Player Matchup

Shiva
Shiva
Critegic
Shiva
Level 154
God Stats
24W - 5L
1,863 SR
Queue Stats
149W - 41L
1,803 Elo+
Party 2
Anhur
Anhur
FN Extendo
Anhur
Level 160
God Stats
28W - 12L
1,760 SR
Queue Stats
793W - 418L
1,843 Elo+
Party 2
Sylvanus
Sylvanus
Plannzz
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,632 Elo+
Party 2
Team Averages
Level 158
1,708 SR
1,759 Elo+

VS

Team Averages
Level 119
1,515 SR
1,596 Elo+
Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ScoobDeuce
Fenrir
Level 160
God Stats
46W - 24L
1,527 SR
Queue Stats
556W - 368L
1,696 Elo+
Party 1
Ne Zha
Ne Zha
SmilyDrop974790
Ne Zha
Level 152
God Stats
43W - 25L
1,518 SR
Queue Stats
1,028W - 762L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Critegic
Shiva
12
5 / 1 / 5
8,080
808
9,220
11,133
13,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
13
4 / 1 / 2
7,791
779
6,082
6,712
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Plannzz
Sylvanus
13
1 / 0 / 7
7,297
730
7,047
9,653
9,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 1
6,427
643
4,109
6,795
2,221
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ScoobDeuce
Fenrir
10
1 / 4 / 0
6,558
656
3,903
9,068
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,987
599
4,742
8,656
2,225
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
2
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
W
Shiva
Critegic
Shiva
5
1
5
7.5
W
Anhur
4
1
2
5
W
Sylvanus
Plannzz
Sylvanus
1
0
7
4.5
L
Fenrir
ScoobDeuce
Fenrir
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,349
Damage
12,754
27,498
Taken
24,519
25,892
Mitigated
11,429
10,626
Healing
2,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,109
214
0
1,335
6,795
2,221
0
2,489
4,306
26,580
0
W
Shiva
Critegic
Shiva
9,220
1,241
874
1,941
11,133
13,379
310
2,281
8,744
0
29,297
W
Anhur
6,082
2,512
0
1,690
6,712
3,058
449
673
5,921
0
31,981
W
Sylvanus
Plannzz
Sylvanus
7,047
1,342
2,885
3,236
9,653
9,455
15
1,778
7,846
16,121
4,133
L
Fenrir
ScoobDeuce
Fenrir
3,903
384
0
455
9,068
6,983
0
1,622
7,446
0
6,058
L
4,742
280
0
795
8,656
2,225
0
2,465
6,191
0
15,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
18,972
132
Minions Killed
86
10
Camps Cleared
0
605,790
Distance Traveled
584,866
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,427
643
48
5
0
189,785
3
W
Shiva
8,080
808
35
4
2
215,695
4
W
Anhur
7,791
779
68
7
5
199,155
5
W
Sylvanus
7,297
730
29
3
3
190,940
1
L
Fenrir
6,558
656
15
2
0
195,054
3
L
Ne Zha
5,987
599
23
2
0
200,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role