Player Matchup

Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Rage4
Medusa
Level 149
God Stats
8W - 12L
1,469 SR
Queue Stats
35W - 51L
1,335 Elo+
Party 2
Athena
Athena
Sânby
Athena
Level 87
God Stats
6W - 9L
1,505 SR
Queue Stats
12W - 20L
1,391 Elo+
Party 2
Loki
Loki
TTVSchim23
Loki
Level 160
God Stats
3W - 4L
1,376 SR
Queue Stats
299W - 261L
1,459 Elo+
Party 2
Team Averages
Level 134
1,470 SR
1,437 Elo+

VS

Team Averages
Level 101
1,421 SR
1,483 Elo+
Apollo
Apollo
Bushogoma_R
Apollo
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 81L
1,524 Elo+
Party 1
Vamana
Vamana
CaringMedic
Vamana
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,481 Elo+
Solo
Merlin
Merlin
Dasirk94
Merlin
Level 69
God Stats
7W - 6L
1,346 SR
Queue Stats
129W - 124L
1,505 Elo+
Solo
Tyr
Tyr
UB_Grizz2050
Tyr
Level 97
God Stats
5W - 12L
1,258 SR
Queue Stats
222W - 233L
1,508 Elo+
Party 1
Shiva
Shiva
deyv_2002
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 1 / 3
8,349
596
5,543
5,034
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Osiris
 
Osiris
15
3 / 1 / 2
8,228
588
7,941
12,987
8,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Rage4
Medusa
11
1 / 3 / 3
6,709
479
4,132
8,354
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
Sânby
Athena
11
0 / 2 / 4
6,680
477
3,632
9,222
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 0 / 6
8,927
638
8,250
8,522
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 2 / 2
7,181
513
5,225
7,943
2,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
10
0 / 3 / 4
5,882
420
5,012
8,739
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Dasirk94
Merlin
13
2 / 4 / 0
7,944
567
3,616
7,208
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
8,080
577
7,481
12,087
9,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
deyv_2002
Shiva
11
1 / 4 / 1
6,702
479
4,189
10,816
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
7
7
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
3
5.5
W
Osiris
 
Osiris
3
1
2
4
L
Apollo
3
2
2
2
L
Vamana
0
3
4
0.67
L
Merlin
Dasirk94
Merlin
2
4
0
0.5
W
Medusa
Rage4
Medusa
1
3
3
0.83
W
Athena
Sânby
Athena
0
2
4
1
W
7
0
6
10
L
1
2
0
0.5
L
Shiva
deyv_2002
Shiva
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,498
Damage
25,523
44,119
Taken
46,793
24,810
Mitigated
24,459
14,178
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,543
1,264
0
1,000
5,034
1,432
670
2,161
2,588
53,248
0
W
Osiris
 
Osiris
7,941
3,511
0
7,007
12,987
8,723
18
1,637
11,350
0
51,598
L
Apollo
5,225
3,729
109
3,189
7,943
2,488
0
1,251
6,688
0
48,162
L
Vamana
5,012
1,017
295
2,519
8,739
6,218
0
3,450
5,249
0
22,103
L
Merlin
Dasirk94
Merlin
3,616
119
0
1,482
7,208
2,204
127
2,029
5,063
49,464
0
W
Medusa
Rage4
Medusa
4,132
1,505
0
2,420
8,354
2,505
0
0
8,234
0
41,488
W
Athena
Sânby
Athena
3,632
646
0
672
9,222
9,068
0
511
8,357
19,638
0
W
8,250
1,827
0
3,079
8,522
3,082
0
523
7,796
0
50,787
L
7,481
1,698
0
5,637
12,087
9,050
588
0
12,087
8,767
49,781
L
Shiva
deyv_2002
Shiva
4,189
525
0
4,052
10,816
4,499
0
2,201
8,531
0
41,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,893
Gold Earned
35,789
433
Minions Killed
423
0
Camps Cleared
0
1,429,692
Distance Traveled
1,376,535
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,349
596
111
8
0
283,876
4
W
Osiris
8,228
588
105
8
0
292,931
2
L
Apollo
7,181
513
83
6
0
269,164
0
L
Vamana
5,882
420
32
2
0
288,018
5
L
Merlin
7,944
567
120
9
0
246,278
1
W
Medusa
6,709
479
81
6
0
264,334
7
W
Athena
6,680
477
39
3
0
255,685
3
W
Loki
8,927
638
97
7
0
332,866
4
L
Tyr
8,080
577
118
8
0
294,083
1
L
Shiva
6,702
479
70
5
0
278,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role