Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Gimboys
Mulan
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 14L
1,657 Elo+
Solo
Shiva
Shiva
Puppygap
Shiva
Level 29
God Stats
1W - 3L
1,510 SR
Queue Stats
23W - 33L
1,451 Elo+
Party 2
Arachne
Arachne
TylerFreeze
Arachne
Level 102
God Stats
29W - 15L
1,731 SR
Queue Stats
107W - 79L
1,630 Elo+
Solo
Izanami
Izanami
Xt4xm4nX
Izanami
Level 156
God Stats
18W - 8L
1,890 SR
Queue Stats
256W - 255L
1,545 Elo+
Solo
Team Averages
Level 111
1,626 SR
1,557 Elo+

VS

Team Averages
Level 122
1,415 SR
1,554 Elo+
Nemesis
Nemesis
Athieol
Nemesis
Level 123
God Stats
18W - 10L
1,380 SR
Queue Stats
549W - 505L
1,571 Elo+
Party 1
Terra
Terra
Hemachatus
Terra
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 73L
1,577 Elo+
Solo
Olorun
Olorun
Natedawg173
Olorun
Level 141
God Stats
1W - 1L
1,276 SR
Queue Stats
579W - 523L
1,618 Elo+
Party 1
Janus
Janus
Sssskeybroken
Janus
Level 123
God Stats
17W - 25L
1,419 SR
Queue Stats
113W - 122L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Yurrio
Jing Wei
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 50L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 3 / 1
7,305
522
7,146
5,755
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Gimboys
Mulan
12
2 / 3 / 2
7,214
515
5,649
11,873
7,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Shiva
Puppygap
Shiva
10
0 / 4 / 3
6,723
480
7,318
12,217
5,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
TylerFreeze
Arachne
14
4 / 0 / 2
8,091
578
4,626
12,238
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Xt4xm4nX
Izanami
13
0 / 5 / 0
7,505
536
7,916
9,535
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Athieol
Nemesis
15
8 / 3 / 3
8,504
607
11,691
11,659
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
11
0 / 0 / 9
6,943
496
3,926
10,337
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
14
3 / 2 / 5
7,947
568
8,672
8,803
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 2 / 2
7,250
518
5,550
7,324
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Yurrio
Jing Wei
13
4 / 0 / 0
7,650
546
6,772
9,932
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
15
15
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
1
0.5
W
Nemesis
Athieol
Nemesis
8
3
3
3.17
L
Mulan
Gimboys
Mulan
2
3
2
1
W
Terra
0
0
9
4.5
W
Olorun
3
2
5
2.75
L
Shiva
Puppygap
Shiva
0
4
3
0.38
W
0
2
2
0.5
L
Arachne
TylerFreeze
Arachne
4
0
2
5
L
Izanami
Xt4xm4nX
Izanami
0
5
0
0
W
Jing Wei
Yurrio
Jing Wei
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
36,611
51,618
Taken
48,055
22,166
Mitigated
22,199
12,482
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,146
251
0
323
5,755
1,413
0
1,017
4,738
52,103
0
W
Nemesis
Athieol
Nemesis
11,691
6,065
0
1,453
11,659
6,526
0
2,426
9,233
0
57,658
L
Mulan
Gimboys
Mulan
5,649
697
0
1,465
11,873
7,121
0
6,015
5,410
0
30,098
W
Terra
3,926
441
1,194
4,417
10,337
8,307
0
790
9,547
18,818
0
W
Olorun
8,672
5,114
607
4,399
8,803
3,329
880
2,892
5,911
50,446
8,424
L
Shiva
Puppygap
Shiva
7,318
1,137
2,053
2,756
12,217
5,549
0
6,132
6,085
0
24,303
W
5,550
278
0
1,566
7,324
1,717
404
1,038
6,286
43,283
0
L
Arachne
TylerFreeze
Arachne
4,626
3,132
0
4,558
12,238
5,314
0
2,501
9,639
0
55,922
L
Izanami
Xt4xm4nX
Izanami
7,916
5,201
0
1,327
9,535
2,769
285
655
8,880
0
59,490
W
Jing Wei
Yurrio
Jing Wei
6,772
4,776
0
4,620
9,932
2,320
370
0
9,932
0
54,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
38,294
421
Minions Killed
427
0
Camps Cleared
0
1,334,298
Distance Traveled
1,355,328
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,305
522
107
8
0
250,674
4
W
Nemesis
8,504
607
90
6
0
262,323
0
L
Mulan
7,214
515
65
5
0
231,497
7
W
Terra
6,943
496
15
1
0
285,567
3
W
Olorun
7,947
568
118
8
0
260,126
0
L
Shiva
6,723
480
27
2
0
299,294
1
W
Janus
7,250
518
91
7
0
263,995
2
L
Arachne
8,091
578
103
7
0
302,826
4
L
Izanami
7,505
536
119
9
0
250,007
1
W
Jing Wei
7,650
546
113
8
0
283,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role