Player Matchup

Medusa
Medusa
StyxSailor
Medusa
Level 155
God Stats
1W - 1L
1,238 SR
Queue Stats
233W - 330L
1,227 Elo+
Solo
Odin
Odin
piker95
Odin
Level 75
God Stats
12W - 21L
1,500 SR
Queue Stats
85W - 144L
1,320 Elo+
Party 2
Nu Wa
Nu Wa
xXBLOODCHRISXx
Nu Wa
Level 129
God Stats
3W - 6L
1,852 SR
Queue Stats
150W - 227L
1,466 Elo+
Party 2
Team Averages
Level 120
1,530 SR
1,338 Elo+

VS

Team Averages
Level 105
1,448 SR
1,359 Elo+
Medusa
Medusa
secope
Medusa
Level 95
God Stats
2W - 4L
1,344 SR
Queue Stats
4W - 5L
1,621 Elo+
Solo
Sylvanus
Sylvanus
Примархх
Sylvanus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 59L
1,223 Elo+
Party 1
Baron Samedi
Baron Samedi
РусскаяГрешница
Baron Samedi
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 82L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
StyxSailor
Medusa
13
1 / 6 / 2
8,655
618
8,382
12,188
4,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
piker95
Odin
12
0 / 4 / 2
7,837
560
3,858
14,839
8,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 1
8,951
639
12,082
11,300
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
secope
Medusa
16
11 / 0 / 4
11,093
792
12,833
10,050
2,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 7
9,284
663
6,583
12,584
8,454
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 1 / 11
10,051
718
12,078
8,540
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
15
15
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
StyxSailor
Medusa
1
6
2
0.33
L
Odin
piker95
Odin
0
4
2
0.25
W
Medusa
secope
Medusa
11
0
4
13
L
3
5
1
0.7
W
2
3
7
1.83
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
31,494
38,327
Taken
31,174
16,047
Mitigated
14,638
5,143
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
StyxSailor
Medusa
8,382
3,012
0
1,176
12,188
4,189
184
6,574
5,614
0
43,807
L
Odin
piker95
Odin
3,858
364
0
2,932
14,839
8,117
202
6,052
8,787
0
12,425
W
Medusa
secope
Medusa
12,833
5,018
0
1,177
10,050
2,665
2,169
5,272
4,778
0
53,702
L
12,082
3,270
0
1,035
11,300
3,741
586
6,115
5,185
32,875
0
W
6,583
2,072
3,141
4,256
12,584
8,454
558
4,741
7,843
17,402
0
W
12,078
464
2,402
3,102
8,540
3,519
133
2,858
5,682
47,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,443
Gold Earned
30,428
159
Minions Killed
171
6
Camps Cleared
6
649,157
Distance Traveled
711,861
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,655
618
85
6
2
231,352
0
L
Odin
7,837
560
28
2
2
213,542
1
W
Medusa
11,093
792
74
5
3
250,409
4
L
Nu Wa
8,951
639
46
3
2
204,263
2
W
Sylvanus
9,284
663
29
2
2
204,944
2
W
Baron Samedi
10,051
718
68
5
1
256,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role