Player Matchup

Skadi
Skadi
BOUBOU EL CAMPO
Skadi
Level 154
God Stats
4W - 4L
1,190 SR
Queue Stats
270W - 278L
1,385 Elo+
Solo
Medusa
Medusa
Gentlemannn--
Medusa
Level 24
God Stats
1W - 4L
1,138 SR
Queue Stats
69W - 81L
1,436 Elo+
Solo
Thanatos
Thanatos
Notwolfbtw2275
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,455 Elo+
Solo
He Bo
He Bo
SlickFawn892142
He Bo
Level 135
God Stats
4W - 4L
1,500 SR
Queue Stats
383W - 429L
1,410 Elo+
Solo
Ullr
Ullr
iMiiTaTe
Ullr
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
676W - 724L
1,379 Elo+
Solo
Team Averages
Level 70
1,366 SR
1,413 Elo+

VS

Team Averages
Level 49
1,395 SR
1,451 Elo+
Discordia
Discordia
 
Discordia
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LordKillalot
Cerberus
Level 26
God Stats
0W - 3L
1,298 SR
Queue Stats
21W - 30L
1,460 Elo+
Solo
Atlas
Atlas
SirTalonius
Atlas
Level 28
God Stats
2W - 6L
1,175 SR
Queue Stats
118W - 141L
1,351 Elo+
Solo
Apollo
Apollo
keric0815
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 145L
1,443 Elo+
Solo
Set
Set
xxsavageraeesxx
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 14
8,988
899
8,626
7,829
2,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 2 / 13
9,589
959
7,893
7,572
3,150
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
16
7 / 6 / 10
9,416
942
8,089
9,732
3,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 3 / 14
10,326
1,033
15,506
9,388
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
14
2 / 5 / 15
8,707
871
3,678
7,932
3,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 4 / 11
9,950
995
16,134
8,621
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
LordKillalot
Cerberus
13
5 / 3 / 7
8,340
834
4,445
8,920
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 12
8,530
853
8,605
16,051
19,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
keric0815
Apollo
16
6 / 5 / 7
9,309
931
4,495
9,848
4,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 10 / 4
6,656
666
2,748
10,846
4,184
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
60
28
Kills
19
19
Deaths
28
66
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
4
11
3.13
W
5
3
14
4
W
6
2
13
6.25
L
Cerberus
LordKillalot
Cerberus
5
3
7
2.83
W
Thanatos
7
6
10
2
L
1
6
12
1.17
W
8
3
14
5
W
Ullr
2
5
15
1.9
L
Apollo
keric0815
Apollo
6
5
7
1.9
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,792
Damage
36,427
42,453
Taken
54,286
16,605
Mitigated
41,297
15,336
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,134
952
651
2,410
8,621
3,849
110
2,997
5,624
31,009
0
W
8,626
2,834
1,559
1,202
7,829
2,856
1,049
4,997
2,725
0
21,416
W
7,893
3,379
721
1,948
7,572
3,150
1,250
5,050
2,486
0
21,600
L
Cerberus
LordKillalot
Cerberus
4,445
288
1,128
2,578
8,920
9,384
187
3,047
5,873
8,668
0
W
Thanatos
8,089
2,044
331
3,746
9,732
3,979
1,162
5,942
3,658
0
10,927
L
8,605
2,562
507
1,033
16,051
19,731
216
3,742
12,309
16,592
0
W
15,506
1,651
988
2,762
9,388
3,578
594
6,512
2,748
31,111
0
W
Ullr
3,678
1,560
1,484
595
7,932
3,042
1,053
6,306
1,557
0
9,544
L
Apollo
keric0815
Apollo
4,495
1,500
647
1,718
9,848
4,149
796
1,842
8,006
0
18,353
L
2,748
1,011
0
434
10,846
4,184
915
3,878
6,968
95
4,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
42,785
99
Minions Killed
93
0
Camps Cleared
0
930,957
Distance Traveled
862,421
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,950
995
29
3
0
169,033
0
W
Skadi
8,988
899
15
2
0
189,244
0
W
Medusa
9,589
959
34
3
0
209,358
2
L
Cerberus
8,340
834
19
2
0
176,768
0
W
Thanatos
9,416
942
9
1
0
169,207
0
L
Atlas
8,530
853
14
1
0
175,508
0
W
He Bo
10,326
1,033
29
3
0
188,974
1
W
Ullr
8,707
871
12
1
0
174,174
0
L
Apollo
9,309
931
30
3
0
175,962
0
L
Set
6,656
666
1
0
0
165,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role