,120,881
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,202
531
174
8
0
460,716
11
W
Fenrir
11,609
505
131
6
0
460,420
6
W
Cerberus
11,433
497
72
3
0
453,520
12
L
Gilgamesh
11,193
487
62
3
0
453,418
4
W
Bastet
13,350
580
126
5
0
451,317
4
L
Baron Samedi
10,911
474
138
6
0
400,623
12
L
Ao Kuang
13,331
580
161
7
0
488,757
9
W
Neith
13,255
576
172
7
0
382,420
1
L
Xbalanque
10,932
475
143
6
0
388,021
3
L
Shiva
10,342
450
124
5
0
390,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role