Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CataL1n
Yemoja
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 60L
1,596 Elo+
Solo
Rama
Rama
Mintrabbit
Rama
Level 125
God Stats
1W - 3L
1,267 SR
Queue Stats
153W - 160L
1,481 Elo+
Solo
Thoth
Thoth
RO_Flof
Thoth
Level 149
God Stats
5W - 12L
1,501 SR
Queue Stats
531W - 565L
1,491 Elo+
Solo
Team Averages
Level 141
1,453 SR
1,514 Elo+

VS

Team Averages
Level 102
1,522 SR
1,454 Elo+
Agni
Agni
 
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Astraillix
Ah Puch
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,438 Elo+
Party 1
Vulcan
Vulcan
Flooksi
Vulcan
Level 102
God Stats
3W - 0L
1,848 SR
Queue Stats
68W - 55L
1,611 Elo+
Solo
Yemoja
Yemoja
MokiiS_
Yemoja
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,273 Elo+
Solo
Vamana
Vamana
TheGalvanize
Vamana
Level 127
God Stats
1W - 1L
1,263 SR
Queue Stats
81W - 73L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 6 / 6
8,186
744
9,286
9,340
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
14
1 / 7 / 2
7,538
685
7,045
15,290
14,385
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
CataL1n
Yemoja
14
0 / 4 / 7
7,662
697
3,838
12,939
16,042
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 6 / 3
7,361
669
8,253
9,309
3,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
RO_Flof
Thoth
15
4 / 6 / 4
8,698
791
7,796
10,494
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 1 / 17
10,215
929
10,844
7,474
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Astraillix
Ah Puch
18
6 / 2 / 16
10,690
972
16,171
11,168
4,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Flooksi
Vulcan
16
10 / 2 / 10
9,882
898
13,389
8,445
3,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
MokiiS_
Yemoja
12
0 / 2 / 13
8,371
761
2,049
12,297
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
17
9 / 3 / 15
10,714
974
9,109
15,761
15,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
8
Kills
29
29
Deaths
10
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
6
0.83
L
Geb
 
Geb
1
7
2
0.29
W
Agni
 
Agni
4
1
17
12.5
W
Ah Puch
Astraillix
Ah Puch
6
2
16
7
L
Yemoja
CataL1n
Yemoja
0
4
7
0.88
W
Vulcan
Flooksi
Vulcan
10
2
10
7.5
L
1
6
3
0.42
W
Yemoja
MokiiS_
Yemoja
0
2
13
3.25
L
Thoth
RO_Flof
Thoth
4
6
4
1
W
Vamana
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,218
Damage
51,562
57,372
Taken
55,145
44,154
Mitigated
38,589
12,305
Healing
30,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,286
526
624
557
9,340
4,924
0
7,145
2,195
20,253
0
L
Geb
 
Geb
7,045
216
420
1,404
15,290
14,385
0
11,040
4,250
16,339
0
W
Agni
 
Agni
10,844
1,219
790
1,400
7,474
3,002
1,194
3,160
4,226
32,272
0
W
Ah Puch
Astraillix
Ah Puch
16,171
1,158
838
2,463
11,168
4,815
1,654
5,323
5,625
38,160
0
L
Yemoja
CataL1n
Yemoja
3,838
316
4,048
2,340
12,939
16,042
145
9,372
3,567
10,253
0
W
Vulcan
Flooksi
Vulcan
13,389
3,034
1,623
776
8,445
3,863
828
5,247
3,006
26,073
0
L
8,253
5,528
536
519
9,309
3,931
0
7,205
2,104
0
17,410
W
Yemoja
MokiiS_
Yemoja
2,049
555
8,855
3,923
12,297
11,434
604
7,195
4,780
3,365
0
L
Thoth
RO_Flof
Thoth
7,796
91
239
1,618
10,494
4,872
0
7,691
2,803
21,838
0
W
Vamana
9,109
2,471
3,390
6,356
15,761
15,475
471
5,914
9,543
0
13,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
49,872
126
Minions Killed
126
0
Camps Cleared
0
864,183
Distance Traveled
1,082,429
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,186
744
36
3
0
180,153
5
L
Geb
7,538
685
10
1
0
141,223
4
W
Agni
10,215
929
41
4
0
230,707
1
W
Ah Puch
10,690
972
48
4
0
194,582
1
L
Yemoja
7,662
697
19
2
0
188,790
4
W
Vulcan
9,882
898
24
2
0
238,026
3
L
Rama
7,361
669
24
2
0
167,444
1
W
Yemoja
8,371
761
7
1
0
197,279
0
L
Thoth
8,698
791
37
3
0
186,573
0
W
Vamana
10,714
974
6
1
0
221,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role