Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bizzaroman
Shiva
Level 128
God Stats
2W - 3L
1,371 SR
Queue Stats
55W - 42L
1,619 Elo+
Solo
Atlas
Atlas
Eilean
Atlas
Level 156
God Stats
1W - 3L
1,517 SR
Queue Stats
14W - 17L
1,619 Elo+
Solo
Apollo
Apollo
Paranoia404
Apollo
Level 139
God Stats
4W - 3L
1,804 SR
Queue Stats
44W - 39L
1,588 Elo+
Solo
Team Averages
Level 139
1,539 SR
1,565 Elo+

VS

Team Averages
Level 131
1,567 SR
1,551 Elo+
Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BenBoy0
Shiva
Level 156
God Stats
10W - 2L
1,842 SR
Queue Stats
87W - 52L
1,605 Elo+
Solo
Medusa
Medusa
Déprex
Medusa
Level 89
God Stats
1W - 1L
1,461 SR
Queue Stats
119W - 113L
1,558 Elo+
Solo
Terra
Terra
brocoolne
Terra
Level 128
God Stats
7W - 8L
1,533 SR
Queue Stats
299W - 302L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 3 / 2
5,591
508
2,859
7,535
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
 
Merlin
10
0 / 3 / 3
5,518
502
3,525
3,903
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
1 / 4 / 0
5,771
525
3,715
6,597
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Eilean
Atlas
8
1 / 2 / 4
5,427
493
3,445
8,001
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
10
5 / 1 / 1
6,339
576
5,980
6,481
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 2 / 1
6,225
566
2,694
7,766
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
 
Nox
10
1 / 1 / 3
6,050
550
3,839
4,316
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
BenBoy0
Shiva
13
6 / 0 / 1
7,954
723
6,480
8,227
7,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Déprex
Medusa
10
1 / 3 / 4
6,011
546
5,340
6,462
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
brocoolne
Terra
9
2 / 2 / 1
5,864
533
2,637
5,496
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
8
Kills
13
13
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
2
0.67
L
Merlin
 
Merlin
0
3
3
0.5
W
Osiris
 
Osiris
3
2
1
1.75
W
Nox
 
Nox
1
1
3
2.5
W
Shiva
BenBoy0
Shiva
6
0
1
6.5
L
Shiva
1
4
0
0.25
W
Medusa
Déprex
Medusa
1
3
4
1
L
Atlas
Eilean
Atlas
1
2
4
1.5
L
Apollo
5
1
1
5.5
W
Terra
brocoolne
Terra
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
20,990
32,517
Taken
32,267
10,502
Mitigated
16,149
12,462
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,859
254
0
6,754
7,535
2,253
0
1,046
6,389
0
28,364
L
Merlin
 
Merlin
3,525
338
0
230
3,903
1,017
0
1,591
2,261
25,854
0
W
Osiris
 
Osiris
2,694
1,045
0
3,171
7,766
3,103
0
1,660
6,106
0
29,533
W
Nox
 
Nox
3,839
510
0
460
4,316
1,406
0
1,649
2,667
28,791
0
W
Shiva
BenBoy0
Shiva
6,480
1,338
104
2,862
8,227
7,274
330
0
8,227
0
49,980
L
Shiva
3,715
1,185
0
1,931
6,597
2,786
0
0
6,597
0
28,889
W
Medusa
Déprex
Medusa
5,340
3,012
0
2,241
6,462
1,076
0
924
5,538
0
33,590
L
Atlas
Eilean
Atlas
3,445
1,110
0
1,220
8,001
2,849
0
2,727
3,898
12,345
3,768
L
Apollo
5,980
2,779
0
2,327
6,481
1,597
0
893
5,588
0
35,766
W
Terra
brocoolne
Terra
2,637
341
417
1,571
5,496
3,290
0
2,216
3,280
14,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
32,104
260
Minions Killed
334
0
Camps Cleared
0
1,063,478
Distance Traveled
1,112,044
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,591
508
55
5
0
233,288
4
L
Merlin
5,518
502
55
5
0
201,830
3
W
Osiris
6,225
566
79
7
0
231,146
2
W
Nox
6,050
550
64
6
0
221,358
0
W
Shiva
7,954
723
97
9
0
209,267
1
L
Shiva
5,771
525
51
5
0
216,492
1
W
Medusa
6,011
546
61
6
0
215,094
2
L
Atlas
5,427
493
32
3
0
213,801
2
L
Apollo
6,339
576
67
6
0
198,067
1
W
Terra
5,864
533
33
3
0
235,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role