Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Navelles
Mulan
Level 159
God Stats
4W - 1L
1,610 SR
Queue Stats
442W - 348L
1,695 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RuNnGuN-_-xHeRo
Kumbhakarna
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
72W - 69L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Swater
Sun Wukong
Level 94
God Stats
5W - 1L
1,784 SR
Queue Stats
69W - 32L
1,693 Elo+
Party 1
Team Averages
Level 145
1,536 SR
1,580 Elo+

VS

Team Averages
Level 135
1,500 SR
1,526 Elo+
Xing Tian
Xing Tian
Klack13
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,545 Elo+
Solo
Nu Wa
Nu Wa
Rundante
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 39L
1,608 Elo+
Solo
Discordia
Discordia
Sm1Lex
Discordia
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,442 Elo+
Solo
Bacchus
Bacchus
Velmukelmu
Bacchus
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 116L
1,488 Elo+
Solo
Loki
Loki
Zoliee
Loki
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
322W - 330L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
7 / 7 / 10
11,024
848
11,964
11,909
4,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
 
Hera
17
5 / 5 / 14
10,857
835
18,296
10,698
8,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Navelles
Mulan
17
3 / 5 / 20
10,983
845
8,573
17,834
25,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
RuNnGuN-_-xHeRo
Kumbhakarna
18
5 / 3 / 15
11,006
847
7,485
17,609
22,405
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Swater
Sun Wukong
19
9 / 5 / 12
11,547
888
16,928
16,820
20,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Klack13
Xing Tian
15
4 / 5 / 8
9,368
721
9,284
13,536
16,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Rundante
Nu Wa
15
4 / 6 / 7
9,517
732
10,000
11,673
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Sm1Lex
Discordia
18
6 / 5 / 8
10,604
816
14,132
10,728
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Velmukelmu
Bacchus
17
1 / 5 / 12
10,482
806
8,288
19,557
33,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Zoliee
Loki
18
10 / 8 / 7
10,963
843
16,035
13,939
6,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
67
29
Kills
25
25
Deaths
29
71
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
7
10
1.71
W
Hera
 
Hera
5
5
14
2.4
L
Xing Tian
Klack13
Xing Tian
4
5
8
1.6
W
Mulan
Navelles
Mulan
3
5
20
2.6
W
Kumbhakarna
RuNnGuN-_-xHeRo
Kumbhakarna
5
3
15
4.17
L
Nu Wa
Rundante
Nu Wa
4
6
7
1.25
L
Discordia
Sm1Lex
Discordia
6
5
8
2
W
Sun Wukong
Swater
Sun Wukong
9
5
12
3
L
Bacchus
Velmukelmu
Bacchus
1
5
12
1.4
L
Loki
Zoliee
Loki
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,246
Damage
57,739
74,870
Taken
69,433
81,923
Mitigated
65,838
23,591
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,964
4,470
1,206
1,581
11,909
4,967
2,752
5,361
6,548
0
28,531
W
Hera
 
Hera
18,296
4,664
0
169
10,698
8,792
671
5,485
5,213
35,825
0
L
Xing Tian
Klack13
Xing Tian
9,284
326
728
1,150
13,536
16,468
118
3,898
9,139
18,254
0
W
Mulan
Navelles
Mulan
8,573
1,521
3,024
3,649
17,834
25,032
685
9,744
8,090
962
16,879
W
Kumbhakarna
RuNnGuN-_-xHeRo
Kumbhakarna
7,485
661
2,398
4,941
17,609
22,405
189
9,277
8,332
17,274
0
L
Nu Wa
Rundante
Nu Wa
10,000
1,611
207
950
11,673
4,540
198
2,829
8,524
23,809
0
L
Discordia
Sm1Lex
Discordia
14,132
1,230
594
1,452
10,728
4,805
32
3,327
6,973
28,952
0
W
Sun Wukong
Swater
Sun Wukong
16,928
2,980
2,394
4,229
16,820
20,727
1,324
11,837
4,983
0
30,536
L
Bacchus
Velmukelmu
Bacchus
8,288
1,303
897
2,594
19,557
33,122
459
8,131
10,785
18,608
0
L
Loki
Zoliee
Loki
16,035
2,752
940
1,139
13,939
6,903
1,196
6,938
6,728
0
31,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,417
Gold Earned
50,934
127
Minions Killed
124
0
Camps Cleared
0
1,143,838
Distance Traveled
1,069,064
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,024
848
33
3
0
206,789
3
W
Hera
10,857
835
39
3
0
204,895
0
L
Xing Tian
9,368
721
9
1
0
214,033
0
W
Mulan
10,983
845
21
2
0
231,821
2
W
Kumbhakarna
11,006
847
10
1
0
259,384
1
L
Nu Wa
9,517
732
31
2
0
214,391
1
L
Discordia
10,604
816
39
3
0
218,587
0
W
Sun Wukong
11,547
888
24
2
0
240,949
0
L
Bacchus
10,482
806
15
1
0
207,904
1
L
Loki
10,963
843
30
2
0
214,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role