Player Matchup

Bacchus
Bacchus
Azsvst
Bacchus
Level 148
God Stats
24W - 13L
1,684 SR
Queue Stats
397W - 393L
1,455 Elo+
Solo
Skadi
Skadi
JASON010203
Skadi
Level 84
God Stats
2W - 2L
1,766 SR
Queue Stats
212W - 183L
1,395 Elo+
Solo
Shiva
Shiva
Mark Hawk CWB
Shiva
Level 89
God Stats
62W - 40L
1,354 SR
Queue Stats
81W - 64L
1,423 Elo+
Solo
Arachne
Arachne
RekkrSkald
Arachne
Level 106
God Stats
7W - 5L
1,553 SR
Queue Stats
20W - 27L
1,500 Elo+
Solo
Sol
Sol
speed fire 1411
Sol
Level 64
God Stats
23W - 28L
1,977 SR
Queue Stats
64W - 68L
1,831 Elo+
Solo
Team Averages
Level 98
1,667 SR
1,521 Elo+

VS

Team Averages
Level 110
1,542 SR
1,460 Elo+
Kuzenbo
Kuzenbo
J3Washington
Kuzenbo
Level 125
God Stats
21W - 11L
1,488 SR
Queue Stats
198W - 155L
1,590 Elo+
Solo
Arachne
Arachne
Millom2007
Arachne
Level 94
God Stats
12W - 12L
1,500 SR
Queue Stats
332W - 334L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
MuchoMango47
Erlang Shen
Level 118
God Stats
27W - 31L
1,538 SR
Queue Stats
45W - 48L
1,441 Elo+
Solo
Discordia
Discordia
SmithShredd93
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,324 Elo+
Solo
Rama
Rama
queenxdimplesx
Rama
Level 83
God Stats
9W - 6L
1,683 SR
Queue Stats
375W - 389L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azsvst
Bacchus
13
4 / 0 / 8
8,697
580
5,721
8,803
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 4
8,600
573
10,494
8,171
2,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 1
10,091
673
13,825
9,737
8,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
RekkrSkald
Arachne
14
7 / 5 / 4
8,765
584
7,108
12,621
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 5
8,963
598
9,881
12,660
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
J3Washington
Kuzenbo
10
1 / 3 / 3
6,193
413
5,697
16,522
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Millom2007
Arachne
11
6 / 8 / 3
7,453
497
7,076
13,452
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
MuchoMango47
Erlang Shen
13
1 / 2 / 0
6,804
454
5,110
13,816
7,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SmithShredd93
Discordia
13
1 / 5 / 5
7,741
516
12,064
10,202
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 1
6,879
459
3,645
9,262
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
22
Kills
10
10
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Azsvst
Bacchus
4
0
8
8
L
Kuzenbo
J3Washington
Kuzenbo
1
3
3
0.83
W
3
3
4
1.67
W
4
0
1
4.5
L
Arachne
Millom2007
Arachne
6
8
3
0.94
L
Erlang Shen
MuchoMango47
Erlang Shen
1
2
0
0.5
W
Arachne
RekkrSkald
Arachne
7
5
4
1.8
L
Discordia
SmithShredd93
Discordia
1
5
5
0.7
L
1
4
1
0.38
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,029
Damage
33,592
51,992
Taken
63,254
30,941
Mitigated
30,548
18,821
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Azsvst
Bacchus
5,721
381
464
2,790
8,803
10,920
325
2,915
5,717
14,169
0
L
Kuzenbo
J3Washington
Kuzenbo
5,697
1,768
0
3,965
16,522
11,357
0
6,062
10,460
26,115
0
W
10,494
6,373
128
1,909
8,171
2,619
2,444
2,734
5,356
0
70,039
W
13,825
3,237
4
2,821
9,737
8,604
9
756
8,981
6,463
74,117
L
Arachne
Millom2007
Arachne
7,076
4,887
0
1,882
13,452
5,631
0
2,943
10,509
0
31,589
L
Erlang Shen
MuchoMango47
Erlang Shen
5,110
2,995
143
6,381
13,816
7,385
0
1,304
12,512
0
39,753
W
Arachne
RekkrSkald
Arachne
7,108
4,298
183
4,689
12,621
4,563
344
3,376
9,088
0
29,237
L
Discordia
SmithShredd93
Discordia
12,064
1,233
166
2,751
10,202
3,488
188
4,056
6,146
60,955
0
L
3,645
3,037
0
3,820
9,262
2,687
0
2,523
6,739
0
33,769
W
9,881
3,792
0
5,833
12,660
4,235
2,149
7,472
5,089
58,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
35,070
497
Minions Killed
342
0
Camps Cleared
0
1,471,089
Distance Traveled
1,391,629
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,697
580
15
1
0
295,478
4
L
Kuzenbo
6,193
413
32
2
0
284,964
7
W
Skadi
8,600
573
142
9
0
295,386
2
W
Shiva
10,091
673
161
11
0
298,656
5
L
Arachne
7,453
497
51
3
0
296,719
2
L
Erlang Shen
6,804
454
74
5
0
318,722
3
W
Arachne
8,765
584
54
4
0
334,783
2
L
Discordia
7,741
516
106
7
0
244,575
1
L
Rama
6,879
459
79
5
0
246,649
2
W
Sol
8,963
598
125
8
0
246,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role