Player Matchup

Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
GagTsang
Artio
Gold I
Level 147
God Stats
12W - 10L
1,864 SR
Queue Stats
35W - 26L
1,873 MMR
Solo
Izanami
Izanami
Gold II
KOBECJZ
Izanami
Gold II
Level 141
God Stats
12W - 8L
1,744 SR
Queue Stats
62W - 68L
1,645 MMR
Solo
Bakasura
Bakasura
Diamond II
Xilenced
Bakasura
Diamond II
Level 160
God Stats
202W - 152L
1,614 SR
Queue Stats
369W - 340L
2,208 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,644 SR
1,745 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,618 SR
1,791 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
CarryYourFkSelf
Medusa
Diamond V
Level 149
God Stats
52W - 33L
1,765 SR
Queue Stats
309W - 309L
2,043 MMR
Party 1
Zeus
Zeus
Diamond V
FisH1058
Zeus
Diamond V
Level 158
God Stats
2W - 3L
1,686 SR
Queue Stats
455W - 464L
1,971 MMR
Party 1
Bellona
Bellona
Platinum III
JuiceOPP
Bellona
Platinum III
Level 160
God Stats
14W - 11L
1,641 SR
Queue Stats
74W - 62L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 0 / 5
10,432
652
6,402
3,094
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
 
Cerberus
14
3 / 3 / 9
9,347
584
7,234
17,003
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
GagTsang
Artio
16
3 / 0 / 4
10,141
634
10,058
10,715
10,606
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
KOBECJZ
Izanami
16
0 / 2 / 6
10,217
639
5,490
9,356
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Xilenced
Bakasura
18
4 / 2 / 4
10,489
656
5,592
12,923
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GebAh Muzen CabCliodhna

VS

Bans
BastetAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 4 / 1
8,284
518
4,296
11,719
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
12
1 / 2 / 3
7,379
461
2,955
9,678
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 3
7,863
491
8,017
10,118
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
2 / 1 / 1
8,471
529
9,180
4,982
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JuiceOPP
Bellona
16
0 / 4 / 1
8,906
557
6,423
13,543
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
14
Kills
7
7
Deaths
14
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
5
6.5
W
Cerberus
 
Cerberus
3
3
9
2.5
L
Thanatos
 
Thanatos
4
4
1
1.13
L
Aphrodite
 
Aphrodite
1
2
3
1.25
L
0
3
3
0.5
L
Zeus
2
1
1
2.5
W
Artio
GagTsang
Artio
3
0
4
5
L
Bellona
JuiceOPP
Bellona
0
4
1
0.13
W
Izanami
KOBECJZ
Izanami
0
2
6
1.5
W
Bakasura
Xilenced
Bakasura
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,776
Damage
30,871
53,091
Taken
50,040
33,116
Mitigated
19,394
21,747
Healing
22,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,402
897
0
918
3,094
917
132
1,050
2,044
84,131
0
W
Cerberus
 
Cerberus
7,234
417
154
4,242
17,003
11,693
54
6,377
10,273
19,089
997
L
Thanatos
 
Thanatos
4,296
588
0
8,696
11,719
3,413
0
5,334
6,220
0
46,252
L
Aphrodite
 
Aphrodite
2,955
231
2,575
4,342
9,678
5,149
0
5,966
3,187
19,919
0
L
8,017
3,953
0
2,902
10,118
3,024
0
2,831
7,152
0
61,667
L
Zeus
9,180
469
0
500
4,982
1,287
0
1,597
3,260
73,209
0
W
Artio
GagTsang
Artio
10,058
831
0
7,109
10,715
10,606
114
1,024
9,691
58,467
0
L
Bellona
JuiceOPP
Bellona
6,423
2,278
0
3,876
13,543
6,521
0
7,966
5,577
0
74,699
W
Izanami
KOBECJZ
Izanami
5,490
2,186
0
3,790
9,356
2,331
0
416
8,940
0
84,477
W
Bakasura
Xilenced
Bakasura
5,592
3,559
0
5,534
12,923
7,569
168
3,268
9,655
0
79,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,626
Gold Earned
40,903
638
Minions Killed
568
0
Camps Cleared
0
1,870,895
Distance Traveled
1,704,656
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,432
652
166
10
0
374,775
5
W
Cerberus
9,347
584
44
3
0
340,848
5
L
Thanatos
8,284
518
97
6
0
348,335
3
L
Aphrodite
7,379
461
39
2
0
346,517
6
L
Medusa
7,863
491
114
7
0
330,800
4
L
Zeus
8,471
529
153
10
0
340,058
9
W
Artio
10,141
634
117
7
0
403,185
7
L
Bellona
8,906
557
165
10
0
338,946
4
W
Izanami
10,217
639
166
10
0
305,989
7
W
Bakasura
10,489
656
145
9
0
446,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role