Player Matchup

Zhong Kui
Zhong Kui
Gold IV
ABC166
Zhong Kui
Gold IV
Level 146
God Stats
48W - 66L
1,386 SR
Queue Stats
1,074W - 1,101L
1,309 MMR
Solo
Ganesha
Ganesha
Silver III
BrokeGnat880087
Ganesha
Silver III
Level 122
God Stats
3W - 7L
1,613 SR
Queue Stats
33W - 61L
1,207 MMR
Solo
Bakasura
Bakasura
Gold V
Eqinox7
Bakasura
Gold V
Level 157
God Stats
16W - 9L
1,761 SR
Queue Stats
133W - 145L
1,303 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Suegetsy
Ah Muzen Cab
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,268 MMR
Party 1
Osiris
Osiris
Silver II
Vidneym
Osiris
Silver II
Level 96
God Stats
0W - 1L
1,247 SR
Queue Stats
36W - 41L
1,222 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,501 SR
1,262 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,544 SR
1,265 MMR
Chernobog
Chernobog
Gold V
CauzeBljad
Chernobog
Gold V
Level 91
God Stats
25W - 18L
1,685 SR
Queue Stats
730W - 726L
1,248 MMR
Party 2
Xbalanque
Xbalanque
Silver I
Eliminator172
Xbalanque
Silver I
Level 144
God Stats
2W - 0L
1,724 SR
Queue Stats
93W - 88L
1,269 MMR
Solo
Geb
Geb
Silver II
LamaDesTodes
Geb
Silver II
Level 159
God Stats
29W - 35L
1,595 SR
Queue Stats
92W - 111L
1,204 MMR
Solo
Agni
Agni
Gold V
kräuterlumpen
Agni
Gold V
Level 143
God Stats
14W - 13L
1,116 SR
Queue Stats
498W - 489L
1,319 MMR
Party 2
Sol
Sol
Silver II
lokeslocus
Sol
Silver II
Level 103
God Stats
6W - 6L
1,602 SR
Queue Stats
40W - 47L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ABC166
Zhong Kui
13
2 / 3 / 1
8,587
409
6,053
10,453
7,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
1 / 5 / 3
9,449
450
5,002
19,556
22,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Eqinox7
Bakasura
17
1 / 2 / 3
10,095
481
3,739
15,236
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Suegetsy
Ah Muzen Cab
17
2 / 4 / 1
10,081
480
10,670
12,096
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Vidneym
Osiris
14
1 / 6 / 3
9,228
439
8,358
23,185
15,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ArachneMulanUllrBastet

VS

Bans
FenrirAtlasThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CauzeBljad
Chernobog
19
3 / 2 / 8
13,379
637
15,643
15,462
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Eliminator172
Xbalanque
20
5 / 3 / 3
13,474
642
12,316
14,409
5,458
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 6
11,391
542
5,380
16,523
20,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 1 / 6
12,507
596
12,674
7,130
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 0 / 4
13,487
642
13,046
12,312
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
20
20
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ABC166
Zhong Kui
2
3
1
0.83
L
1
5
3
0.5
W
Chernobog
CauzeBljad
Chernobog
3
2
8
3.5
W
Xbalanque
Eliminator172
Xbalanque
5
3
3
2.17
L
Bakasura
Eqinox7
Bakasura
1
2
3
1.25
W
3
2
6
3
L
Ah Muzen Cab
Suegetsy
Ah Muzen Cab
2
4
1
0.63
L
Osiris
Vidneym
Osiris
1
6
3
0.42
W
1
1
6
4
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,822
Damage
59,059
80,526
Taken
65,836
55,037
Mitigated
41,531
18,500
Healing
27,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ABC166
Zhong Kui
6,053
90
0
3,611
10,453
7,888
0
6,500
3,953
44,163
0
L
5,002
116
0
2,391
19,556
22,308
0
8,386
11,170
24,950
0
W
Chernobog
CauzeBljad
Chernobog
15,643
9,845
0
6,160
15,462
7,164
7,077
2,339
12,839
0
95,897
W
Xbalanque
Eliminator172
Xbalanque
12,316
6,656
0
7,006
14,409
5,458
7,015
1,534
12,405
0
118,043
L
Bakasura
Eqinox7
Bakasura
3,739
2,803
0
3,576
15,236
5,453
0
2,953
12,283
0
66,330
W
5,380
245
962
4,698
16,523
20,524
419
3,277
12,838
17,745
4,871
L
Ah Muzen Cab
Suegetsy
Ah Muzen Cab
10,670
3,534
0
3,024
12,096
3,610
1,180
3,180
8,916
0
87,404
L
Osiris
Vidneym
Osiris
8,358
2,119
0
5,898
23,185
15,778
0
8,669
14,516
6,166
36,609
W
12,674
180
0
1,072
7,130
2,623
148
2,560
4,545
97,706
0
W
13,046
3,972
0
7,538
12,312
5,762
3,224
4,423
7,889
83,289
10,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
64,238
514
Minions Killed
684
0
Camps Cleared
0
2,059,405
Distance Traveled
2,112,267
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,587
409
95
5
0
336,102
1
L
Ganesha
9,449
450
9
0
0
408,638
2
W
Chernobog
13,379
637
152
7
0
425,656
3
W
Xbalanque
13,474
642
192
9
0
358,407
6
L
Bakasura
10,095
481
154
7
0
493,783
1
W
Geb
11,391
542
39
2
0
445,808
6
L
Ah Muzen Cab
10,081
480
168
8
0
409,836
3
L
Osiris
9,228
439
88
4
0
411,046
4
W
Agni
12,507
596
149
7
0
430,072
9
W
Sol
13,487
642
152
7
0
452,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role