Player Matchup

Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
CousinEddy4
Kukulkan
Platinum IV
Level 142
God Stats
8W - 8L
1,840 SR
Queue Stats
234W - 218L
1,840 MMR
Party 1
Fenrir
Fenrir
Gold III
Linemennelson
Fenrir
Gold III
Level 156
God Stats
1W - 0L
1,710 SR
Queue Stats
202W - 205L
1,403 MMR
Party 1
Loki
Loki
Platinum V
M4G1KxBAB00N
Loki
Platinum V
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
489W - 479L
1,593 MMR
Solo
Chronos
Chronos
Gold III
mrminihan
Chronos
Gold III
Level 134
God Stats
1W - 1L
1,290 SR
Queue Stats
143W - 142L
1,583 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,568 SR
1,584 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,724 SR
1,595 MMR
Thoth
Thoth
Gold II
AaKerr
Thoth
Gold II
Level 160
God Stats
4W - 1L
1,982 SR
Queue Stats
166W - 164L
1,663 MMR
Solo
Ymir
Ymir
Gold III
KittenKitteh
Ymir
Gold III
Level 127
God Stats
8W - 4L
1,744 SR
Queue Stats
253W - 263L
1,565 MMR
Solo
Anhur
Anhur
Platinum V
SleepyLeppard
Anhur
Platinum V
Level 139
God Stats
4W - 5L
1,571 SR
Queue Stats
108W - 112L
1,653 MMR
Solo
Hercules
Hercules
Silver III
TheSnailTrail
Hercules
Silver III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,545 MMR
Solo
Horus
Horus
Silver I
VyperHyper
Horus
Silver I
Level 100
God Stats
2W - 1L
1,824 SR
Queue Stats
92W - 77L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
1 / 0 / 13
10,809
540
5,823
16,994
18,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
CousinEddy4
Kukulkan
20
10 / 2 / 7
13,055
653
15,433
8,508
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 5
11,125
556
9,305
16,834
11,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
13 / 0 / 5
13,626
681
15,479
12,367
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
mrminihan
Chronos
19
2 / 2 / 5
12,463
623
9,880
8,076
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliGilgameshArtioGeb

VS

Bans
BastetApolloCamazotzAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AaKerr
Thoth
17
2 / 8 / 0
10,541
527
5,346
13,293
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 7 / 0
7,840
392
3,583
19,919
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 2
8,659
433
3,293
13,487
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
TheSnailTrail
Hercules
14
1 / 8 / 2
8,558
428
6,992
15,103
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
15
2 / 3 / 1
9,031
452
6,306
13,559
13,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
30
Kills
7
7
Deaths
30
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
13
7.5
L
Thoth
AaKerr
Thoth
2
8
0
0.25
W
Kukulkan
CousinEddy4
Kukulkan
10
2
7
6.75
L
2
7
0
0.29
W
4
3
5
2.17
W
13
0
5
15.5
L
0
4
2
0.25
L
Hercules
TheSnailTrail
Hercules
1
8
2
0.25
L
Horus
2
3
1
0.83
W
Chronos
mrminihan
Chronos
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,920
Damage
25,520
62,779
Taken
75,361
40,852
Mitigated
44,550
19,105
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,823
997
0
5,434
16,994
18,594
10
4,442
12,552
0
33,408
L
Thoth
AaKerr
Thoth
5,346
319
0
1,183
13,293
3,870
0
3,192
9,845
80,403
0
W
Kukulkan
CousinEddy4
Kukulkan
15,433
2,465
0
1,447
8,508
3,230
1,552
2,753
5,755
127,235
0
L
3,583
1,127
0
1,620
19,919
16,390
0
10,986
8,716
16,547
0
W
9,305
2,402
0
7,107
16,834
11,414
774
1,933
14,646
0
55,232
W
15,479
7,126
0
1,418
12,367
5,003
84
2,799
9,568
0
111,767
L
3,293
1,265
0
5,019
13,487
4,097
45
3,857
9,142
0
62,776
L
Hercules
TheSnailTrail
Hercules
6,992
1,746
0
2,650
15,103
6,210
0
5,794
9,223
0
58,228
L
Horus
6,306
2,928
189
3,048
13,559
13,983
0
1,625
11,462
0
45,763
W
Chronos
mrminihan
Chronos
9,880
3,909
0
3,699
8,076
2,611
3,486
1,630
6,165
98,536
1,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,078
Gold Earned
44,629
655
Minions Killed
488
0
Camps Cleared
0
2,084,919
Distance Traveled
1,805,319
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,809
540
27
1
0
471,850
9
L
Thoth
10,541
527
157
8
0
347,638
3
W
Kukulkan
13,055
653
191
10
0
369,687
6
L
Ymir
7,840
392
15
1
0
359,799
6
W
Fenrir
11,125
556
100
5
0
392,258
8
W
Loki
13,626
681
160
8
0
440,561
8
L
Anhur
8,659
433
112
6
0
338,947
4
L
Hercules
8,558
428
118
6
0
350,349
3
L
Horus
9,031
452
86
4
0
408,586
8
W
Chronos
12,463
623
177
9
0
410,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role