Player Matchup

Amaterasu
Amaterasu
Holuos
Amaterasu
Level 48
God Stats
49W - 52L
1,505 SR
Queue Stats
304W - 343L
1,445 Elo+
Party 4
Thanatos
Thanatos
Norvalik
Thanatos
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
160W - 186L
1,340 Elo+
Party 4
Ymir
Ymir
OhTlaloc
Ymir
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 115L
1,417 Elo+
Party 3
Hou Yi
Hou Yi
zxThePhoenix
Hou Yi
Level 62
God Stats
3W - 2L
1,241 SR
Queue Stats
93W - 113L
1,451 Elo+
Party 3
Hades
Hades
Чикрыжик
Hades
Level 20
God Stats
2W - 1L
1,742 SR
Queue Stats
20W - 38L
1,185 Elo+
Party 4
Team Averages
Level 41
1,498 SR
1,368 Elo+

VS

Team Averages
Level 45
1,444 SR
1,170 Elo+
Nemesis
Nemesis
Entonao
Nemesis
Level 88
God Stats
4W - 9L
1,380 SR
Queue Stats
105W - 116L
1,394 Elo+
Party 2
Cabrakan
Cabrakan
JoshintoC
Cabrakan
Level 62
God Stats
6W - 10L
1,284 SR
Queue Stats
31W - 67L
1,013 Elo+
Party 1
Tyr
Tyr
OneBrosin
Tyr
Level 25
God Stats
0W - 4L
1,284 SR
Queue Stats
27W - 62L
1,013 Elo+
Party 1
Jing Wei
Jing Wei
TerraFlame
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 61L
1,013 Elo+
Party 1
Zeus
Zeus
castroo99
Zeus
Level 23
God Stats
7W - 3L
1,773 SR
Queue Stats
17W - 22L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Holuos
Amaterasu
14
4 / 2 / 0
8,239
634
6,296
11,061
9,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Norvalik
Thanatos
14
6 / 1 / 4
7,998
615
5,625
7,110
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
11
0 / 0 / 5
6,699
515
4,978
9,297
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
11
2 / 0 / 3
6,536
503
7,127
7,104
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 3 / 4
8,004
616
4,172
9,309
3,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Entonao
Nemesis
12
3 / 5 / 1
7,095
546
7,429
10,211
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Cabrakan
JoshintoC
Cabrakan
9
0 / 1 / 0
5,728
441
2,985
8,640
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 1
6,671
513
6,866
11,145
11,349
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
TerraFlame
Jing Wei
9
0 / 3 / 0
5,398
415
6,494
6,679
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
1 / 4 / 1
6,619
509
2,839
5,434
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
6
6
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Entonao
Nemesis
3
5
1
0.7
W
Amaterasu
Holuos
Amaterasu
4
2
0
2
L
Cabrakan
JoshintoC
Cabrakan
0
1
0
0
W
Thanatos
Norvalik
Thanatos
6
1
4
8
W
Ymir
0
0
5
2.5
L
2
3
1
0.83
L
Jing Wei
TerraFlame
Jing Wei
0
3
0
0
L
Zeus
1
4
1
0.38
W
Hou Yi
2
0
3
3.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,198
Damage
26,613
43,881
Taken
42,109
26,079
Mitigated
23,686
22,853
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Entonao
Nemesis
7,429
4,917
0
1,022
10,211
3,280
0
2,832
7,379
0
43,238
W
Amaterasu
Holuos
Amaterasu
6,296
3,073
0
6,206
11,061
9,633
240
0
11,061
0
47,557
L
Cabrakan
JoshintoC
Cabrakan
2,985
446
0
3,278
8,640
5,555
0
2,159
6,481
8,861
0
W
Thanatos
Norvalik
Thanatos
5,625
1,642
0
7,385
7,110
2,298
0
496
6,614
0
40,809
W
Ymir
4,978
1,373
358
2,681
9,297
8,131
240
1,698
7,599
20,985
0
L
6,866
1,624
0
2,262
11,145
11,349
107
0
11,145
0
35,126
L
Jing Wei
TerraFlame
Jing Wei
6,494
4,832
0
1,184
6,679
1,861
0
2,333
4,346
0
27,472
L
Zeus
2,839
248
0
469
5,434
1,641
0
1,826
3,608
37,861
0
W
Hou Yi
7,127
2,874
0
2,650
7,104
2,299
432
1,064
6,040
0
41,669
W
4,172
1,022
0
3,573
9,309
3,718
591
2,566
6,743
37,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,476
Gold Earned
31,511
382
Minions Killed
262
0
Camps Cleared
0
1,254,687
Distance Traveled
1,261,299
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,095
546
68
5
0
228,682
2
W
Amaterasu
8,239
634
115
9
0
233,905
0
L
Cabrakan
5,728
441
9
1
0
265,237
6
W
Thanatos
7,998
615
75
6
0
292,199
0
W
Ymir
6,699
515
39
3
0
241,728
1
L
Tyr
6,671
513
63
5
0
264,407
1
L
Jing Wei
5,398
415
51
4
0
259,180
2
L
Zeus
6,619
509
71
5
0
243,793
0
W
Hou Yi
6,536
503
74
6
0
236,195
4
W
Hades
8,004
616
79
6
0
250,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role