Player Matchup

Anhur
Anhur
Gold II
DesKjetB
Anhur
Gold II
Level 160
God Stats
12W - 10L
1,555 SR
Queue Stats
47W - 35L
1,640 MMR
Party 1
Sol
Sol
Gold II
elfiiii
Sol
Gold II
Level 160
God Stats
20W - 18L
1,650 SR
Queue Stats
178W - 204L
1,640 MMR
Party 1
Atlas
Atlas
Gold II
malis95220
Atlas
Gold II
Level 154
God Stats
33W - 26L
1,657 SR
Queue Stats
103W - 101L
1,640 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,620 SR
1,640 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,766 SR
1,536 MMR
Zeus
Zeus
Gold V
Fasalin
Zeus
Gold V
Level 139
God Stats
3W - 2L
1,734 SR
Queue Stats
8W - 4L
1,551 MMR
Party 2
Ne Zha
Ne Zha
Gold V
TheBedLovesU
Ne Zha
Gold V
Level 156
God Stats
3W - 1L
1,733 SR
Queue Stats
8W - 4L
1,558 MMR
Party 2
Fenrir
Fenrir
Bronze III
iLoveMyBed
Fenrir
Bronze III
Level 141
God Stats
1W - 0L
1,830 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DesKjetB
Anhur
12
2 / 5 / 0
8,179
629
7,204
8,239
2,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
12
0 / 4 / 1
7,771
598
5,448
9,553
2,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
13
0 / 4 / 2
8,025
617
6,973
14,596
12,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThothPersephoneBastetNoxGilgamesh

VS

Bans
OlorunAchillesMorgan Le FayMulanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fasalin
Zeus
15
6 / 1 / 7
10,264
790
14,505
4,262
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
15
2 / 0 / 11
9,619
740
9,948
12,472
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
iLoveMyBed
Fenrir
15
5 / 1 / 8
9,810
755
5,097
9,499
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
13
13
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
DesKjetB
Anhur
2
5
0
0.4
W
Zeus
Fasalin
Zeus
6
1
7
9.5
W
Ne Zha
2
0
11
7.5
L
Sol
0
4
1
0.13
W
Fenrir
iLoveMyBed
Fenrir
5
1
8
9
L
Atlas
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
29,550
32,388
Taken
26,233
17,701
Mitigated
13,160
4,857
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DesKjetB
Anhur
7,204
4,341
0
955
8,239
2,138
0
3,401
4,540
0
25,153
W
Zeus
Fasalin
Zeus
14,505
881
0
688
4,262
992
600
2,094
2,005
44,471
0
W
Ne Zha
9,948
2,059
359
3,670
12,472
6,783
425
5,745
6,341
3,521
42,533
L
Sol
5,448
1,656
0
2,544
9,553
2,610
442
3,833
5,219
27,370
0
W
Fenrir
iLoveMyBed
Fenrir
5,097
1,659
799
2,236
9,499
5,385
1,271
4,101
5,165
0
14,907
L
Atlas
6,973
2,145
0
1,358
14,596
12,953
0
7,141
6,163
20,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,975
Gold Earned
29,693
124
Minions Killed
155
7
Camps Cleared
6
708,673
Distance Traveled
831,941
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,179
629
49
4
2
219,637
3
W
Zeus
10,264
790
71
5
4
266,525
6
W
Ne Zha
9,619
740
66
5
0
302,782
1
L
Sol
7,771
598
59
5
4
238,738
7
W
Fenrir
9,810
755
18
1
2
262,634
0
L
Atlas
8,025
617
16
1
1
250,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role