Player Matchup

Danzaburou
Danzaburou
Gold II
Fox-Crow-Grizzly
Danzaburou
Gold II
Level 105
God Stats
127W - 110L
1,592 SR
Queue Stats
344W - 334L
1,693 MMR
Solo
Serqet
Serqet
Gold V
HPFRVNK
Serqet
Gold V
Level 157
God Stats
4W - 0L
1,420 SR
Queue Stats
95W - 94L
1,628 MMR
Solo
Jormungandr
Jormungandr
Gold I
PyroGho-st
Jormungandr
Gold I
Level 137
God Stats
3W - 6L
1,639 SR
Queue Stats
587W - 590L
1,670 MMR
Solo
Athena
Athena
Gold III
ZG Atlas
Athena
Gold III
Level 102
God Stats
8W - 7L
1,704 SR
Queue Stats
28W - 31L
1,547 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
ZG Tempest
Morgan Le Fay
Platinum III
Level 129
God Stats
15W - 12L
1,700 SR
Queue Stats
174W - 174L
1,779 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,611 SR
1,663 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,581 SR
1,677 MMR
Cerberus
Cerberus
Gold III
AoSumo
Cerberus
Gold III
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
325W - 328L
1,568 MMR
Solo
Anhur
Anhur
Gold IV
Elnefardo
Anhur
Gold IV
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
407W - 411L
1,537 MMR
Solo
Fenrir
Fenrir
Gold I
Pandam0nium187
Fenrir
Gold I
Level 157
God Stats
1W - 3L
1,680 SR
Queue Stats
135W - 102L
1,766 MMR
Party 2
King Arthur
King Arthur
Gold III
goorlami
King Arthur
Gold III
Level 147
God Stats
26W - 24L
1,619 SR
Queue Stats
295W - 295L
1,567 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
l Xcape l
Zhong Kui
Platinum IV
Level 160
God Stats
17W - 13L
1,605 SR
Queue Stats
71W - 63L
1,946 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fox-Crow-Grizzly
Danzaburou
20
11 / 5 / 10
18,558
619
36,623
30,076
11,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
HPFRVNK
Serqet
20
3 / 5 / 12
16,091
536
22,169
27,265
16,755
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
PyroGho-st
Jormungandr
20
5 / 2 / 14
17,111
570
39,850
31,849
42,842
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
ZG Atlas
Athena
20
5 / 3 / 12
15,209
507
14,647
36,442
46,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ZG Tempest
Morgan Le Fay
20
3 / 7 / 2
14,915
497
18,391
19,010
7,859
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
LokiIzanamiArtioBastetCliodhna

VS

Bans
AtlasKaliCabrakanArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AoSumo
Cerberus
19
0 / 6 / 15
12,131
404
17,568
38,102
49,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Elnefardo
Anhur
20
3 / 8 / 2
14,074
469
7,774
30,395
11,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 6 / 3
16,882
563
23,840
33,485
16,376
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
goorlami
King Arthur
20
2 / 6 / 10
14,526
484
19,179
46,350
35,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
l Xcape l
Zhong Kui
20
4 / 1 / 11
15,869
529
28,305
21,190
20,993
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
63
27
Kills
22
22
Deaths
27
50
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AoSumo
Cerberus
0
6
15
1.25
L
Anhur
Elnefardo
Anhur
3
8
2
0.5
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
11
5
10
3.2
W
Serqet
HPFRVNK
Serqet
3
5
12
1.8
L
13
6
3
2.42
W
Jormungandr
PyroGho-st
Jormungandr
5
2
14
6
W
Athena
ZG Atlas
Athena
5
3
12
3.67
W
Morgan Le Fay
ZG Tempest
Morgan Le Fay
3
7
2
0.57
L
King Arthur
goorlami
King Arthur
2
6
10
1.17
L
Zhong Kui
l Xcape l
Zhong Kui
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,680
Damage
96,666
144,642
Taken
169,522
124,685
Mitigated
134,288
46,963
Healing
50,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AoSumo
Cerberus
17,568
962
0
7,282
38,102
49,781
46
16,752
20,576
58,274
0
L
Anhur
Elnefardo
Anhur
7,774
3,785
0
9,928
30,395
11,196
2,329
8,324
22,055
0
117,052
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
36,623
20,035
0
15,513
30,076
11,096
6,773
11,383
18,405
0
157,941
W
Serqet
HPFRVNK
Serqet
22,169
7,868
0
4,225
27,265
16,755
1,478
6,540
20,580
118
155,255
L
23,840
5,286
0
10,642
33,485
16,376
0
13,697
18,687
0
133,394
W
Jormungandr
PyroGho-st
Jormungandr
39,850
14,975
0
10,188
31,849
42,842
958
10,252
21,286
138,075
0
W
Athena
ZG Atlas
Athena
14,647
3,229
1,290
12,234
36,442
46,133
78
12,690
22,828
43,546
2,361
W
Morgan Le Fay
ZG Tempest
Morgan Le Fay
18,391
1,471
44
3,469
19,010
7,859
0
7,806
11,147
114,357
0
L
King Arthur
goorlami
King Arthur
19,179
1,202
0
13,345
46,350
35,942
474
25,350
19,694
0
102,790
L
Zhong Kui
l Xcape l
Zhong Kui
28,305
1,235
0
9,615
21,190
20,993
973
7,866
12,382
126,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,884
Gold Earned
73,482
807
Minions Killed
837
0
Camps Cleared
0
3,001,885
Distance Traveled
2,878,846
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,131
404
116
4
0
583,426
8
L
Anhur
14,074
469
182
6
0
501,778
1
W
Danzaburou
18,558
619
180
6
0
556,077
11
W
Serqet
16,091
536
174
6
0
648,527
4
L
Fenrir
16,882
563
148
5
0
635,772
4
W
Jormungandr
17,111
570
220
7
0
565,713
2
W
Athena
15,209
507
46
2
0
675,051
2
W
Morgan Le Fay
14,915
497
187
6
0
556,517
1
L
King Arthur
14,526
484
178
6
0
566,565
6
L
Zhong Kui
15,869
529
213
7
0
591,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role