Player Matchup

Cthulhu
Cthulhu
Ivorsteinklinge
Cthulhu
Level 53
God Stats
0W - 3L
1,346 SR
Queue Stats
1W - 10L
993 Elo+
Party 2
Cliodhna
Cliodhna
MetaInstability
Cliodhna
Level 66
God Stats
0W - 3L
1,276 SR
Queue Stats
1W - 10L
993 Elo+
Party 2
Charybdis
Charybdis
Narubion
Charybdis
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,248 Elo+
Party 2
Team Averages
Level 52
1,374 SR
1,078 Elo+

VS

Team Averages
Level 99
1,500 SR
1,370 Elo+
Shiva
Shiva
Masaiman
Shiva
Level 121
God Stats
9W - 2L
1,500 SR
Queue Stats
135W - 81L
1,393 Elo+
Party 1
Horus
Horus
Sleiya
Horus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,323 Elo+
Solo
He Bo
He Bo
superzoni77
He Bo
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 86L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,167
655
10,974
14,385
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
14
3 / 5 / 2
9,961
712
9,922
14,909
3,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Narubion
Charybdis
12
0 / 9 / 2
8,270
591
5,721
12,159
3,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Masaiman
Shiva
16
7 / 2 / 11
11,078
791
13,843
20,726
22,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Sleiya
Horus
16
0 / 0 / 18
9,832
702
3,812
10,515
11,629
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
12 / 4 / 6
11,598
828
19,050
12,973
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
19
19
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Shiva
Masaiman
Shiva
7
2
11
6.25
L
Cliodhna
3
5
2
0.8
L
Charybdis
Narubion
Charybdis
0
9
2
0.11
W
Horus
Sleiya
Horus
0
0
18
9
W
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
36,705
41,453
Taken
44,214
19,520
Mitigated
38,584
4,618
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,974
496
299
1,374
14,385
12,031
0
6,394
7,775
26,088
0
W
Shiva
Masaiman
Shiva
13,843
2,253
881
2,701
20,726
22,192
2
5,853
14,084
4,705
43,516
L
Cliodhna
9,922
145
0
2,175
14,909
3,852
0
8,726
5,939
0
31,733
L
Charybdis
Narubion
Charybdis
5,721
3,558
0
770
12,159
3,637
0
5,446
6,290
0
23,894
W
Horus
Sleiya
Horus
3,812
1,432
6,661
6,608
10,515
11,629
412
2,956
7,392
0
20,629
W
19,050
1,049
0
2,846
12,973
4,763
1,300
1,708
11,137
39,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
32,508
114
Minions Killed
146
5
Camps Cleared
7
668,745
Distance Traveled
795,435
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,167
655
44
3
1
227,359
2
W
Shiva
11,078
791
70
5
4
270,936
3
L
Cliodhna
9,961
712
36
3
4
243,387
3
L
Charybdis
8,270
591
34
2
0
197,999
2
W
Horus
9,832
702
29
2
1
280,018
2
W
He Bo
11,598
828
47
3
2
244,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role