Player Matchup

Danzaburou
Danzaburou
ClementineCG
Danzaburou
Level 160
God Stats
8W - 3L
1,654 SR
Queue Stats
333W - 301L
1,592 Elo+
Solo
Janus
Janus
wtfitsRaptor
Janus
Level 43
God Stats
3W - 3L
1,328 SR
Queue Stats
14W - 14L
1,461 Elo+
Solo
Atlas
Atlas
Ëclïpsör
Atlas
Level 41
God Stats
6W - 1L
1,651 SR
Queue Stats
75W - 80L
1,625 Elo+
Solo
Team Averages
Level 81
1,544 SR
1,559 Elo+

VS

Team Averages
Level 116
1,558 SR
1,444 Elo+
Cernunnos
Cernunnos
Eduardosuy
Cernunnos
Level 145
God Stats
11W - 9L
1,637 SR
Queue Stats
362W - 474L
1,415 Elo+
Solo
Agni
Agni
TheBlackDoger
Agni
Level 128
God Stats
1W - 2L
1,536 SR
Queue Stats
33W - 52L
1,609 Elo+
Solo
Hercules
Hercules
Unconvicted
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClementineCG
Danzaburou
15
7 / 0 / 8
9,712
883
12,782
10,520
3,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 8
8,348
759
5,887
7,082
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 8
8,789
799
5,489
6,765
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eduardosuy
Cernunnos
11
0 / 5 / 1
6,473
588
8,297
9,001
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
6,293
572
7,660
6,856
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Unconvicted
Hercules
10
1 / 6 / 0
6,387
581
2,125
11,494
9,673
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
1
1
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ClementineCG
Danzaburou
7
0
8
11
L
Cernunnos
Eduardosuy
Cernunnos
0
5
1
0.1
L
0
4
1
0.13
L
Hercules
Unconvicted
Hercules
1
6
0
0.17
W
4
1
8
8
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
18,082
24,367
Taken
27,351
11,841
Mitigated
14,855
8,484
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ClementineCG
Danzaburou
12,782
6,332
0
4,647
10,520
3,726
1,251
3,307
7,213
0
47,237
L
Cernunnos
Eduardosuy
Cernunnos
8,297
3,354
0
675
9,001
3,088
0
3,591
5,328
0
25,617
L
7,660
364
0
870
6,856
2,094
0
3,224
3,498
18,812
0
L
Hercules
Unconvicted
Hercules
2,125
146
0
1,799
11,494
9,673
0
4,340
6,889
0
7,541
W
5,887
121
0
448
7,082
2,238
60
3,123
3,959
26,046
0
W
5,489
2,159
0
3,389
6,765
5,877
0
2,009
4,756
9,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
19,153
123
Minions Killed
91
7
Camps Cleared
2
586,785
Distance Traveled
543,957
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,712
883
71
6
4
196,079
1
L
Cernunnos
6,473
588
40
4
2
174,115
3
L
Agni
6,293
572
39
4
0
194,951
2
L
Hercules
6,387
581
12
1
0
174,891
3
W
Janus
8,348
759
46
4
3
194,953
1
W
Atlas
8,789
799
6
1
0
195,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role