Player Matchup

Kuzenbo
Kuzenbo
Ceke1010
Kuzenbo
Level 151
God Stats
9W - 3L
1,902 SR
Queue Stats
43W - 43L
1,562 Elo+
Party 1
Pele
Pele
RizziA21
Pele
Level 49
God Stats
1W - 0L
1,836 SR
Queue Stats
59W - 53L
1,585 Elo+
Party 1
Medusa
Medusa
agro_wezz_
Medusa
Level 42
God Stats
2W - 1L
1,346 SR
Queue Stats
17W - 11L
1,404 Elo+
Party 1
Shiva
Shiva
sebastiaanvds
Shiva
Level 148
God Stats
5W - 6L
1,651 SR
Queue Stats
72W - 66L
1,597 Elo+
Party 1
Anubis
Anubis
xIAntoniaIx
Anubis
Level 61
God Stats
8W - 2L
1,607 SR
Queue Stats
43W - 42L
1,423 Elo+
Solo
Team Averages
Level 90
1,668 SR
1,514 Elo+

VS

Team Averages
Level 81
1,461 SR
1,526 Elo+
Shiva
Shiva
AlphaWitcher
Shiva
Level 158
God Stats
16W - 27L
1,446 SR
Queue Stats
190W - 188L
1,509 Elo+
Solo
Poseidon
Poseidon
Djenci
Poseidon
Level 107
God Stats
3W - 2L
1,204 SR
Queue Stats
72W - 62L
1,738 Elo+
Solo
Hun Batz
Hun Batz
Eckharttolle92
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,558 Elo+
Solo
Cerberus
Cerberus
KumisShtaket
Cerberus
Level 15
God Stats
3W - 4L
1,614 SR
Queue Stats
10W - 21L
1,358 Elo+
Solo
Skadi
Skadi
Musiek99
Skadi
Level 109
God Stats
26W - 28L
1,539 SR
Queue Stats
49W - 53L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ceke1010
Kuzenbo
15
5 / 0 / 10
8,258
751
7,642
12,359
13,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
15
4 / 1 / 9
8,469
770
6,995
9,295
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
agro_wezz_
Medusa
14
2 / 2 / 7
7,936
721
7,047
8,877
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 10
8,945
813
17,931
11,833
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
15
3 / 0 / 9
8,060
733
5,759
6,561
2,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,773
707
9,408
10,942
11,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Djenci
Poseidon
15
3 / 3 / 0
8,206
746
11,437
9,122
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
12
0 / 5 / 0
6,820
620
6,567
9,891
4,596
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
KumisShtaket
Cerberus
13
0 / 4 / 2
7,240
658
6,863
14,643
11,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Musiek99
Skadi
13
0 / 5 / 2
7,489
681
4,451
9,956
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
20
Kills
4
4
Deaths
20
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Kuzenbo
Ceke1010
Kuzenbo
5
0
10
10
L
Poseidon
Djenci
Poseidon
3
3
0
1
L
Hun Batz
0
5
0
0
L
Cerberus
KumisShtaket
Cerberus
0
4
2
0.25
L
Skadi
Musiek99
Skadi
0
5
2
0.2
W
Pele
4
1
9
8.5
W
Medusa
agro_wezz_
Medusa
2
2
7
2.75
W
6
1
10
11
W
Anubis
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,374
Damage
38,726
48,925
Taken
54,554
34,267
Mitigated
33,786
14,275
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,408
931
107
1,160
10,942
11,560
322
2,103
8,372
0
29,599
W
Kuzenbo
Ceke1010
Kuzenbo
7,642
3,030
0
3,139
12,359
13,349
16
4,545
7,814
20,393
0
L
Poseidon
Djenci
Poseidon
11,437
1,609
0
574
9,122
2,793
559
1,375
7,348
37,976
0
L
Hun Batz
6,567
1,819
0
0
9,891
4,596
0
2,541
7,070
0
15,714
L
Cerberus
KumisShtaket
Cerberus
6,863
781
88
3,220
14,643
11,547
54
4,036
10,094
15,903
0
L
Skadi
Musiek99
Skadi
4,451
1,337
270
2,275
9,956
3,290
1,724
2,684
6,894
0
21,272
W
Pele
6,995
2,235
0
1,083
9,295
4,237
40
2,745
6,550
0
22,889
W
Medusa
agro_wezz_
Medusa
7,047
4,134
0
2,219
8,877
3,333
876
4,454
4,423
0
27,796
W
17,931
2,435
1,014
1,908
11,833
10,382
39
4,995
6,838
0
39,580
W
Anubis
5,759
439
844
4,068
6,561
2,966
23
1,561
5,000
20,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
37,528
211
Minions Killed
180
0
Camps Cleared
0
1,157,682
Distance Traveled
1,077,338
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,773
707
38
3
0
225,028
5
W
Kuzenbo
8,258
751
20
2
0
231,881
1
L
Poseidon
8,206
746
63
6
0
221,284
0
L
Hun Batz
6,820
620
15
1
0
222,945
0
L
Cerberus
7,240
658
27
2
0
213,264
0
L
Skadi
7,489
681
37
3
0
194,817
2
W
Pele
8,469
770
44
4
0
254,184
1
W
Medusa
7,936
721
49
4
0
197,647
1
W
Shiva
8,945
813
55
5
0
262,817
4
W
Anubis
8,060
733
43
4
0
211,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role