Player Matchup

Bellona
Bellona
NIKOS_TYRXANIDIS
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 94L
1,335 Elo+
Solo
Ganesha
Ganesha
PFM Spudy
Ganesha
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 92L
1,473 Elo+
Solo
Shiva
Shiva
Z3RO_elefantino
Shiva
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 101L
1,398 Elo+
Solo
Chronos
Chronos
tomasplayer2
Chronos
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,309 Elo+
Solo
Nu Wa
Nu Wa
xKayda_
Nu Wa
Level 35
God Stats
11W - 15L
1,523 SR
Queue Stats
17W - 37L
1,245 Elo+
Solo
Team Averages
Level 53
1,505 SR
1,352 Elo+

VS

Team Averages
Level 70
1,380 SR
1,349 Elo+
Kuzenbo
Kuzenbo
Bernaus21
Kuzenbo
Level 59
God Stats
6W - 9L
1,325 SR
Queue Stats
94W - 128L
1,332 Elo+
Party 1
Olorun
Olorun
Carol_lacroaK
Olorun
Level 89
God Stats
14W - 29L
1,275 SR
Queue Stats
59W - 73L
1,307 Elo+
Solo
Hera
Hera
EliaElia2000
Hera
Level 39
God Stats
4W - 7L
1,449 SR
Queue Stats
48W - 54L
1,392 Elo+
Solo
Mercury
Mercury
LiquidCobra_LSC
Mercury
Level 118
God Stats
17W - 15L
1,373 SR
Queue Stats
225W - 252L
1,341 Elo+
Solo
Athena
Athena
MaArRiUu1995-_-
Athena
Level 47
God Stats
5W - 7L
1,479 SR
Queue Stats
43W - 46L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
9,145
538
6,493
10,245
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
PFM Spudy
Ganesha
13
1 / 2 / 5
8,151
479
5,256
13,639
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 1 / 3
9,753
574
12,597
11,591
12,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
tomasplayer2
Chronos
14
2 / 3 / 3
8,316
489
6,752
10,573
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
xKayda_
Nu Wa
13
1 / 1 / 5
8,204
483
8,211
7,399
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bernaus21
Kuzenbo
11
1 / 1 / 4
7,186
423
4,917
9,174
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 4 / 2
8,216
483
6,780
12,218
7,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 4
7,676
452
8,053
7,564
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 4 / 0
8,572
504
6,877
13,691
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 3 / 4
8,380
493
6,970
12,336
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
8
8
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bernaus21
Kuzenbo
1
1
4
3
L
0
4
2
0.25
L
1
3
4
1
L
5
4
0
1.25
L
1
3
4
1
W
3
1
1
3.5
W
Ganesha
PFM Spudy
Ganesha
1
2
5
1.75
W
8
1
3
9.5
W
Chronos
tomasplayer2
Chronos
2
3
3
1.17
W
Nu Wa
xKayda_
Nu Wa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
33,597
53,447
Taken
54,983
39,068
Mitigated
31,358
11,963
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bernaus21
Kuzenbo
4,917
1,808
0
2,254
9,174
8,750
0
4,277
4,727
20,805
0
L
6,780
3,289
100
3,826
12,218
7,349
506
3,894
8,142
55,863
0
L
8,053
2,026
173
3,038
7,564
2,025
194
4,436
3,020
46,402
0
L
6,877
3,505
0
932
13,691
4,271
434
4,449
9,098
0
57,716
L
6,970
1,345
0
1,560
12,336
8,963
0
2,001
10,213
32,648
0
W
6,493
2,107
0
3,850
10,245
6,644
796
4,631
5,053
0
45,914
W
Ganesha
PFM Spudy
Ganesha
5,256
436
0
1,065
13,639
13,050
48
7,141
6,010
29,001
0
W
12,597
3,243
301
2,460
11,591
12,046
0
4,300
7,212
0
58,402
W
Chronos
tomasplayer2
Chronos
6,752
1,665
0
3,360
10,573
4,689
1,138
6,446
3,937
41,807
6,096
W
Nu Wa
xKayda_
Nu Wa
8,211
1,292
0
927
7,399
2,639
318
2,794
4,515
46,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
40,030
382
Minions Killed
411
0
Camps Cleared
0
1,582,612
Distance Traveled
1,568,561
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,186
423
40
2
0
325,656
1
L
Olorun
8,216
483
106
6
0
279,257
2
L
Hera
7,676
452
81
5
0
290,009
0
L
Mercury
8,572
504
110
6
0
342,963
4
L
Athena
8,380
493
74
4
0
330,676
0
W
Bellona
9,145
538
93
5
0
308,622
3
W
Ganesha
8,151
479
14
1
0
337,556
1
W
Shiva
9,753
574
101
6
0
334,488
0
W
Chronos
8,316
489
108
6
0
295,863
4
W
Nu Wa
8,204
483
66
4
0
306,083
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role