Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Rillee
Nox
Level 154
God Stats
7W - 6L
1,692 SR
Queue Stats
304W - 201L
1,560 Elo+
Party 1
Team Averages
Level 141
1,564 SR
1,520 Elo+

VS

Team Averages
Level 131
1,599 SR
1,563 Elo+
Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItZaL_69
Cu Chulainn
Level 125
God Stats
4W - 0L
1,796 SR
Queue Stats
7W - 2L
1,537 Elo+
Solo
Olorun
Olorun
n4huel888
Olorun
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 235L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 1 / 6
10,481
655
12,910
17,693
20,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
 
Hou Yi
13
4 / 6 / 2
9,866
617
10,355
17,345
6,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Rillee
Nox
16
2 / 6 / 5
10,794
675
12,572
12,914
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
5 / 2 / 5
11,503
719
9,390
9,750
5,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
ItZaL_69
Cu Chulainn
17
3 / 3 / 8
11,299
706
13,748
17,531
12,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
n4huel888
Olorun
17
5 / 2 / 5
11,595
725
21,358
15,180
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
13
13
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
6
4
L
Hou Yi
 
Hou Yi
4
6
2
0.83
W
Ravana
 
Ravana
5
2
5
3.75
W
Cu Chulainn
ItZaL_69
Cu Chulainn
3
3
8
2.33
L
Nox
Rillee
Nox
2
6
5
0.75
W
Olorun
n4huel888
Olorun
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,837
Damage
44,496
47,952
Taken
42,461
32,469
Mitigated
24,338
7,858
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,910
818
1,081
3,448
17,693
20,287
0
10,144
7,317
34,062
0
L
Hou Yi
 
Hou Yi
10,355
2,842
0
1,243
17,345
6,683
0
6,860
10,169
0
29,942
W
Ravana
 
Ravana
9,390
1,495
0
3,825
9,750
5,985
206
3,847
5,903
0
38,687
W
Cu Chulainn
ItZaL_69
Cu Chulainn
13,748
1,592
336
1,512
17,531
12,212
85
11,646
5,885
5,563
32,931
L
Nox
Rillee
Nox
12,572
1,489
0
2,086
12,914
5,499
0
4,485
8,217
45,653
0
W
Olorun
n4huel888
Olorun
21,358
9,942
1,252
6,271
15,180
6,141
1,530
10,195
4,985
61,288
5,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
34,397
169
Minions Killed
209
4
Camps Cleared
11
875,944
Distance Traveled
920,779
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,481
655
44
3
0
315,470
2
L
Hou Yi
9,866
617
34
2
1
262,373
3
W
Ravana
11,503
719
49
3
6
312,073
4
W
Cu Chulainn
11,299
706
49
3
1
319,621
1
L
Nox
10,794
675
91
6
3
298,101
5
W
Olorun
11,595
725
111
7
4
289,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role