Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum I
Math__NERD
Ah Muzen Cab
Platinum I
Level 160
God Stats
24W - 24L
1,506 SR
Queue Stats
116W - 122L
1,955 MMR
Solo
Xing Tian
Xing Tian
Gold I
MerlinsKin
Xing Tian
Gold I
Level 123
God Stats
2W - 6L
1,236 SR
Queue Stats
77W - 95L
1,644 MMR
Solo
Hades
Hades
Platinum III
Watertakeallair
Hades
Platinum III
Level 160
God Stats
6W - 7L
1,326 SR
Queue Stats
519W - 500L
1,813 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,356 SR
1,804 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,428 SR
1,798 MMR
Anhur
Anhur
Silver II
AphoTic Haze
Anhur
Silver II
Level 152
God Stats
2W - 4L
1,371 SR
Queue Stats
29W - 28L
1,413 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Nizull
Xbalanque
Gold IV
Level 160
God Stats
1W - 2L
1,284 SR
Queue Stats
20W - 23L
1,356 MMR
Solo
Zeus
Zeus
Masters
tunnasubXBL
Zeus
Masters
Level 160
God Stats
22W - 9L
1,630 SR
Queue Stats
833W - 447L
2,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Math__NERD
Ah Muzen Cab
17
8 / 3 / 3
12,420
731
15,100
14,965
4,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
MerlinsKin
Xing Tian
18
2 / 1 / 16
12,201
718
8,949
15,912
16,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 1 / 5
12,197
717
9,475
11,075
7,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasAchillesOdinBastetGilgamesh

VS

Bans
FenrirGebChaacAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 0
10,056
592
7,762
15,284
3,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Nizull
Xbalanque
13
1 / 6 / 2
9,689
570
6,537
11,367
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 2
11,198
659
17,109
11,425
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
5
5
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Ah Muzen Cab
Math__NERD
Ah Muzen Cab
8
3
3
3.17
W
Xing Tian
MerlinsKin
Xing Tian
2
1
16
10
L
Xbalanque
Nizull
Xbalanque
1
6
2
0.33
W
8
1
5
10.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,524
Damage
31,408
41,952
Taken
38,076
27,549
Mitigated
9,491
13,613
Healing
1,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,762
3,041
0
500
15,284
3,354
0
6,276
8,728
0
27,987
W
Ah Muzen Cab
Math__NERD
Ah Muzen Cab
15,100
3,473
0
4,093
14,965
4,115
879
6,526
8,167
0
70,585
W
Xing Tian
MerlinsKin
Xing Tian
8,949
334
0
3,513
15,912
16,269
460
5,470
9,982
24,928
0
L
Xbalanque
Nizull
Xbalanque
6,537
1,872
0
312
11,367
3,713
0
5,988
5,065
0
26,815
W
9,475
347
563
5,444
11,075
7,165
1,279
4,672
6,172
43,953
0
L
17,109
1,379
0
370
11,425
2,424
0
5,802
5,476
47,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,818
Gold Earned
30,943
203
Minions Killed
204
8
Camps Cleared
6
947,482
Distance Traveled
775,914
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,056
592
55
3
2
247,343
3
W
Ah Muzen Cab
12,420
731
79
5
5
320,078
6
W
Xing Tian
12,201
718
24
1
1
343,703
2
L
Xbalanque
9,689
570
59
3
0
235,611
5
W
Hades
12,197
717
100
6
2
283,701
4
L
Zeus
11,198
659
90
5
4
292,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role