Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
Kingpeal
Geb
Gold IV
Level 140
God Stats
5W - 4L
1,762 SR
Queue Stats
16W - 13L
1,554 MMR
Solo
Chang'e
Chang'e
Gold III
WhiteZangi
Chang'e
Gold III
Level 100
God Stats
2W - 2L
1,167 SR
Queue Stats
73W - 71L
1,539 MMR
Solo
Mercury
Mercury
Silver I
zzurxx
Mercury
Silver I
Level 118
God Stats
12W - 7L
1,755 SR
Queue Stats
54W - 52L
1,546 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
心不需要鞘
Zhong Kui
Gold IV
Level 149
God Stats
13W - 8L
1,671 SR
Queue Stats
362W - 380L
1,540 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,571 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,611 SR
1,532 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
 
Pele
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold III
BaraQuan
Yemoja
Gold III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 97L
1,553 MMR
Solo
Poseidon
Poseidon
Gold II
IamUrStepSis
Poseidon
Gold II
Level 122
God Stats
10W - 5L
1,747 SR
Queue Stats
265W - 304L
1,554 MMR
Solo
Skadi
Skadi
Gold III
shippuuden2
Skadi
Gold III
Level 160
God Stats
8W - 5L
1,810 SR
Queue Stats
432W - 437L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 2 / 0
4,162
595
4,812
3,848
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 4 / 0
3,379
483
1,457
5,146
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
WhiteZangi
Chang'e
7
1 / 2 / 0
4,330
619
2,345
3,868
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
zzurxx
Mercury
8
0 / 0 / 0
4,378
625
538
4,925
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
心不需要鞘
Zhong Kui
8
0 / 1 / 0
4,575
654
2,043
5,741
3,202
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AchillesKaliBastet

VS

Bans
OdinGilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 1
4,576
654
3,621
3,881
2,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
 
Pele
8
3 / 0 / 2
4,531
647
2,919
4,416
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
BaraQuan
Yemoja
7
2 / 1 / 4
4,708
673
1,460
5,863
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
IamUrStepSis
Poseidon
8
0 / 1 / 0
4,469
638
836
3,087
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
4 / 0 / 3
5,014
716
4,923
3,630
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Chaac
 
Chaac
0
0
1
0.5
W
Pele
 
Pele
3
0
2
4
W
Yemoja
BaraQuan
Yemoja
2
1
4
4
W
Poseidon
IamUrStepSis
Poseidon
0
1
0
0
L
0
4
0
0
L
Chang'e
WhiteZangi
Chang'e
1
2
0
0.5
W
4
0
3
5.5
L
Mercury
zzurxx
Mercury
0
0
0
0
L
Zhong Kui
心不需要鞘
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,195
Damage
13,759
23,528
Taken
20,877
7,227
Mitigated
8,136
6,824
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,812
2,299
0
1,346
3,848
692
0
771
3,077
0
21,962
W
Chaac
 
Chaac
3,621
1,107
0
1,632
3,881
2,483
0
1,511
2,370
0
25,714
W
Pele
 
Pele
2,919
889
0
1,499
4,416
1,226
0
1,297
3,007
0
15,880
W
Yemoja
BaraQuan
Yemoja
1,460
631
1,032
2,528
5,863
2,874
144
1,062
4,761
5,884
0
W
Poseidon
IamUrStepSis
Poseidon
836
278
0
904
3,087
877
441
1,219
1,760
29,147
0
L
1,457
429
0
492
5,146
1,364
0
433
4,713
5,515
0
L
Chang'e
WhiteZangi
Chang'e
2,345
232
107
1,819
3,868
876
0
584
3,284
17,327
0
W
4,923
2,520
1
1,626
3,630
676
0
496
3,134
0
28,597
L
Mercury
zzurxx
Mercury
538
0
0
439
4,925
1,093
0
508
4,386
0
23,586
L
Zhong Kui
心不需要鞘
Zhong Kui
2,043
338
0
2,621
5,741
3,202
0
0
5,468
24,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,824
Gold Earned
23,298
222
Minions Killed
223
0
Camps Cleared
0
676,847
Distance Traveled
750,597
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,162
595
47
7
0
132,188
2
W
Chaac
4,576
654
51
7
0
143,873
4
W
Pele
4,531
647
43
6
0
172,744
1
W
Yemoja
4,708
673
11
2
0
137,258
1
W
Poseidon
4,469
638
61
9
0
160,560
3
L
Geb
3,379
483
7
1
0
95,300
1
L
Chang'e
4,330
619
43
6
0
139,407
2
W
Skadi
5,014
716
57
8
0
136,162
2
L
Mercury
4,378
625
60
9
0
175,715
1
L
Zhong Kui
4,575
654
65
9
0
134,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role