Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BlazedAndGetDome
Ymir
Level 138
God Stats
2W - 0L
1,366 SR
Queue Stats
123W - 113L
1,657 Elo+
Party 4
Hercules
Hercules
LancerArtorias
Hercules
Level 96
God Stats
1W - 0L
1,753 SR
Queue Stats
14W - 10L
1,614 Elo+
Party 3
Team Averages
Level 135
1,524 SR
1,554 Elo+

VS

Team Averages
Level 139
1,571 SR
1,622 Elo+
Hun Batz
Hun Batz
Ceruleon
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,734 Elo+
Solo
Danzaburou
Danzaburou
ChrisNone
Danzaburou
Level 129
God Stats
4W - 7L
1,421 SR
Queue Stats
934W - 816L
1,613 Elo+
Party 2
Jormungandr
Jormungandr
ClutchNasti
Jormungandr
Level 159
God Stats
3W - 3L
1,742 SR
Queue Stats
242W - 234L
1,626 Elo+
Party 1
Janus
Janus
Limitecl
Janus
Level 129
God Stats
2W - 1L
1,711 SR
Queue Stats
148W - 155L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
nokanok
Ne Zha
Level 121
God Stats
7W - 6L
1,479 SR
Queue Stats
248W - 244L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
6 / 2 / 10
10,186
849
7,201
12,458
5,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
 
Kuzenbo
15
4 / 2 / 10
9,913
826
5,926
14,532
20,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
 
Hades
15
3 / 2 / 12
9,263
772
7,847
12,343
6,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 2 / 13
10,179
848
4,825
17,578
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
16
1 / 1 / 14
9,259
772
7,905
20,822
10,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ceruleon
Hun Batz
3
0 / 1 / 1
3,517
293
0
803
313
Danzaburou
ChrisNone
Danzaburou
14
0 / 4 / 3
7,938
662
12,657
8,397
3,870
Jormungandr
ClutchNasti
Jormungandr
17
1 / 4 / 7
8,790
733
11,822
11,317
14,600
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Limitecl
Janus
19
4 / 3 / 3
10,415
868
18,998
7,817
3,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
nokanok
Ne Zha
15
2 / 5 / 4
8,111
676
7,173
8,008
4,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
17
Kills
7
9
Deaths
17
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
2
10
5.5
W
Kuzenbo
 
Kuzenbo
4
2
10
4.5
W
Hades
 
Hades
3
2
12
4.5
W
3
2
13
4.75
L
Hun Batz
Ceruleon
Hun Batz
0
1
1
0.5
L
Danzaburou
ChrisNone
Danzaburou
0
4
3
0.38
L
Jormungandr
ClutchNasti
Jormungandr
1
4
7
1.13
W
Hercules
1
1
14
8
L
Janus
Limitecl
Janus
4
3
3
1.83
L
Ne Zha
nokanok
Ne Zha
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,704
Damage
50,650
77,733
Taken
36,342
61,649
Mitigated
26,409
32,026
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,201
5,457
3,150
3,161
12,458
5,900
2,599
5,364
6,833
0
17,280
W
Kuzenbo
 
Kuzenbo
5,926
1,857
592
2,640
14,532
20,435
792
3,512
9,414
14,091
0
W
Hades
 
Hades
7,847
888
2,827
4,795
12,343
6,518
749
4,445
7,444
24,061
0
W
4,825
619
934
2,441
17,578
17,799
0
7,802
9,106
24,484
0
L
Hun Batz
Ceruleon
Hun Batz
0
0
0
0
803
313
0
578
225
0
0
L
Danzaburou
ChrisNone
Danzaburou
12,657
2,530
832
1,707
8,397
3,870
936
5,336
3,061
0
23,466
L
Jormungandr
ClutchNasti
Jormungandr
11,822
623
0
1,028
11,317
14,600
231
5,258
6,059
23,307
0
W
Hercules
7,905
1,167
1,362
10,124
20,822
10,997
201
8,714
10,246
1,417
13,203
L
Janus
Limitecl
Janus
18,998
580
1,199
1,955
7,817
3,601
437
3,730
4,087
44,905
0
L
Ne Zha
nokanok
Ne Zha
7,173
337
868
505
8,008
4,025
0
4,205
3,803
0
10,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,800
Gold Earned
38,771
131
Minions Killed
122
0
Camps Cleared
0
1,139,395
Distance Traveled
815,624
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,186
849
33
3
0
233,272
3
W
Kuzenbo
9,913
826
10
1
0
227,204
0
W
Hades
9,263
772
42
4
0
207,160
3
W
Ymir
10,179
848
29
2
0
228,826
3
L
Hun Batz
3,517
293
0
0
0
1,171
0
L
Danzaburou
7,938
662
28
2
0
211,662
0
L
Jormungandr
8,790
733
15
1
0
207,089
0
W
Hercules
9,259
772
17
1
0
242,933
2
L
Janus
10,415
868
71
6
0
180,505
0
L
Ne Zha
8,111
676
8
1
0
215,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role