Player Matchup

Atlas
Atlas
Critegic
Atlas
Level 154
God Stats
3W - 1L
1,345 SR
Queue Stats
149W - 41L
1,793 Elo+
Party 2
Shiva
Shiva
FN Extendo
Shiva
Level 160
God Stats
30W - 12L
1,963 SR
Queue Stats
793W - 418L
1,838 Elo+
Party 2
Scylla
Scylla
Plannzz
Scylla
Level 160
God Stats
2W - 2L
1,654 SR
Queue Stats
17W - 18L
1,612 Elo+
Party 2
Team Averages
Level 158
1,654 SR
1,748 Elo+

VS

Team Averages
Level 149
1,756 SR
1,590 Elo+
Athena
Athena
ScoobDeuce
Athena
Level 160
God Stats
6W - 6L
1,846 SR
Queue Stats
556W - 368L
1,707 Elo+
Party 1
Ares
Ares
SmilyDrop974790
Ares
Level 152
God Stats
16W - 7L
1,922 SR
Queue Stats
1,028W - 762L
1,600 Elo+
Party 1
Artemis
Artemis
Trickygunner757
Artemis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Critegic
Atlas
13
2 / 1 / 12
8,809
801
9,019
11,994
12,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
13
5 / 0 / 9
8,760
796
10,103
8,534
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Plannzz
Scylla
15
8 / 0 / 7
9,407
855
9,338
5,341
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ScoobDeuce
Athena
10
1 / 4 / 0
7,300
664
3,785
12,247
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 1
6,728
612
6,821
11,345
8,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 7 / 1
6,708
610
5,243
9,941
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
Critegic
Atlas
2
1
12
8
W
Shiva
5
0
9
9.5
W
Scylla
Plannzz
Scylla
8
0
7
11.5
L
Athena
ScoobDeuce
Athena
1
4
0
0.25
L
0
4
1
0.13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
15,849
25,869
Taken
33,533
20,725
Mitigated
24,324
7,324
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Critegic
Atlas
9,019
3,864
1,071
2,300
11,994
12,989
271
5,523
6,471
21,204
0
W
Shiva
10,103
3,201
1,052
2,130
8,534
5,999
239
3,461
5,073
0
25,561
W
Scylla
Plannzz
Scylla
9,338
1,272
0
771
5,341
1,737
1,230
2,305
3,036
41,717
0
L
Athena
ScoobDeuce
Athena
3,785
1,178
0
968
12,247
11,486
0
5,713
6,301
11,977
0
L
6,821
295
360
1,720
11,345
8,957
0
6,812
4,307
15,534
0
L
5,243
1,387
0
1,020
9,941
3,881
0
5,832
3,942
0
22,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,976
Gold Earned
20,736
144
Minions Killed
85
8
Camps Cleared
2
652,047
Distance Traveled
597,651
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,809
801
33
3
0
211,445
5
W
Shiva
8,760
796
29
3
3
218,117
3
W
Scylla
9,407
855
82
7
5
222,485
0
L
Athena
7,300
664
21
2
0
204,068
0
L
Ares
6,728
612
17
2
0
208,306
0
L
Artemis
6,708
610
47
4
2
185,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role