Player Matchup

Izanami
Izanami
ArticFox090
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,504 Elo+
Solo
Bakasura
Bakasura
agustin_29037
Bakasura
Level 49
God Stats
2W - 1L
1,728 SR
Queue Stats
15W - 28L
1,212 Elo+
Party 1
Sun Wukong
Sun Wukong
brandon_legend13
Sun Wukong
Level 121
God Stats
7W - 2L
1,192 SR
Queue Stats
320W - 337L
1,533 Elo+
Solo
Cabrakan
Cabrakan
naruto-11-sasuke
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,231 Elo+
Party 1
Shiva
Shiva
porttto_
Shiva
Level 89
God Stats
1W - 5L
1,259 SR
Queue Stats
168W - 183L
1,509 Elo+
Solo
Team Averages
Level 89
1,436 SR
1,398 Elo+

VS

Team Averages
Level 79
1,560 SR
1,491 Elo+
Cthulhu
Cthulhu
B I G SAD3798
Cthulhu
Level 67
God Stats
9W - 10L
1,447 SR
Queue Stats
184W - 201L
1,407 Elo+
Solo
King Arthur
King Arthur
GodAlastor52567
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,716 Elo+
Solo
Nu Wa
Nu Wa
SEDFRL
Nu Wa
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
170W - 176L
1,255 Elo+
Solo
Arachne
Arachne
o DESTINED o
Arachne
Level 145
God Stats
180W - 147L
1,727 SR
Queue Stats
456W - 472L
1,536 Elo+
Solo
Scylla
Scylla
who Ang3lz
Scylla
Level 115
God Stats
7W - 6L
1,625 SR
Queue Stats
542W - 530L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArticFox090
Izanami
4
0 / 0 / 0
12,291
232
0
3,488
649
Bakasura
agustin_29037
Bakasura
20
1 / 23 / 14
21,321
402
14,078
48,924
18,152
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
brandon_legend13
Sun Wukong
20
12 / 6 / 14
26,378
498
41,305
61,137
102,301
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 9 / 14
25,681
485
16,660
50,986
67,564
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
porttto_
Shiva
20
26 / 11 / 7
27,812
525
72,979
55,625
24,860
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 15 / 14
22,738
429
34,212
64,042
110,130
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
GodAlastor52567
King Arthur
20
2 / 8 / 10
20,436
386
9,113
32,985
19,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
SEDFRL
Nu Wa
20
7 / 9 / 14
20,995
396
39,101
25,802
12,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
o DESTINED o
Arachne
20
12 / 7 / 14
29,863
563
37,720
68,423
41,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
who Ang3lz
Scylla
20
17 / 7 / 6
30,253
571
34,934
32,256
12,882
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
106
45
Kills
48
49
Deaths
46
49
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArticFox090
Izanami
0
0
0
0
L
Cthulhu
10
15
14
1.13
L
King Arthur
GodAlastor52567
King Arthur
2
8
10
0.88
L
Nu Wa
SEDFRL
Nu Wa
7
9
14
1.56
W
Bakasura
agustin_29037
Bakasura
1
23
14
0.35
W
Sun Wukong
brandon_legend13
Sun Wukong
12
6
14
3.17
W
6
9
14
1.44
L
Arachne
o DESTINED o
Arachne
12
7
14
2.71
W
Shiva
porttto_
Shiva
26
11
7
2.68
L
Scylla
who Ang3lz
Scylla
17
7
6
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,022
Damage
155,080
220,160
Taken
223,508
213,526
Mitigated
196,868
56,162
Healing
74,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArticFox090
Izanami
0
0
0
16
3,488
649
0
3,488
0
0
0
L
Cthulhu
34,212
1,249
3,748
11,056
64,042
110,130
1,110
12,668
51,148
123,764
0
L
King Arthur
GodAlastor52567
King Arthur
9,113
475
0
3,750
32,985
19,881
518
1,174
31,811
0
98,359
L
Nu Wa
SEDFRL
Nu Wa
39,101
8,164
817
6,992
25,802
12,951
1,632
433
25,329
124,961
0
W
Bakasura
agustin_29037
Bakasura
14,078
11,385
0
9,358
48,924
18,152
5,295
32,130
16,489
0
93,113
W
Sun Wukong
brandon_legend13
Sun Wukong
41,305
2,651
0
17,291
61,137
102,301
2,496
21,719
38,588
0
216,581
W
16,660
2,487
0
9,047
50,986
67,564
4,728
29,386
21,452
147,716
0
L
Arachne
o DESTINED o
Arachne
37,720
22,673
0
37,517
68,423
41,024
6,100
3,970
64,085
0
351,572
W
Shiva
porttto_
Shiva
72,979
19,406
1,413
19,037
55,625
24,860
1,398
28,630
26,888
0
237,904
L
Scylla
who Ang3lz
Scylla
34,934
4,538
0
11,094
32,256
12,882
482
626
31,581
295,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,483
Gold Earned
124,285
894
Minions Killed
1,117
0
Camps Cleared
0
3,609,434
Distance Traveled
3,940,503
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,291
232
0
0
0
0
0
L
Cthulhu
22,738
429
155
3
0
835,084
2
L
King Arthur
20,436
386
149
3
0
719,669
2
L
Nu Wa
20,995
396
152
3
0
490,291
3
W
Bakasura
21,321
402
193
4
0
780,999
1
W
Sun Wukong
26,378
498
294
6
0
990,893
8
W
Cabrakan
25,681
485
185
3
0
853,758
0
L
Arachne
29,863
563
324
6
0
969,936
4
W
Shiva
27,812
525
222
4
0
983,784
6
L
Scylla
30,253
571
337
6
0
925,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role