Player Matchup

Agni
Agni
Godessi
Agni
Level 126
God Stats
1W - 1L
1,674 SR
Queue Stats
13W - 10L
1,677 Elo+
Party 1
Shiva
Shiva
Kk1sS
Shiva
Level 125
God Stats
18W - 23L
1,605 SR
Queue Stats
107W - 150L
1,454 Elo+
Solo
Cthulhu
Cthulhu
NoodleHusband
Cthulhu
Level 26
God Stats
56W - 25L
1,748 SR
Queue Stats
57W - 28L
1,762 Elo+
Party 1
Team Averages
Level 92
1,676 SR
1,631 Elo+

VS

Team Averages
Level 79
1,663 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BABENGABEN
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 114L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
НаглостиБубности
Sylvanus
Level 67
God Stats
29W - 17L
1,990 SR
Queue Stats
113W - 118L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Godessi
Agni
7
0 / 4 / 0
4,211
702
2,789
3,252
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Kk1sS
Shiva
8
3 / 3 / 1
5,325
888
7,317
7,234
2,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
8
1 / 3 / 3
4,990
832
4,480
5,450
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
6 / 1 / 4
6,566
1,094
5,781
5,157
1,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BABENGABEN
Bacchus
8
1 / 2 / 6
5,147
858
3,561
6,035
5,057
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 7
6,362
1,060
4,096
7,132
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
10
10
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
4
8
W
Bacchus
BABENGABEN
Bacchus
1
2
6
2
L
Agni
Godessi
Agni
0
4
0
0
L
Shiva
Kk1sS
Shiva
3
3
1
1.17
L
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,586
Damage
13,438
15,936
Taken
18,324
6,891
Mitigated
12,463
1,551
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,781
4,436
0
1,428
5,157
1,632
798
2,584
2,461
0
27,604
W
Bacchus
BABENGABEN
Bacchus
3,561
701
486
305
6,035
5,057
0
2,088
3,799
6,544
0
L
Agni
Godessi
Agni
2,789
228
0
0
3,252
910
0
1,567
1,685
7,895
0
L
Shiva
Kk1sS
Shiva
7,317
1,640
0
380
7,234
2,636
0
3,948
3,286
0
16,241
L
Cthulhu
4,480
385
459
712
5,450
3,345
0
2,142
3,308
11,356
0
W
4,096
1,160
1,344
2,410
7,132
5,774
240
2,688
4,323
8,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,526
Gold Earned
18,075
53
Minions Killed
68
3
Camps Cleared
3
304,389
Distance Traveled
363,892
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,566
1,094
50
8
2
122,130
3
W
Bacchus
5,147
858
7
1
1
139,199
0
L
Agni
4,211
702
14
2
1
62,179
0
L
Shiva
5,325
888
20
3
2
128,788
0
L
Cthulhu
4,990
832
19
3
0
113,422
2
W
Sylvanus
6,362
1,060
11
2
0
102,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role