Player Matchup

Shiva
Shiva
Genjimainbtw274
Shiva
Level 67
God Stats
5W - 3L
1,542 SR
Queue Stats
366W - 301L
1,577 Elo+
Party 1
Olorun
Olorun
X0Drako0X
Olorun
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
199W - 175L
1,561 Elo+
Party 1
Ymir
Ymir
itzkielo
Ymir
Level 61
God Stats
5W - 3L
1,701 SR
Queue Stats
254W - 233L
1,494 Elo+
Party 1
Freya
Freya
peyotemistico99
Freya
Level 68
God Stats
29W - 31L
1,443 SR
Queue Stats
746W - 815L
1,382 Elo+
Solo
Ares
Ares
zlNF4M0US_B
Ares
Level 68
God Stats
37W - 23L
1,506 SR
Queue Stats
484W - 505L
1,398 Elo+
Solo
Team Averages
Level 69
1,538 SR
1,483 Elo+

VS

Team Averages
Level 77
1,500 SR
1,524 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CoupeKid93
Loki
Level 99
God Stats
21W - 24L
1,497 SR
Queue Stats
640W - 706L
1,371 Elo+
Solo
Chaac
Chaac
JaygotJargon
Chaac
Level 37
God Stats
3W - 7L
1,503 SR
Queue Stats
30W - 29L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
elchavo2210
Baron Samedi
Level 83
God Stats
5W - 7L
1,501 SR
Queue Stats
73W - 72L
1,454 Elo+
Solo
Horus
Horus
kendog157
Horus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,468
719
7,347
6,195
5,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
X0Drako0X
Olorun
9
1 / 2 / 2
5,552
617
9,575
8,868
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
7
1 / 3 / 0
4,650
517
1,659
5,652
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,700
522
3,259
6,375
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 3 / 1
5,248
583
2,163
9,023
3,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
4 / 2 / 1
5,523
614
5,640
5,936
1,764
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 4
5,093
566
4,644
6,958
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 4 / 0
4,489
499
2,488
5,704
2,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
elchavo2210
Baron Samedi
9
3 / 2 / 2
5,352
595
5,726
9,436
3,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
kendog157
Horus
8
3 / 1 / 3
5,231
581
4,337
6,436
4,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
11
Kills
12
12
Deaths
11
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
2
1
2.25
L
1
2
4
1.5
W
6
1
1
6.5
L
1
4
0
0.25
W
Olorun
X0Drako0X
Olorun
1
2
2
1
L
Baron Samedi
elchavo2210
Baron Samedi
3
2
2
2
W
Ymir
1
3
0
0.33
L
Horus
kendog157
Horus
3
1
3
4.5
W
1
3
0
0.33
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
22,835
36,113
Taken
34,470
13,997
Mitigated
15,172
12,148
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,640
2,828
0
1,273
5,936
1,764
0
3,360
2,576
0
26,353
L
4,644
1,467
32
1,286
6,958
2,097
0
2,052
4,906
0
22,859
W
7,347
2,069
0
1,572
6,195
5,135
168
0
6,195
0
32,041
L
2,488
1,220
0
1,482
5,704
2,942
0
0
5,704
0
13,318
W
Olorun
X0Drako0X
Olorun
9,575
5,110
225
5,110
8,868
2,756
174
3,361
5,507
36,253
0
L
Baron Samedi
elchavo2210
Baron Samedi
5,726
1,024
499
3,539
9,436
3,782
0
7,088
2,348
28,066
0
W
Ymir
1,659
778
0
0
5,652
1,962
0
1,159
4,493
15,929
0
L
Horus
kendog157
Horus
4,337
2,593
378
2,102
6,436
4,587
0
4,156
2,280
0
18,077
W
3,259
1,239
0
2,304
6,375
1,106
0
0
6,375
19,694
0
W
2,163
175
785
2,152
9,023
3,038
0
1,206
7,817
11,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,618
Gold Earned
25,688
230
Minions Killed
201
0
Camps Cleared
0
875,956
Distance Traveled
829,038
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,523
614
51
6
0
163,124
1
L
Loki
5,093
566
49
5
0
193,338
0
W
Shiva
6,468
719
71
8
0
188,836
3
L
Chaac
4,489
499
30
3
0
121,031
3
W
Olorun
5,552
617
67
7
0
158,399
1
L
Baron Samedi
5,352
595
45
5
0
166,931
2
W
Ymir
4,650
517
33
4
0
181,500
0
L
Horus
5,231
581
26
3
0
184,614
4
W
Freya
4,700
522
40
4
0
165,884
1
W
Ares
5,248
583
19
2
0
181,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role