Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
Grumpe3
Heimdallr
Silver I
Level 138
God Stats
9W - 12L
1,829 SR
Queue Stats
79W - 97L
1,486 MMR
Solo
Hercules
Hercules
Silver I
Jacoo3
Hercules
Silver I
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 76L
1,467 MMR
Solo
The Morrigan
The Morrigan
Gold IV
JocaG117
The Morrigan
Gold IV
Level 149
God Stats
0W - 1L
1,526 SR
Queue Stats
186W - 191L
1,409 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Zuseth
Tsukuyomi
Silver I
Level 108
God Stats
6W - 5L
1,742 SR
Queue Stats
146W - 137L
1,570 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,620 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,481 SR
1,485 MMR
Persephone
Persephone
Gold III
 
Persephone
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
JohnFIick
Apollo
Silver II
Level 85
God Stats
10W - 13L
1,567 SR
Queue Stats
270W - 268L
1,499 MMR
Solo
Geb
Geb
Gold IV
Zachooo
Geb
Gold IV
Level 131
God Stats
2W - 5L
1,338 SR
Queue Stats
45W - 47L
1,463 MMR
Solo
Serqet
Serqet
Silver II
edwinb24
Serqet
Silver II
Level 112
God Stats
2W - 5L
1,500 SR
Queue Stats
29W - 33L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 2 / 6
10,749
384
5,280
16,773
21,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Grumpe3
Heimdallr
20
4 / 6 / 4
13,564
484
13,328
20,754
8,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Jacoo3
Hercules
19
2 / 5 / 3
12,576
449
10,233
34,484
35,092
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
JocaG117
The Morrigan
19
4 / 5 / 3
12,410
443
12,516
15,113
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Zuseth
Tsukuyomi
20
3 / 3 / 5
13,540
484
12,495
21,669
8,344
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ArachneGilgameshSol

VS

Bans
Ah Muzen CabThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
3 / 1 / 8
15,253
545
21,799
11,920
4,465
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
 
Chang'e
20
2 / 2 / 8
14,837
530
16,140
19,700
18,384
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
JohnFIick
Apollo
20
9 / 2 / 4
16,289
582
23,776
17,626
8,236
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
20
2 / 6 / 11
13,937
498
9,760
21,389
25,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
edwinb24
Serqet
20
4 / 3 / 2
15,125
540
7,411
20,884
8,227
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
14
Kills
20
21
Deaths
14
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
6
2
W
Persephone
 
Persephone
3
1
8
7
W
Chang'e
 
Chang'e
2
2
8
3
L
Heimdallr
Grumpe3
Heimdallr
4
6
4
1
L
Hercules
Jacoo3
Hercules
2
5
3
0.7
L
The Morrigan
JocaG117
The Morrigan
4
5
3
1.1
W
Apollo
JohnFIick
Apollo
9
2
4
5.5
W
Geb
2
6
11
1.25
L
Tsukuyomi
Zuseth
Tsukuyomi
3
3
5
1.83
W
Serqet
edwinb24
Serqet
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,852
Damage
78,886
108,793
Taken
91,519
79,342
Mitigated
64,434
28,340
Healing
37,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,280
448
0
2,323
16,773
21,703
54
9,231
7,332
28,540
0
W
Persephone
 
Persephone
21,799
1,064
0
3,839
11,920
4,465
934
4,594
7,325
136,170
0
W
Chang'e
 
Chang'e
16,140
1,472
2,524
12,793
19,700
18,384
754
3,357
16,343
97,202
0
L
Heimdallr
Grumpe3
Heimdallr
13,328
5,882
0
5,373
20,754
8,984
1,077
6,772
13,763
0
117,297
L
Hercules
Jacoo3
Hercules
10,233
2,935
0
9,994
34,484
35,092
25
13,118
21,144
0
86,080
L
The Morrigan
JocaG117
The Morrigan
12,516
835
88
2,020
15,113
5,219
0
9,854
4,207
103,365
2,052
W
Apollo
JohnFIick
Apollo
23,776
17,885
0
9,840
17,626
8,236
6,064
1,861
15,765
0
163,054
W
Geb
9,760
1,204
0
2,810
21,389
25,122
0
5,222
15,090
43,296
1,625
L
Tsukuyomi
Zuseth
Tsukuyomi
12,495
2,545
0
8,542
21,669
8,344
469
8,192
12,743
0
130,259
W
Serqet
edwinb24
Serqet
7,411
979
0
6,150
20,884
8,227
3,207
3,671
16,041
0
110,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,839
Gold Earned
75,441
765
Minions Killed
774
0
Camps Cleared
0
2,633,508
Distance Traveled
2,802,607
28
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,749
384
37
1
0
569,457
10
W
Persephone
15,253
545
211
8
0
542,010
12
W
Chang'e
14,837
530
166
6
0
540,517
4
L
Heimdallr
13,564
484
209
7
0
477,707
6
L
Hercules
12,576
449
170
6
0
509,677
7
L
The Morrigan
12,410
443
176
6
0
488,390
4
W
Apollo
16,289
582
174
6
0
520,357
10
W
Geb
13,937
498
50
2
0
583,099
10
L
Tsukuyomi
13,540
484
173
6
0
588,277
1
W
Serqet
15,125
540
173
6
0
616,624
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role