Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
HeAdShOtZZZzzZZ
Tyr
Level 128
God Stats
6W - 10L
1,380 SR
Queue Stats
115W - 106L
1,619 Elo+
Solo
Artemis
Artemis
zRevzBisco
Artemis
Level 111
God Stats
6W - 6L
1,704 SR
Queue Stats
32W - 22L
1,588 Elo+
Party 2
Team Averages
Level 115
1,528 SR
1,569 Elo+

VS

Team Averages
Level 112
1,530 SR
1,527 Elo+
Skadi
Skadi
DaBoiDamon
Skadi
Level 124
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 5L
1,358 Elo+
Party 1
Shiva
Shiva
SirLickAlot
Shiva
Level 105
God Stats
2W - 1L
1,736 SR
Queue Stats
148W - 149L
1,674 Elo+
Party 1
Hel
Hel
TetraTex
Hel
Level 107
God Stats
1W - 1L
1,576 SR
Queue Stats
3W - 2L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 3
8,522
656
3,680
7,350
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 4
8,089
622
4,849
11,296
11,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
zRevzBisco
Artemis
12
2 / 5 / 3
8,185
630
10,387
9,423
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
4 / 0 / 8
9,809
755
9,357
6,360
2,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 1 / 11
9,147
704
7,660
11,350
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 4 / 3
9,782
752
8,168
8,927
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
13
13
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
3
0.88
W
Skadi
4
0
8
8
L
1
4
4
0.75
W
2
1
11
7.5
W
7
4
3
2.13
L
Artemis
zRevzBisco
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,916
Damage
25,185
28,069
Taken
26,637
17,020
Mitigated
17,154
7,149
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,680
339
2,434
1,762
7,350
2,743
0
2,383
4,778
35,147
0
W
Skadi
9,357
3,853
0
572
6,360
2,056
1,506
1,098
5,152
0
56,130
L
4,849
225
0
2,171
11,296
11,049
0
2,608
8,182
0
10,440
W
7,660
935
68
1,727
11,350
11,778
327
1,493
9,708
0
17,690
W
8,168
336
4,863
4,006
8,927
3,320
715
985
7,906
26,922
0
L
Artemis
zRevzBisco
Artemis
10,387
3,697
0
782
9,423
3,228
0
3,662
5,690
0
22,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
28,738
132
Minions Killed
158
3
Camps Cleared
9
644,312
Distance Traveled
725,430
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,522
656
79
6
2
214,300
3
W
Skadi
9,809
755
96
7
2
226,898
2
L
Tyr
8,089
622
17
1
1
235,094
2
W
Shiva
9,147
704
20
2
1
265,177
2
W
Hel
9,782
752
42
3
6
233,355
2
L
Artemis
8,185
630
36
3
0
194,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role