Player Matchup

Chang'e
Chang'e
AA-732
Chang'e
Level 149
God Stats
39W - 12L
1,642 SR
Queue Stats
517W - 550L
1,498 Elo+
Solo
Atlas
Atlas
Rachid_0702
Atlas
Level 158
God Stats
4W - 3L
1,799 SR
Queue Stats
29W - 14L
1,592 Elo+
Party 3
Medusa
Medusa
Viseera
Medusa
Level 158
God Stats
6W - 2L
2,016 SR
Queue Stats
1,471W - 536L
1,775 Elo+
Solo
Tsukuyomi
Tsukuyomi
parryred
Tsukuyomi
Level 157
God Stats
4W - 4L
1,543 SR
Queue Stats
184W - 135L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
xShernovylx
Nu Wa
Level 59
God Stats
9W - 3L
1,525 SR
Queue Stats
90W - 97L
1,428 Elo+
Solo
Team Averages
Level 136
1,705 SR
1,548 Elo+

VS

Team Averages
Level 114
1,511 SR
1,488 Elo+
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DE_Knakrack
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 121L
1,472 Elo+
Party 2
Tiamat
Tiamat
Gndolll
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Solo
Cliodhna
Cliodhna
The-Crazy-Snake
Cliodhna
Level 103
God Stats
30W - 15L
1,554 SR
Queue Stats
231W - 220L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AA-732
Chang'e
16
7 / 1 / 8
10,990
1,221
12,221
7,846
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 2 / 9
10,956
1,217
19,328
12,944
5,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Viseera
Medusa
15
1 / 0 / 7
9,315
1,035
6,066
2,185
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
parryred
Tsukuyomi
17
6 / 0 / 12
11,476
1,275
18,028
8,054
3,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 0 / 14
10,001
1,111
12,041
6,269
1,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

301

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 3
10,914
1,213
7,747
17,702
18,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
 
Amaterasu
14
1 / 2 / 0
9,852
1,095
3,563
15,649
11,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DE_Knakrack
Izanami
14
0 / 7 / 1
9,020
1,002
7,626
16,283
3,981
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Gndolll
Tiamat
14
0 / 7 / 0
8,576
953
4,795
9,399
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
15
2 / 3 / 1
10,011
1,112
10,211
13,366
3,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
22
Kills
3
3
Deaths
22
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
3
0.5
L
Amaterasu
 
Amaterasu
1
2
0
0.5
W
Chang'e
AA-732
Chang'e
7
1
8
11
L
Izanami
DE_Knakrack
Izanami
0
7
1
0.07
L
Tiamat
Gndolll
Tiamat
0
7
0
0
W
7
2
9
5.75
L
Cliodhna
2
3
1
0.83
W
Medusa
Viseera
Medusa
1
0
7
4.5
W
Tsukuyomi
parryred
Tsukuyomi
6
0
12
12
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,684
Damage
33,942
37,298
Taken
72,399
13,606
Mitigated
41,356
13,871
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,747
348
0
1,794
17,702
18,440
0
9,288
8,140
36,248
0
L
Amaterasu
 
Amaterasu
3,563
1,161
1,801
1,772
15,649
11,597
0
8,937
6,580
0
9,076
W
Chang'e
AA-732
Chang'e
12,221
194
3,452
3,369
7,846
2,596
0
1,127
6,656
29,955
0
L
Izanami
DE_Knakrack
Izanami
7,626
5,581
0
509
16,283
3,981
0
10,498
5,607
0
33,011
L
Tiamat
Gndolll
Tiamat
4,795
254
0
559
9,399
3,512
0
6,542
2,810
13,347
0
W
19,328
5,920
0
1,001
12,944
5,720
0
4,949
7,771
30,475
0
L
Cliodhna
10,211
250
0
505
13,366
3,826
0
7,582
5,672
0
35,305
W
Medusa
Viseera
Medusa
6,066
2,568
0
363
2,185
728
0
724
1,372
0
14,518
W
Tsukuyomi
parryred
Tsukuyomi
18,028
4,118
0
3,478
8,054
3,116
0
2,521
5,443
0
38,268
W
12,041
4,326
54
2,154
6,269
1,446
0
2,649
3,514
27,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
48,373
183
Minions Killed
202
8
Camps Cleared
4
831,500
Distance Traveled
794,048
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,914
1,213
6
1
0
169,309
4
L
Amaterasu
9,852
1,095
43
5
0
166,186
2
W
Chang'e
10,990
1,221
37
4
2
173,511
0
L
Izanami
9,020
1,002
64
7
3
147,892
1
L
Tiamat
8,576
953
31
3
1
115,023
1
W
Atlas
10,956
1,217
20
2
4
159,224
0
L
Cliodhna
10,011
1,112
58
6
0
195,638
0
W
Medusa
9,315
1,035
32
4
0
122,084
0
W
Tsukuyomi
11,476
1,275
58
6
1
205,317
0
W
Nu Wa
10,001
1,111
36
4
1
171,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role