Player Matchup

Serqet
Serqet
Bad__At__Ranked
Serqet
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
108W - 85L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
CrazyBabbi
Ah Puch
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
102W - 109L
1,463 Elo+
Solo
Raijin
Raijin
MAXimkaGGgGG
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,438 Elo+
Solo
Thor
Thor
XarxesGG
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,556 Elo+
Solo
Yemoja
Yemoja
XxZELDRlS
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,354 Elo+
Party 1
Team Averages
Level 22
1,457 SR
1,474 Elo+

VS

Team Averages
Level 41
1,566 SR
1,435 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CrUsHeRxD
Ne Zha
Level 126
God Stats
0W - 1L
1,614 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Larfis
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,214 Elo+
Solo
He Bo
He Bo
iceyfirez
He Bo
Level 24
God Stats
1W - 3L
1,715 SR
Queue Stats
109W - 111L
1,462 Elo+
Solo
Arachne
Arachne
mitsakospn
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 16
11,860
912
16,340
14,483
8,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
CrazyBabbi
Ah Puch
20
11 / 3 / 15
12,689
976
24,888
12,300
3,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
15
2 / 8 / 13
9,695
746
6,719
12,668
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
6 / 6 / 11
9,759
751
10,505
15,948
5,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
XxZELDRlS
Yemoja
17
2 / 6 / 23
10,757
827
5,253
17,881
23,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 7 / 13
9,208
708
6,344
14,868
11,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
CrUsHeRxD
Ne Zha
18
9 / 7 / 10
11,011
847
16,905
13,484
5,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Larfis
Kumbhakarna
17
3 / 6 / 17
10,859
835
8,461
18,913
18,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
iceyfirez
He Bo
18
11 / 6 / 12
11,749
904
21,417
11,523
4,278
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
mitsakospn
Arachne
14
2 / 7 / 12
8,989
691
5,826
14,009
5,973
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
92
33
Kills
28
28
Deaths
33
78
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
7
13
1.36
W
12
5
16
4
L
Ne Zha
CrUsHeRxD
Ne Zha
9
7
10
2
W
Ah Puch
CrazyBabbi
Ah Puch
11
3
15
6.17
L
Kumbhakarna
Larfis
Kumbhakarna
3
6
17
1.92
W
Raijin
2
8
13
1.06
W
Thor
6
6
11
1.92
W
Yemoja
XxZELDRlS
Yemoja
2
6
23
2.25
L
He Bo
iceyfirez
He Bo
11
6
12
2.83
L
Arachne
mitsakospn
Arachne
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,705
Damage
58,953
73,280
Taken
72,797
46,203
Mitigated
46,218
17,417
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,344
668
3,569
5,179
14,868
11,776
0
8,393
5,715
12,033
0
W
16,340
3,087
696
3,595
14,483
8,945
734
6,986
7,409
525
25,618
L
Ne Zha
CrUsHeRxD
Ne Zha
16,905
2,360
551
2,009
13,484
5,261
892
6,355
6,613
0
35,700
W
Ah Puch
CrazyBabbi
Ah Puch
24,888
759
1,171
4,422
12,300
3,605
1,136
4,865
7,291
52,860
0
L
Kumbhakarna
Larfis
Kumbhakarna
8,461
450
588
1,754
18,913
18,930
0
8,071
9,533
21,784
0
W
Raijin
6,719
870
332
918
12,668
3,747
755
6,297
6,243
13,823
0
W
Thor
10,505
1,666
639
1,684
15,948
5,969
894
10,451
5,329
0
19,001
W
Yemoja
XxZELDRlS
Yemoja
5,253
733
2,217
1,743
17,881
23,937
549
6,775
10,786
13,466
0
L
He Bo
iceyfirez
He Bo
21,417
1,122
2,579
1,907
11,523
4,278
147
5,272
5,378
30,063
0
L
Arachne
mitsakospn
Arachne
5,826
3,962
1,165
1,695
14,009
5,973
0
8,239
5,571
0
9,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,760
Gold Earned
51,816
138
Minions Killed
117
0
Camps Cleared
0
1,091,477
Distance Traveled
1,141,982
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,208
708
9
1
0
215,489
3
W
Serqet
11,860
912
26
2
0
242,751
0
L
Ne Zha
11,011
847
27
2
0
226,658
0
W
Ah Puch
12,689
976
57
4
0
229,301
0
L
Kumbhakarna
10,859
835
35
3
0
259,904
1
W
Raijin
9,695
746
25
2
0
226,711
2
W
Thor
9,759
751
17
1
0
210,698
0
W
Yemoja
10,757
827
13
1
0
182,016
1
L
He Bo
11,749
904
30
2
0
214,801
0
L
Arachne
8,989
691
16
1
0
225,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role