Player Matchup

Hel
Hel
Illirous
Hel
Level 126
God Stats
2W - 2L
1,702 SR
Queue Stats
136W - 106L
1,585 Elo+
Party 2
Xbalanque
Xbalanque
RElZEI
Xbalanque
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,872 Elo+
Solo
Bastet
Bastet
dublin-wirbel
Bastet
Level 120
God Stats
2W - 3L
1,311 SR
Queue Stats
304W - 271L
1,499 Elo+
Party 2
Chaac
Chaac
丨温酒斩华雄丨
Chaac
Level 156
God Stats
11W - 5L
1,500 SR
Queue Stats
631W - 572L
1,515 Elo+
Party 3
Sol
Sol
丨骑猪看日出丨
Sol
Level 127
God Stats
1W - 0L
1,300 SR
Queue Stats
73W - 61L
1,566 Elo+
Party 3
Team Averages
Level 125
1,463 SR
1,607 Elo+

VS

Team Averages
Level 115
1,471 SR
1,511 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
FloofDoggo
Baba Yaga
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 179L
1,482 Elo+
Party 1
Freya
Freya
Hakufu Sheele
Freya
Level 158
God Stats
3W - 2L
1,787 SR
Queue Stats
147W - 154L
1,466 Elo+
Solo
Hel
Hel
KaosSavira
Hel
Level 120
God Stats
0W - 3L
1,268 SR
Queue Stats
352W - 313L
1,501 Elo+
Party 1
Thoth
Thoth
MrPaParos
Thoth
Level 88
God Stats
1W - 1L
1,301 SR
Queue Stats
63W - 54L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 14
10,395
693
10,235
13,141
9,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
RElZEI
Xbalanque
18
3 / 4 / 15
11,581
772
15,225
19,083
8,778
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 5 / 14
11,365
758
13,414
14,747
6,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 3 / 15
13,140
876
22,118
30,529
40,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 1 / 11
10,783
719
14,442
13,844
5,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
4 / 6 / 8
11,733
782
7,607
22,285
28,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
FloofDoggo
Baba Yaga
16
2 / 5 / 7
9,909
661
23,801
15,071
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 6 / 6
12,341
823
16,199
16,929
9,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 3 / 4
9,624
642
10,178
15,608
13,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
MrPaParos
Thoth
16
2 / 7 / 7
9,959
664
11,902
16,569
6,571
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
26
Kills
15
15
Deaths
27
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
6
8
1.33
L
Baba Yaga
FloofDoggo
Baba Yaga
2
5
7
1.1
L
6
6
6
1.5
W
2
2
14
4.5
L
1
3
4
1
L
Thoth
MrPaParos
Thoth
2
7
7
0.79
W
Xbalanque
RElZEI
Xbalanque
3
4
15
2.63
W
5
5
14
2.4
W
12
3
15
6.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,434
Damage
69,687
91,344
Taken
86,462
71,356
Mitigated
65,445
58,170
Healing
39,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,607
836
1,609
3,198
22,285
28,139
424
6,785
15,500
17,826
0
L
Baba Yaga
FloofDoggo
Baba Yaga
23,801
672
1,354
4,186
15,071
7,319
806
3,893
11,178
44,411
0
L
16,199
6,548
679
3,301
16,929
9,730
484
4,127
12,802
38,645
0
W
10,235
341
22,219
8,990
13,141
9,156
353
11,199
1,942
18,776
0
L
10,178
321
12,825
8,969
15,608
13,686
926
6,278
9,330
17,393
0
L
Thoth
MrPaParos
Thoth
11,902
539
1,371
1,594
16,569
6,571
2,266
3,594
12,975
28,544
0
W
Xbalanque
RElZEI
Xbalanque
15,225
5,468
843
2,986
19,083
8,778
1,558
15,236
3,847
0
41,429
W
13,414
3,137
1,754
1,578
14,747
6,780
363
10,603
4,144
0
22,480
W
22,118
3,289
1,954
11,959
30,529
40,736
223
22,280
8,249
0
35,656
W
14,442
2,697
1,866
4,021
13,844
5,906
3,230
10,369
3,475
32,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,264
Gold Earned
53,566
170
Minions Killed
155
0
Camps Cleared
0
1,521,873
Distance Traveled
1,276,244
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,733
782
15
1
0
254,060
0
L
Baba Yaga
9,909
661
41
3
0
252,335
1
L
Freya
12,341
823
49
3
0
233,982
0
W
Hel
10,395
693
21
1
0
324,712
0
L
Hel
9,624
642
15
1
0
302,906
1
L
Thoth
9,959
664
35
2
0
232,961
1
W
Xbalanque
11,581
772
58
4
0
282,882
0
W
Bastet
11,365
758
27
2
0
317,826
0
W
Chaac
13,140
876
19
1
0
281,573
0
W
Sol
10,783
719
45
3
0
314,880
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role