Player Matchup

Medusa
Medusa
Gold III
Asialils
Medusa
Gold III
Level 158
God Stats
15W - 14L
1,508 SR
Queue Stats
407W - 418L
1,436 MMR
Solo
Vamana
Vamana
Bronze IV
Bycarlox
Vamana
Bronze IV
Level 107
God Stats
1W - 2L
1,685 SR
Queue Stats
47W - 50L
1,455 MMR
Solo
Susano
Susano
Gold II
Darknias
Susano
Gold II
Level 144
God Stats
2W - 1L
1,769 SR
Queue Stats
31W - 35L
1,437 MMR
Solo
Kukulkan
Kukulkan
Gold V
Tedestruyopavo
Kukulkan
Gold V
Level 128
God Stats
16W - 10L
1,486 SR
Queue Stats
71W - 66L
1,452 MMR
Solo
Yemoja
Yemoja
Silver II
XPOMOC0MA
Yemoja
Silver II
Level 147
God Stats
2W - 0L
1,665 SR
Queue Stats
51W - 54L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,622 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,543 SR
1,445 MMR
Olorun
Olorun
Gold IV
AkzelE
Olorun
Gold IV
Level 120
God Stats
3W - 2L
1,470 SR
Queue Stats
91W - 87L
1,466 MMR
Solo
Mulan
Mulan
Gold V
Axortagos21
Mulan
Gold V
Level 121
God Stats
3W - 4L
1,545 SR
Queue Stats
53W - 54L
1,437 MMR
Solo
Artemis
Artemis
Silver II
JoSret
Artemis
Silver II
Level 119
God Stats
0W - 3L
1,687 SR
Queue Stats
31W - 40L
1,447 MMR
Solo
Bacchus
Bacchus
Gold IV
PoneyBelly
Bacchus
Gold IV
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,440 MMR
Solo
Fenrir
Fenrir
Gold IV
Sigurno
Fenrir
Gold IV
Level 128
God Stats
6W - 7L
1,513 SR
Queue Stats
33W - 36L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asialils
Medusa
20
7 / 1 / 10
17,280
596
22,693
22,767
10,113
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Bycarlox
Vamana
20
4 / 3 / 8
16,144
557
17,728
33,234
32,538
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Darknias
Susano
20
11 / 5 / 10
17,189
593
20,946
22,655
9,279
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
4 / 2 / 7
16,647
574
21,213
12,260
5,628
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
XPOMOC0MA
Yemoja
20
1 / 2 / 16
14,244
491
5,915
16,924
24,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AchillesIzanamiThothAtlas

VS

Bans
ZeusArtioAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AkzelE
Olorun
20
5 / 4 / 2
15,074
520
17,167
19,014
18,237
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
2 / 5 / 5
15,145
522
20,376
31,127
31,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
JoSret
Artemis
20
3 / 5 / 1
14,777
510
18,075
19,304
5,670
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
PoneyBelly
Bacchus
16
2 / 7 / 8
11,805
407
9,340
23,976
35,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Sigurno
Fenrir
19
1 / 6 / 6
12,691
438
11,032
25,964
9,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
27
Kills
13
13
Deaths
27
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
AkzelE
Olorun
5
4
2
1.5
W
Medusa
Asialils
Medusa
7
1
10
12
L
2
5
5
0.9
W
Vamana
Bycarlox
Vamana
4
3
8
2.67
W
Susano
Darknias
Susano
11
5
10
3.2
L
Artemis
JoSret
Artemis
3
5
1
0.7
L
Bacchus
PoneyBelly
Bacchus
2
7
8
0.86
L
Fenrir
Sigurno
Fenrir
1
6
6
0.67
W
Kukulkan
4
2
7
3.75
W
Yemoja
XPOMOC0MA
Yemoja
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,495
Damage
75,990
107,840
Taken
119,385
82,467
Mitigated
100,131
47,147
Healing
41,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AkzelE
Olorun
17,167
7,083
1,605
7,584
19,014
18,237
576
3,887
15,041
124,435
12,745
W
Medusa
Asialils
Medusa
22,693
12,260
0
11,472
22,767
10,113
4,042
5,560
17,157
0
194,573
L
20,376
2,330
0
16,341
31,127
31,385
0
8,119
21,907
416
130,009
W
Vamana
Bycarlox
Vamana
17,728
5,901
1
13,208
33,234
32,538
205
6,058
25,924
466
108,129
W
Susano
Darknias
Susano
20,946
4,633
0
6,885
22,655
9,279
987
6,392
15,785
0
122,184
L
Artemis
JoSret
Artemis
18,075
9,181
0
5,887
19,304
5,670
1,366
1,522
17,479
0
126,480
L
Bacchus
PoneyBelly
Bacchus
9,340
1,048
810
2,290
23,976
35,010
0
8,244
15,426
26,779
0
L
Fenrir
Sigurno
Fenrir
11,032
1,726
0
7,113
25,964
9,829
0
6,408
19,220
0
99,642
W
Kukulkan
21,213
1,092
0
614
12,260
5,628
1,095
3,887
8,224
154,730
0
W
Yemoja
XPOMOC0MA
Yemoja
5,915
1,161
8,646
6,321
16,924
24,909
303
5,439
11,360
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,504
Gold Earned
69,492
883
Minions Killed
839
0
Camps Cleared
0
2,896,987
Distance Traveled
2,668,820
55
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,074
520
228
8
0
525,358
11
W
Medusa
17,280
596
246
8
0
546,509
14
L
Mulan
15,145
522
245
8
0
541,842
6
W
Vamana
16,144
557
181
6
0
589,592
13
W
Susano
17,189
593
154
5
0
608,286
7
L
Artemis
14,777
510
200
7
0
488,825
9
L
Bacchus
11,805
407
28
1
0
529,396
9
L
Fenrir
12,691
438
138
5
0
583,399
19
W
Kukulkan
16,647
574
259
9
0
593,686
13
W
Yemoja
14,244
491
43
1
0
558,914
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role