Player Matchup

Izanami
Izanami
EvilCrotal
Izanami
Level 106
God Stats
3W - 1L
1,322 SR
Queue Stats
329W - 381L
1,414 Elo+
Solo
Ra
Ra
KingBooty
Ra
Level 128
God Stats
2W - 1L
1,744 SR
Queue Stats
87W - 56L
1,691 Elo+
Party 1
Hercules
Hercules
rutger54
Hercules
Level 116
God Stats
14W - 10L
1,655 SR
Queue Stats
170W - 113L
1,689 Elo+
Party 1
Team Averages
Level 117
1,574 SR
1,598 Elo+

VS

Team Averages
Level 73
1,393 SR
1,471 Elo+
Shiva
Shiva
Dannynorth16
Shiva
Level 87
God Stats
5W - 13L
1,320 SR
Queue Stats
91W - 119L
1,443 Elo+
Solo
Janus
Janus
LxSlayer
Janus
Level 66
God Stats
20W - 39L
1,339 SR
Queue Stats
272W - 290L
1,446 Elo+
Solo
Chiron
Chiron
TrouIha
Chiron
Level 67
God Stats
8W - 8L
1,521 SR
Queue Stats
39W - 44L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EvilCrotal
Izanami
20
8 / 4 / 7
14,413
801
18,820
20,000
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 5 / 6
13,296
739
11,364
13,013
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
rutger54
Hercules
18
5 / 1 / 10
13,383
744
17,427
18,656
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
11,552
642
9,178
18,413
22,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
LxSlayer
Janus
16
2 / 8 / 7
11,523
640
11,926
16,312
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
TrouIha
Chiron
17
6 / 7 / 3
12,901
717
21,572
21,595
8,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
19
Kills
10
10
Deaths
19
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Izanami
EvilCrotal
Izanami
8
4
7
2.88
W
6
5
6
1.8
L
Janus
LxSlayer
Janus
2
8
7
0.69
L
Chiron
TrouIha
Chiron
6
7
3
1.07
W
Hercules
rutger54
Hercules
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,611
Damage
42,676
51,669
Taken
56,320
26,721
Mitigated
36,835
15,662
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,178
1,354
1,425
4,488
18,413
22,582
0
5,480
12,187
0
26,181
W
Izanami
EvilCrotal
Izanami
18,820
13,762
0
6,104
20,000
7,241
2,547
4,511
15,229
0
75,168
W
11,364
1,260
2,146
3,117
13,013
4,255
432
3,253
9,560
57,527
0
L
Janus
LxSlayer
Janus
11,926
142
126
1,326
16,312
6,001
0
2,607
13,372
53,873
0
L
Chiron
TrouIha
Chiron
21,572
10,597
1,425
4,445
21,595
8,252
0
5,585
15,314
0
60,337
W
Hercules
rutger54
Hercules
17,427
3,417
0
4,295
18,656
15,225
97
3,931
14,423
6,929
29,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
35,976
217
Minions Killed
190
10
Camps Cleared
6
998,798
Distance Traveled
964,269
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,552
642
40
2
3
357,136
5
W
Izanami
14,413
801
89
5
7
337,208
0
W
Ra
13,296
739
95
5
2
281,529
3
L
Janus
11,523
640
81
5
2
296,603
0
L
Chiron
12,901
717
69
4
1
310,530
4
W
Hercules
13,383
744
33
2
1
380,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role