Player Matchup

Awilix
Awilix
Descend-Gravity
Awilix
Level 45
God Stats
25W - 18L
1,284 SR
Queue Stats
272W - 295L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JiveBTW
Morgan Le Fay
Level 39
God Stats
2W - 2L
1,696 SR
Queue Stats
11W - 17L
1,418 Elo+
Solo
Cerberus
Cerberus
MCAFalcon
Cerberus
Level 155
God Stats
1W - 8L
1,618 SR
Queue Stats
435W - 440L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vigilantics_17
Cu Chulainn
Level 49
God Stats
30W - 27L
1,521 SR
Queue Stats
108W - 114L
1,544 Elo+
Solo
Medusa
Medusa
ratchet198950
Medusa
Level 37
God Stats
1W - 6L
1,443 SR
Queue Stats
51W - 63L
1,491 Elo+
Solo
Team Averages
Level 65
1,512 SR
1,492 Elo+

VS

Team Averages
Level 93
1,567 SR
1,504 Elo+
Artio
Artio
BATMANS_shadow13
Artio
Level 100
God Stats
2W - 1L
1,689 SR
Queue Stats
68W - 88L
1,437 Elo+
Party 2
Cliodhna
Cliodhna
Blankcoyote6218
Cliodhna
Level 109
God Stats
19W - 10L
1,500 SR
Queue Stats
334W - 331L
1,567 Elo+
Party 1
Ullr
Ullr
Howie7859
Ullr
Level 109
God Stats
13W - 14L
1,507 SR
Queue Stats
358W - 327L
1,638 Elo+
Solo
Olorun
Olorun
KeaterBeater69
Olorun
Level 119
God Stats
3W - 0L
1,639 SR
Queue Stats
18W - 23L
1,531 Elo+
Party 1
Achilles
Achilles
prettyskull97
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 24L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,441
496
5,631
9,482
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
JiveBTW
Morgan Le Fay
11
0 / 2 / 1
6,705
447
7,003
7,784
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
MCAFalcon
Cerberus
10
1 / 3 / 2
7,031
469
6,359
16,414
11,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Vigilantics_17
Cu Chulainn
13
2 / 1 / 1
8,109
541
6,913
8,156
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 5 / 1
6,995
466
3,973
9,219
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,227
482
5,554
13,013
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
15
6 / 0 / 8
8,657
577
12,546
12,132
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
14
3 / 0 / 3
8,010
534
6,194
7,453
2,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 5
8,226
548
6,796
9,403
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
prettyskull97
Achilles
14
0 / 3 / 2
7,431
495
3,129
9,662
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
15
15
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Cliodhna
6
0
8
10
L
2
4
1
0.63
W
Ullr
3
0
3
4.5
L
Morgan Le Fay
JiveBTW
Morgan Le Fay
0
2
1
0.25
W
4
1
5
6.5
L
Cerberus
MCAFalcon
Cerberus
1
3
2
0.67
L
Cu Chulainn
Vigilantics_17
Cu Chulainn
2
1
1
2.5
W
Achilles
prettyskull97
Achilles
0
3
2
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,879
Damage
34,219
51,055
Taken
51,663
24,650
Mitigated
26,022
15,397
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,554
936
965
5,017
13,013
6,129
194
3,172
9,145
21,736
3,380
W
Cliodhna
12,546
1,768
0
5,002
12,132
4,176
104
2,460
9,606
0
63,074
L
5,631
2,425
0
2,576
9,482
2,922
0
1,892
7,550
0
39,164
W
Ullr
6,194
1,856
0
762
7,453
2,545
0
1,994
5,427
0
60,123
L
Morgan Le Fay
JiveBTW
Morgan Le Fay
7,003
603
51
1,578
7,784
2,309
49
2,888
4,896
38,784
0
W
6,796
3,732
545
5,132
9,403
3,092
63
5,074
4,027
52,509
0
L
Cerberus
MCAFalcon
Cerberus
6,359
275
1,184
4,404
16,414
11,454
0
4,611
11,200
28,437
0
L
Cu Chulainn
Vigilantics_17
Cu Chulainn
6,913
1,528
0
4,000
8,156
5,457
493
1,093
6,591
0
43,637
W
Achilles
prettyskull97
Achilles
3,129
739
0
2,906
9,662
10,080
843
124
9,538
0
39,238
L
3,973
1,637
0
1,604
9,219
2,508
0
1,148
8,071
0
32,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
39,551
370
Minions Killed
451
0
Camps Cleared
0
1,408,359
Distance Traveled
1,480,007
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,227
482
46
3
0
305,084
2
W
Cliodhna
8,657
577
102
7
0
336,907
2
L
Awilix
7,441
496
72
5
0
290,766
0
W
Ullr
8,010
534
108
7
0
277,374
0
L
Morgan Le Fay
6,705
447
75
5
0
269,743
3
W
Olorun
8,226
548
99
7
0
280,912
4
L
Cerberus
7,031
469
56
4
0
276,587
3
L
Cu Chulainn
8,109
541
95
6
0
298,416
3
W
Achilles
7,431
495
96
6
0
279,730
1
L
Medusa
6,995
466
72
5
0
272,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role