Player Matchup

Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Beuw
Cernunnos
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 150L
1,357 Elo+
Solo
Ares
Ares
BlameGohan
Ares
Level 38
God Stats
42W - 27L
1,657 SR
Queue Stats
54W - 38L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
MrPhill03
Zhong Kui
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,419 Elo+
Solo
Anubis
Anubis
SDShay
Anubis
Level 89
God Stats
7W - 9L
1,515 SR
Queue Stats
253W - 286L
1,388 Elo+
Party 2
Team Averages
Level 86
1,534 SR
1,444 Elo+

VS

Team Averages
Level 74
1,395 SR
1,452 Elo+
Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Auphoenix808
Artio
Level 28
God Stats
3W - 11L
1,357 SR
Queue Stats
131W - 172L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
OrangeDPhoenix
Nu Wa
Level 106
God Stats
2W - 9L
1,119 SR
Queue Stats
531W - 537L
1,441 Elo+
Solo
Neith
Neith
Pocohighness
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 1 / 1
5,820
582
4,152
5,897
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Beuw
Cernunnos
10
2 / 0 / 3
6,013
601
3,671
6,727
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 2
5,982
598
2,310
4,468
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
MrPhill03
Zhong Kui
12
2 / 0 / 0
6,633
663
7,801
7,553
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
SDShay
Anubis
11
0 / 0 / 2
6,140
614
1,425
4,019
1,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 4 / 0
4,639
464
2,653
7,054
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
 
Khepri
7
0 / 0 / 0
4,387
439
1,216
4,915
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,654
465
3,571
7,501
2,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,416
542
3,289
2,309
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,262
426
3,102
3,909
1,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
1
3.5
L
Fenrir
 
Fenrir
1
4
0
0.25
L
Khepri
 
Khepri
0
0
0
0
L
0
2
0
0
W
Cernunnos
Beuw
Cernunnos
2
0
3
3.5
W
3
0
2
4
W
Zhong Kui
MrPhill03
Zhong Kui
2
0
0
2
L
0
1
1
0.5
L
0
3
0
0
W
Anubis
SDShay
Anubis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,359
Damage
13,831
28,664
Taken
25,688
12,734
Mitigated
7,896
15,415
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,152
428
0
3,228
5,897
1,946
0
930
4,873
0
29,514
L
Fenrir
 
Fenrir
2,653
995
0
2,176
7,054
1,626
0
2,122
4,897
0
16,233
L
Khepri
 
Khepri
1,216
0
0
1,002
4,915
2,143
0
2,449
2,428
11,018
0
L
3,571
249
92
2,060
7,501
2,505
0
5,169
1,950
21,083
0
W
Cernunnos
Beuw
Cernunnos
3,671
2,054
0
3,828
6,727
2,004
264
901
5,738
0
37,875
W
2,310
0
0
604
4,468
2,519
322
675
3,705
11,350
0
W
Zhong Kui
MrPhill03
Zhong Kui
7,801
919
0
5,311
7,553
4,764
0
3,839
3,626
45,546
0
L
3,289
298
0
555
2,309
439
225
574
1,735
29,055
0
L
3,102
1,435
135
487
3,909
1,183
0
767
3,142
0
16,348
W
Anubis
SDShay
Anubis
1,425
104
0
2,444
4,019
1,501
32
1,153
2,646
37,995
1,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
23,358
330
Minions Killed
176
0
Camps Cleared
0
951,735
Distance Traveled
975,840
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,820
582
66
7
0
235,065
1
L
Fenrir
4,639
464
31
3
0
216,392
4
L
Khepri
4,387
439
10
1
0
186,862
3
L
Artio
4,654
465
41
4
0
199,496
0
W
Cernunnos
6,013
601
73
7
0
170,103
1
W
Ares
5,982
598
13
1
0
196,257
0
W
Zhong Kui
6,633
663
92
9
0
162,469
4
L
Nu Wa
5,416
542
69
7
0
190,489
3
L
Neith
4,262
426
25
3
0
182,601
3
W
Anubis
6,140
614
86
9
0
187,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role