Player Matchup

Anhur
Anhur
SovietLightning
Anhur
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 165L
1,304 Elo+
Party 2
Hades
Hades
SullyMyName
Hades
Level 51
God Stats
19W - 28L
1,469 SR
Queue Stats
85W - 124L
1,296 Elo+
Party 2
Loki
Loki
galvaokiko
Loki
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,530 Elo+
Solo
Team Averages
Level 92
1,490 SR
1,377 Elo+

VS

Team Averages
Level 59
1,566 SR
1,559 Elo+
Atlas
Atlas
Chupaccabra
Atlas
Level 64
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 0L
1,725 Elo+
Party 1
Izanami
Izanami
DattMavies
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Thomas05851
Sylvanus
Level 86
God Stats
2W - 1L
1,482 SR
Queue Stats
8W - 8L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 4
9,508
792
9,366
12,423
3,667
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 8 / 6
8,795
733
9,316
14,625
6,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 7
7,981
665
6,285
9,995
2,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 11
10,880
907
10,763
12,818
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
DattMavies
Izanami
14
8 / 7 / 9
9,784
815
13,451
11,138
4,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Thomas05851
Sylvanus
16
5 / 3 / 14
9,930
828
7,262
10,907
9,284
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
10
Kills
22
22
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
W
Izanami
DattMavies
Izanami
8
7
9
1.79
L
6
8
4
1
L
3
8
6
0.75
W
Sylvanus
Thomas05851
Sylvanus
5
3
14
4
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,967
Damage
31,476
37,043
Taken
34,863
13,043
Mitigated
25,644
6,045
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,763
4,538
249
5,121
12,818
12,118
60
3,584
9,068
29,686
0
W
Izanami
DattMavies
Izanami
13,451
9,806
0
794
11,138
4,242
1,034
4,239
6,651
0
30,929
L
9,366
4,941
0
810
12,423
3,667
433
6,331
6,092
0
22,811
L
9,316
219
270
3,400
14,625
6,813
333
6,915
7,710
23,995
0
W
Sylvanus
Thomas05851
Sylvanus
7,262
3,276
1,231
4,944
10,907
9,284
415
2,255
8,501
33,442
541
L
6,285
1,865
219
1,346
9,995
2,563
0
5,185
4,810
0
18,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,284
Gold Earned
30,594
95
Minions Killed
138
3
Camps Cleared
8
550,423
Distance Traveled
588,598
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,880
907
42
4
4
232,777
1
W
Izanami
9,784
815
42
4
2
170,450
0
L
Anhur
9,508
792
44
4
1
172,292
3
L
Hades
8,795
733
39
3
1
188,109
0
W
Sylvanus
9,930
828
54
5
2
185,371
5
L
Loki
7,981
665
12
1
1
190,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role