Player Matchup

Zeus
Zeus
HB_Dio
Zeus
Level 41
God Stats
31W - 23L
1,559 SR
Queue Stats
141W - 132L
1,503 Elo+
Party 2
Shiva
Shiva
Jinyuuu
Shiva
Level 17
God Stats
0W - 5L
1,295 SR
Queue Stats
25W - 44L
1,354 Elo+
Solo
Rama
Rama
KumisShtaket
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,337 Elo+
Solo
Jormungandr
Jormungandr
MrWick_1
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,536 Elo+
Party 2
Neith
Neith
jschlutter
Neith
Level 27
God Stats
78W - 100L
1,395 SR
Queue Stats
80W - 104L
1,374 Elo+
Solo
Team Averages
Level 25
1,450 SR
1,421 Elo+

VS

Team Averages
Level 87
1,485 SR
1,582 Elo+
Kuzenbo
Kuzenbo
Ceke1010
Kuzenbo
Level 151
God Stats
9W - 3L
1,934 SR
Queue Stats
43W - 43L
1,584 Elo+
Party 1
Janus
Janus
Riconello73
Janus
Level 47
God Stats
2W - 4L
1,387 SR
Queue Stats
52W - 54L
1,481 Elo+
Solo
Thor
Thor
RizziA21
Thor
Level 49
God Stats
1W - 2L
1,150 SR
Queue Stats
59W - 53L
1,600 Elo+
Party 1
Neith
Neith
agro_wezz_
Neith
Level 42
God Stats
3W - 1L
1,240 SR
Queue Stats
17W - 11L
1,632 Elo+
Party 1
Shiva
Shiva
sebastiaanvds
Shiva
Level 148
God Stats
5W - 6L
1,716 SR
Queue Stats
72W - 66L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HB_Dio
Zeus
18
3 / 5 / 4
11,078
692
12,047
16,354
6,249
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Jinyuuu
Shiva
18
1 / 6 / 3
10,930
683
11,973
24,898
17,416
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 2
9,972
623
7,032
14,226
5,837
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MrWick_1
Jormungandr
17
1 / 3 / 4
11,076
692
14,256
21,765
24,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
17
4 / 7 / 2
10,892
681
12,424
17,308
6,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ceke1010
Kuzenbo
20
10 / 0 / 10
12,345
772
16,021
19,863
30,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 4 / 6
11,856
741
14,344
12,337
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
19
6 / 5 / 9
11,841
740
12,283
19,093
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
20
4 / 0 / 9
11,923
745
12,679
7,459
3,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 18
12,825
802
29,843
21,603
23,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
10
Kills
29
29
Deaths
10
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ceke1010
Kuzenbo
10
0
10
15
L
Zeus
HB_Dio
Zeus
3
5
4
1
L
Shiva
Jinyuuu
Shiva
1
6
3
0.42
L
1
8
2
0.25
L
Jormungandr
MrWick_1
Jormungandr
1
3
4
1
W
3
4
6
1.5
W
Thor
6
5
9
2.1
W
Neith
4
0
9
8.5
L
Neith
4
7
2
0.71
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,732
Damage
85,170
94,551
Taken
80,355
60,663
Mitigated
70,468
15,183
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ceke1010
Kuzenbo
16,021
3,274
0
5,236
19,863
30,192
396
6,676
13,187
33,275
0
L
Zeus
HB_Dio
Zeus
12,047
1,351
0
1,154
16,354
6,249
0
4,621
11,325
49,397
0
L
Shiva
Jinyuuu
Shiva
11,973
1,551
567
4,900
24,898
17,416
541
7,033
17,114
4,729
50,614
L
7,032
5,611
0
1,723
14,226
5,837
0
4,958
8,812
0
19,216
L
Jormungandr
MrWick_1
Jormungandr
14,256
2,960
275
4,650
21,765
24,469
0
6,358
14,113
37,869
0
W
14,344
1,035
438
1,897
12,337
4,133
754
2,737
9,600
64,831
0
W
Thor
12,283
1,815
0
1,088
19,093
9,445
262
7,277
11,816
0
41,536
W
Neith
12,679
4,014
0
1,573
7,459
3,108
1,691
1,610
5,849
0
43,182
L
Neith
12,424
3,567
0
1,914
17,308
6,692
101
6,095
10,613
0
25,981
W
29,843
2,806
721
6,476
21,603
23,590
357
9,043
12,560
0
62,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,948
Gold Earned
60,790
279
Minions Killed
329
0
Camps Cleared
0
1,498,262
Distance Traveled
1,723,871
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,345
772
32
2
0
369,114
3
L
Zeus
11,078
692
71
4
0
287,950
2
L
Shiva
10,930
683
98
6
0
307,870
2
L
Rama
9,972
623
30
2
0
281,382
0
L
Jormungandr
11,076
692
49
3
0
327,185
0
W
Janus
11,856
741
102
6
0
297,019
0
W
Thor
11,841
740
48
3
0
345,457
1
W
Neith
11,923
745
75
5
0
301,403
1
L
Neith
10,892
681
31
2
0
293,875
0
W
Shiva
12,825
802
72
5
0
410,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role