Player Matchup

Neith
Neith
ImHighAh
Neith
Level 47
God Stats
0W - 2L
1,583 SR
Queue Stats
16W - 35L
1,332 Elo+
Solo
Tiamat
Tiamat
Juckeroni
Tiamat
Level 22
God Stats
0W - 2L
1,287 SR
Queue Stats
10W - 15L
1,372 Elo+
Solo
Nu Wa
Nu Wa
Neona Kyuubi
Nu Wa
Level 159
God Stats
29W - 20L
1,887 SR
Queue Stats
266W - 275L
1,581 Elo+
Solo
Ganesha
Ganesha
Vichkata9212
Ganesha
Level 23
God Stats
0W - 3L
1,165 SR
Queue Stats
122W - 104L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
小妖要巡山
Erlang Shen
Level 15
God Stats
1W - 2L
1,518 SR
Queue Stats
15W - 18L
1,395 Elo+
Solo
Team Averages
Level 53
1,488 SR
1,416 Elo+

VS

Team Averages
Level 107
1,460 SR
1,445 Elo+
Skadi
Skadi
BloodWaifu02
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Zeus
Zeus
CEO Mike II
Zeus
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,261 Elo+
Party 1
Janus
Janus
IBlackH0le
Janus
Level 64
God Stats
2W - 2L
1,334 SR
Queue Stats
151W - 143L
1,373 Elo+
Solo
Shiva
Shiva
RaNdUm45
Shiva
Level 159
God Stats
2W - 4L
1,434 SR
Queue Stats
127W - 119L
1,526 Elo+
Party 1
Atlas
Atlas
VeXnzy
Atlas
Level 153
God Stats
5W - 2L
1,532 SR
Queue Stats
217W - 163L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImHighAh
Neith
17
2 / 8 / 3
10,822
676
9,314
15,919
5,847
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Juckeroni
Tiamat
18
2 / 7 / 1
11,218
701
11,634
19,326
10,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 7 / 0
11,329
708
13,991
15,901
7,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Vichkata9212
Ganesha
16
0 / 10 / 3
10,246
640
4,194
31,622
27,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
小妖要巡山
Erlang Shen
14
0 / 14 / 1
9,076
567
6,676
29,133
22,094
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 16
13,560
848
21,651
16,804
6,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 1 / 12
14,298
894
21,572
11,399
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
14
0 / 1 / 6
10,115
632
2,603
3,984
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
RaNdUm45
Shiva
20
11 / 1 / 21
15,210
951
23,551
15,055
13,444
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
VeXnzy
Atlas
20
14 / 1 / 15
14,307
894
23,835
19,951
24,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
116
7
Kills
46
46
Deaths
7
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
3
16
5
W
14
1
12
20
W
Janus
0
1
6
3
L
Neith
ImHighAh
Neith
2
8
3
0.44
L
Tiamat
Juckeroni
Tiamat
2
7
1
0.36
L
3
7
0
0.43
W
Shiva
RaNdUm45
Shiva
11
1
21
21.5
W
Atlas
VeXnzy
Atlas
14
1
15
21.5
L
Ganesha
Vichkata9212
Ganesha
0
10
3
0.15
L
Erlang Shen
小妖要巡山
Erlang Shen
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,809
Damage
93,212
111,901
Taken
67,193
73,370
Mitigated
49,524
16,870
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,651
11,942
0
2,173
16,804
6,076
8,894
8,478
8,326
0
66,815
W
21,572
3,842
0
3,198
11,399
4,154
1,817
6,006
5,393
93,128
0
W
Janus
2,603
510
0
0
3,984
1,200
0
2,085
1,899
10,863
0
L
Neith
ImHighAh
Neith
9,314
2,460
0
2,805
15,919
5,847
0
6,621
8,990
0
27,596
L
Tiamat
Juckeroni
Tiamat
11,634
1,210
202
3,831
19,326
10,242
21
7,744
11,037
39,988
0
L
13,991
3,527
0
1,276
15,901
7,486
65
7,749
7,798
59,983
0
W
Shiva
RaNdUm45
Shiva
23,551
9,201
2,712
4,598
15,055
13,444
1,876
4,725
10,330
5,416
58,880
W
Atlas
VeXnzy
Atlas
23,835
6,251
680
3,953
19,951
24,650
0
8,525
11,426
59,611
0
L
Ganesha
Vichkata9212
Ganesha
4,194
422
120
4,148
31,622
27,701
0
12,699
18,513
31,198
0
L
Erlang Shen
小妖要巡山
Erlang Shen
6,676
2,943
126
4,362
29,133
22,094
0
14,131
14,545
0
15,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,691
Gold Earned
67,490
220
Minions Killed
366
0
Camps Cleared
0
1,297,977
Distance Traveled
1,392,010
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,560
848
91
6
0
294,023
1
W
Zeus
14,298
894
100
6
0
282,006
1
W
Janus
10,115
632
23
1
0
110,854
1
L
Neith
10,822
676
42
3
0
277,766
3
L
Tiamat
11,218
701
53
3
0
282,754
3
L
Nu Wa
11,329
708
85
5
0
270,201
9
W
Shiva
15,210
951
92
6
0
365,355
1
W
Atlas
14,307
894
60
4
0
339,772
1
L
Ganesha
10,246
640
28
2
0
207,577
1
L
Erlang Shen
9,076
567
12
1
0
259,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role