Player Matchup

Ravana
Ravana
FN Extendo
Ravana
Level 160
God Stats
4W - 1L
1,890 SR
Queue Stats
51W - 44L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
KSI xCultx
Nu Wa
Level 57
God Stats
7W - 10L
1,389 SR
Queue Stats
17W - 19L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LittlePsychoAkm
Morgan Le Fay
Level 69
God Stats
1W - 2L
1,311 SR
Queue Stats
16W - 14L
1,529 Elo+
Party 1
Ullr
Ullr
Rednexx205
Ullr
Level 6
God Stats
0W - 2L
1,264 SR
Queue Stats
4W - 4L
1,552 Elo+
Party 1
Atlas
Atlas
kam613
Atlas
Level 37
God Stats
5W - 2L
1,592 SR
Queue Stats
5W - 2L
1,786 Elo+
Party 1
Team Averages
Level 66
1,489 SR
1,601 Elo+

VS

Team Averages
Level 90
1,400 SR
1,361 Elo+
Medusa
Medusa
ArfoireASIC
Medusa
Level 138
God Stats
1W - 7L
1,355 SR
Queue Stats
13W - 19L
1,390 Elo+
Solo
Hun Batz
Hun Batz
FERCHOP
Hun Batz
Level 129
God Stats
3W - 6L
1,265 SR
Queue Stats
65W - 61L
1,537 Elo+
Solo
Nike
Nike
SirKrazy
Nike
Level 22
God Stats
8W - 6L
1,710 SR
Queue Stats
33W - 78L
1,266 Elo+
Solo
Hera
Hera
janjacomozzi
Hera
Level 149
God Stats
8W - 4L
1,171 SR
Queue Stats
171W - 167L
1,513 Elo+
Solo
Yemoja
Yemoja
meicrowave
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FN Extendo
Ravana
14
0 / 2 / 2
7,913
659
7,778
13,260
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
14
0 / 10 / 3
8,000
667
9,057
13,984
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
LittlePsychoAkm
Morgan Le Fay
15
3 / 8 / 1
9,026
752
12,865
15,034
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 2
7,547
629
2,376
9,646
2,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
kam613
Atlas
12
1 / 4 / 1
7,676
640
4,947
11,805
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
12 / 0 / 8
11,019
918
18,890
12,269
5,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
FERCHOP
Hun Batz
17
8 / 1 / 10
10,631
886
13,955
13,589
5,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
15
2 / 3 / 14
9,382
782
7,244
15,119
10,300
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 0 / 7
10,899
908
11,878
7,898
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
meicrowave
Yemoja
15
0 / 0 / 15
9,748
812
2,784
9,525
4,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
4
Kills
30
30
Deaths
4
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
0
8
16
W
Hun Batz
FERCHOP
Hun Batz
8
1
10
13
L
Ravana
FN Extendo
Ravana
0
2
2
0.5
L
Nu Wa
0
10
3
0.15
L
Morgan Le Fay
LittlePsychoAkm
Morgan Le Fay
3
8
1
0.44
L
0
6
2
0.17
W
Nike
2
3
14
3
W
8
0
7
11.5
L
Atlas
kam613
Atlas
1
4
1
0.38
W
Yemoja
meicrowave
Yemoja
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
54,751
63,729
Taken
58,400
28,227
Mitigated
28,309
3,607
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,890
11,923
0
5,348
12,269
5,082
4,657
5,647
6,324
0
53,258
W
Hun Batz
FERCHOP
Hun Batz
13,955
4,554
0
583
13,589
5,477
1,857
4,032
9,306
0
39,623
L
Ravana
FN Extendo
Ravana
7,778
695
0
1,848
13,260
8,431
0
3,480
9,780
0
21,384
L
Nu Wa
9,057
2,154
211
464
13,984
3,904
36
4,293
9,691
31,589
0
L
Morgan Le Fay
LittlePsychoAkm
Morgan Le Fay
12,865
2,047
0
561
15,034
5,909
0
3,581
11,453
29,952
0
L
2,376
1,683
0
0
9,646
2,761
616
1,102
8,544
0
10,495
W
Nike
7,244
479
432
3,751
15,119
10,300
1,358
7,202
7,518
0
21,691
W
11,878
2,268
0
1,344
7,898
2,670
2,126
3,690
3,945
54,763
0
L
Atlas
kam613
Atlas
4,947
1,878
84
439
11,805
7,222
0
2,206
9,599
7,731
0
W
Yemoja
meicrowave
Yemoja
2,784
771
7,891
3,875
9,525
4,780
915
5,378
3,804
11,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,162
Gold Earned
51,679
135
Minions Killed
251
0
Camps Cleared
0
915,890
Distance Traveled
1,357,534
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,019
918
61
5
0
274,393
2
W
Hun Batz
10,631
886
63
5
0
322,630
3
L
Ravana
7,913
659
37
3
0
265,980
0
L
Nu Wa
8,000
667
39
3
0
182,348
0
L
Morgan Le Fay
9,026
752
34
3
0
199,139
1
L
Ullr
7,547
629
14
1
0
115,923
0
W
Nike
9,382
782
21
2
0
267,194
2
W
Hera
10,899
908
88
7
0
257,678
1
L
Atlas
7,676
640
11
1
0
152,500
1
W
Yemoja
9,748
812
18
2
0
235,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role