Player Matchup

Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold I
 
Olorun
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
Kuddels
Hercules
Diamond V
Level 160
God Stats
1W - 2L
1,636 SR
Queue Stats
147W - 146L
2,005 MMR
Party 1
Bastet
Bastet
Platinum I
Shayoko
Bastet
Platinum I
Level 160
God Stats
6W - 2L
1,655 SR
Queue Stats
128W - 116L
2,004 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
floatingpillow
Kumbhakarna
Platinum II
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
417W - 409L
1,886 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,558 SR
1,779 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,609 SR
1,896 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
SaveloyDip
Bacchus
Platinum IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,943 MMR
Solo
Mercury
Mercury
Diamond IV
UltraVioletUK
Mercury
Diamond IV
Level 145
God Stats
34W - 20L
1,792 SR
Queue Stats
337W - 298L
2,123 MMR
Solo
Apollo
Apollo
Platinum I
YinyаngMaster
Apollo
Platinum I
Level 160
God Stats
19W - 14L
1,648 SR
Queue Stats
151W - 143L
2,032 MMR
Solo
Chiron
Chiron
Platinum IV
ZlovemyScope
Chiron
Platinum IV
Level 73
God Stats
1W - 2L
1,606 SR
Queue Stats
287W - 289L
1,880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
11 / 3 / 3
12,089
636
18,543
12,889
5,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
 
Olorun
16
0 / 7 / 5
9,860
519
11,005
15,437
11,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Kuddels
Hercules
18
3 / 2 / 0
10,852
571
9,897
19,313
24,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
Shayoko
Bastet
18
7 / 4 / 7
11,363
598
11,795
15,126
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
floatingpillow
Kumbhakarna
15
4 / 3 / 8
10,037
528
6,478
17,078
17,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
OdinErlang ShenFenrirLoki

VS

Bans
ThothCliodhnaGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 4 / 4
10,159
535
7,242
11,146
2,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SaveloyDip
Bacchus
12
0 / 5 / 10
8,831
465
10,169
16,723
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
19
9 / 6 / 3
11,835
623
11,008
16,573
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 6 / 4
10,525
554
14,520
19,976
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
19
2 / 4 / 1
11,425
601
12,341
13,403
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
25
Kills
19
19
Deaths
25
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
3
3
4.17
W
Olorun
 
Olorun
0
7
5
0.36
L
Scylla
 
Scylla
1
4
4
0.75
W
Hercules
Kuddels
Hercules
3
2
0
1.5
L
Bacchus
SaveloyDip
Bacchus
0
5
10
1
W
Bastet
Shayoko
Bastet
7
4
7
2.63
L
Mercury
9
6
3
1.75
L
7
6
4
1.5
L
Chiron
2
4
1
0.63
W
Kumbhakarna
floatingpillow
Kumbhakarna
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,718
Damage
55,280
79,843
Taken
77,821
65,244
Mitigated
36,918
24,189
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,543
7,636
0
1,589
12,889
5,681
1,104
4,184
8,417
0
111,060
W
Olorun
 
Olorun
11,005
5,254
402
4,607
15,437
11,393
234
3,653
11,784
83,486
0
L
Scylla
 
Scylla
7,242
554
0
636
11,146
2,996
296
1,404
9,699
62,354
0
W
Hercules
Kuddels
Hercules
9,897
3,222
0
10,180
19,313
24,751
463
356
18,957
0
72,471
L
Bacchus
SaveloyDip
Bacchus
10,169
1,132
0
2,035
16,723
14,850
0
3,633
10,558
22,535
1,606
W
Bastet
Shayoko
Bastet
11,795
2,560
0
5,819
15,126
5,833
0
4,221
10,739
0
72,199
L
Mercury
11,008
6,827
0
4,500
16,573
5,884
1,314
2,828
13,745
0
94,230
L
14,520
9,457
0
6,955
19,976
6,232
0
9,510
10,466
0
57,994
L
Chiron
12,341
6,209
60
5,644
13,403
6,956
1,075
108
12,640
0
82,643
W
Kumbhakarna
floatingpillow
Kumbhakarna
6,478
1,248
0
1,592
17,078
17,586
0
4,438
12,110
17,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,201
Gold Earned
52,775
609
Minions Killed
574
0
Camps Cleared
0
1,907,660
Distance Traveled
1,898,480
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,089
636
180
9
0
379,913
2
W
Olorun
9,860
519
143
8
0
331,398
6
L
Scylla
10,159
535
138
7
0
369,218
8
W
Hercules
10,852
571
156
8
0
337,238
8
L
Bacchus
8,831
465
28
1
0
373,940
3
W
Bastet
11,363
598
113
6
0
443,127
5
L
Mercury
11,835
623
136
7
0
427,184
0
L
Apollo
10,525
554
127
7
0
349,767
6
L
Chiron
11,425
601
145
8
0
378,371
9
W
Kumbhakarna
10,037
528
17
1
0
415,984
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role