Player Matchup

Geb
Geb
Almorohen
Geb
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
400W - 410L
1,340 Elo+
Party 3
Xbalanque
Xbalanque
CannyD
Xbalanque
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,469 Elo+
Party 2
Rama
Rama
Louthib
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
MR-REBH
Zhong Kui
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 187L
1,437 Elo+
Party 3
Chang'e
Chang'e
pomerants
Chang'e
Level 66
God Stats
1W - 2L
1,285 SR
Queue Stats
193W - 197L
1,506 Elo+
Solo
Team Averages
Level 86
1,457 SR
1,433 Elo+

VS

Team Averages
Level 99
1,342 SR
1,445 Elo+
Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LindaWes
Artemis
Level 86
God Stats
1W - 2L
1,181 SR
Queue Stats
44W - 39L
1,471 Elo+
Party 1
Raijin
Raijin
MetilOrange
Raijin
Level 104
God Stats
3W - 3L
1,266 SR
Queue Stats
274W - 293L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Stivenate
Heimdallr
Level 71
God Stats
1W - 1L
1,264 SR
Queue Stats
44W - 40L
1,467 Elo+
Party 1
Terra
Terra
cvoxm
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
7,614
635
6,719
14,508
16,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
CannyD
Xbalanque
15
4 / 8 / 2
9,146
762
21,162
15,565
5,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
Louthib
Rama
14
0 / 7 / 5
7,676
640
6,370
12,093
4,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
MR-REBH
Zhong Kui
13
1 / 7 / 3
7,821
652
8,275
15,984
15,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
pomerants
Chang'e
14
3 / 8 / 2
8,325
694
9,387
13,316
5,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
6 / 1 / 28
10,280
857
13,749
14,132
10,133
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
LindaWes
Artemis
17
6 / 2 / 25
10,274
856
14,712
11,012
6,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
16
9 / 3 / 18
10,170
848
13,153
11,554
6,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Stivenate
Heimdallr
19
12 / 1 / 20
11,475
956
19,671
14,313
8,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
cvoxm
Terra
16
3 / 1 / 25
10,259
855
5,286
14,451
16,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
152
8
Kills
36
36
Deaths
8
17
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
28
20
L
0
6
5
0.42
L
Xbalanque
CannyD
Xbalanque
4
8
2
0.63
W
Artemis
LindaWes
Artemis
6
2
25
9.25
L
Rama
Louthib
Rama
0
7
5
0.36
L
Zhong Kui
MR-REBH
Zhong Kui
1
7
3
0.36
W
Raijin
9
3
18
6
W
Heimdallr
Stivenate
Heimdallr
12
1
20
22
W
Terra
cvoxm
Terra
3
1
25
15.5
L
Chang'e
pomerants
Chang'e
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,913
Damage
66,571
71,466
Taken
65,462
48,457
Mitigated
48,063
15,678
Healing
42,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,749
1,096
2,208
5,487
14,132
10,133
519
4,088
10,044
29,638
0
L
6,719
242
606
1,044
14,508
16,444
0
4,760
9,748
12,494
0
L
Xbalanque
CannyD
Xbalanque
21,162
7,776
798
2,682
15,565
5,929
0
7,468
8,097
0
32,442
W
Artemis
LindaWes
Artemis
14,712
6,450
773
1,919
11,012
6,377
1,844
4,890
6,122
0
28,562
L
Rama
Louthib
Rama
6,370
3,728
422
1,411
12,093
4,933
0
6,158
5,935
0
14,551
L
Zhong Kui
MR-REBH
Zhong Kui
8,275
474
867
2,187
15,984
15,205
0
7,056
8,928
18,768
0
W
Raijin
13,153
1,859
3,225
2,778
11,554
6,479
944
4,721
6,833
22,652
0
W
Heimdallr
Stivenate
Heimdallr
19,671
12,338
2,458
4,944
14,313
8,523
720
5,030
9,283
0
37,050
W
Terra
cvoxm
Terra
5,286
448
11,580
6,674
14,451
16,551
538
5,652
8,799
9,552
0
L
Chang'e
pomerants
Chang'e
9,387
510
2,875
2,786
13,316
5,946
0
6,746
6,565
20,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
52,458
91
Minions Killed
129
0
Camps Cleared
0
983,889
Distance Traveled
1,150,211
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,280
857
36
3
0
252,340
0
L
Geb
7,614
635
5
0
0
167,440
0
L
Xbalanque
9,146
762
28
2
0
189,738
0
W
Artemis
10,274
856
26
2
0
230,378
0
L
Rama
7,676
640
21
2
0
187,383
0
L
Zhong Kui
7,821
652
16
1
0
200,417
0
W
Raijin
10,170
848
22
2
0
211,255
2
W
Heimdallr
11,475
956
40
3
0
215,302
0
W
Terra
10,259
855
5
0
0
240,936
3
L
Chang'e
8,325
694
21
2
0
238,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role