Player Matchup

Hou Yi
Hou Yi
Darknubis333
Hou Yi
Level 125
God Stats
7W - 17L
1,284 SR
Queue Stats
199W - 220L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Haaknor99
Amaterasu
Level 56
God Stats
39W - 29L
1,592 SR
Queue Stats
87W - 96L
1,503 Elo+
Party 4
Kali
Kali
TeeKaaay_
Kali
Level 29
God Stats
14W - 14L
1,618 SR
Queue Stats
28W - 36L
1,518 Elo+
Party 4
Ra
Ra
UrD_Ortiz6
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,407 Elo+
Party 3
Bellona
Bellona
XxmariocuadraoxX
Bellona
Level 109
God Stats
6W - 7L
1,365 SR
Queue Stats
278W - 288L
1,514 Elo+
Party 3
Team Averages
Level 66
1,472 SR
1,486 Elo+

VS

Team Averages
Level 97
1,563 SR
1,527 Elo+
Shiva
Shiva
Assass1nSpartan
Shiva
Level 69
God Stats
7W - 9L
1,629 SR
Queue Stats
47W - 58L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JorkinsOort
Tsukuyomi
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
163W - 173L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
NTRS Wolf
Cabrakan
Level 106
God Stats
11W - 7L
1,766 SR
Queue Stats
93W - 86L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T4-FyRe7z
Ah Muzen Cab
Level 160
God Stats
1W - 4L
1,428 SR
Queue Stats
537W - 478L
1,568 Elo+
Party 2
Agni
Agni
Tokyoda
Agni
Level 103
God Stats
17W - 23L
1,490 SR
Queue Stats
512W - 580L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 1 / 0
5,397
540
2,400
6,281
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Haaknor99
Amaterasu
9
0 / 3 / 1
5,431
543
2,822
6,412
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
8
1 / 3 / 0
4,839
484
1,778
7,585
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
4,642
464
585
4,692
1,382
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 0
4,388
439
1,226
4,574
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,785
579
2,712
4,637
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
JorkinsOort
Tsukuyomi
10
1 / 1 / 5
5,723
572
3,213
6,332
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
NTRS Wolf
Cabrakan
12
6 / 0 / 1
7,268
727
4,409
5,279
3,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
T4-FyRe7z
Ah Muzen Cab
10
0 / 1 / 1
5,697
570
3,785
4,803
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Tokyoda
Agni
11
4 / 0 / 4
6,148
615
5,602
1,786
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Hou Yi
1
1
0
1
L
Amaterasu
Haaknor99
Amaterasu
0
3
1
0.17
W
Tsukuyomi
JorkinsOort
Tsukuyomi
1
1
5
3.5
W
Cabrakan
NTRS Wolf
Cabrakan
6
0
1
6.5
W
Ah Muzen Cab
T4-FyRe7z
Ah Muzen Cab
0
1
1
0.5
L
Kali
1
3
0
0.33
W
Agni
Tokyoda
Agni
4
0
4
6
L
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,811
Damage
19,721
29,544
Taken
22,837
10,792
Mitigated
9,678
6,842
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,712
106
425
2,013
4,637
3,023
140
381
4,256
0
19,041
L
Hou Yi
2,400
1,103
0
2,451
6,281
1,450
0
840
5,441
0
27,022
L
Amaterasu
Haaknor99
Amaterasu
2,822
1,581
27
2,306
6,412
3,200
486
3,696
2,716
0
27,482
W
Tsukuyomi
JorkinsOort
Tsukuyomi
3,213
483
0
3,294
6,332
1,751
505
39
6,293
0
26,787
W
Cabrakan
NTRS Wolf
Cabrakan
4,409
951
0
3,253
5,279
3,316
141
0
5,279
37,703
0
W
Ah Muzen Cab
T4-FyRe7z
Ah Muzen Cab
3,785
1,299
0
2,614
4,803
1,072
454
0
4,803
0
40,592
L
Kali
1,778
842
0
689
7,585
2,133
0
2,230
5,355
0
20,952
W
Agni
Tokyoda
Agni
5,602
84
0
517
1,786
516
233
165
1,621
28,529
0
L
585
79
57
679
4,692
1,382
160
2,030
2,662
23,100
0
L
1,226
260
0
633
4,574
2,627
0
1,215
3,359
0
14,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
30,621
267
Minions Killed
330
0
Camps Cleared
0
983,355
Distance Traveled
1,011,627
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,785
579
45
5
0
220,125
4
L
Hou Yi
5,397
540
79
8
0
174,235
1
L
Amaterasu
5,431
543
73
7
0
190,327
4
W
Tsukuyomi
5,723
572
55
6
0
226,666
2
W
Cabrakan
7,268
727
93
9
0
182,835
2
W
Ah Muzen Cab
5,697
570
83
8
0
185,068
2
L
Kali
4,839
484
46
5
0
209,554
1
W
Agni
6,148
615
54
5
0
196,933
5
L
Ra
4,642
464
40
4
0
185,256
0
L
Bellona
4,388
439
29
3
0
223,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role