Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Djeke
Skadi
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 254L
1,442 Elo+
Solo
Cernunnos
Cernunnos
GhengisJack
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 100L
1,371 Elo+
Solo
Yemoja
Yemoja
VVerTT
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
macky-boom-ya
Sun Wukong
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
396W - 391L
1,429 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,461 Elo+

VS

Team Averages
Level 102
1,500 SR
1,554 Elo+
Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Flooksi
Poseidon
Level 102
God Stats
2W - 0L
1,715 SR
Queue Stats
68W - 55L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
Pheom
Gilgamesh
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
lerenard88
Sun Wukong
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,706 Elo+
Party 1
Anubis
Anubis
wolfand
Anubis
Level 87
God Stats
2W - 3L
1,285 SR
Queue Stats
17W - 25L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
5 / 3 / 14
12,940
719
25,152
13,892
6,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
Djeke
Skadi
20
10 / 9 / 8
13,284
738
22,961
19,434
8,793
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
GhengisJack
Cernunnos
20
4 / 6 / 13
12,221
679
22,523
19,105
8,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
VVerTT
Yemoja
19
2 / 3 / 14
12,429
691
9,607
21,612
32,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
macky-boom-ya
Sun Wukong
18
0 / 6 / 12
10,795
600
18,856
38,074
29,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 2 / 19
12,397
689
6,475
18,369
18,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Flooksi
Poseidon
20
16 / 3 / 7
15,867
882
35,205
17,285
7,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Pheom
Gilgamesh
19
3 / 5 / 18
13,663
759
20,045
35,259
25,769
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
lerenard88
Sun Wukong
17
2 / 8 / 12
11,331
630
12,411
23,817
19,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
wolfand
Anubis
20
6 / 3 / 14
14,048
780
24,410
17,257
10,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
97
21
Kills
27
27
Deaths
21
61
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
14
4
W
Yemoja
 
Yemoja
0
2
19
4.75
L
Skadi
Djeke
Skadi
10
9
8
1.56
W
Poseidon
Flooksi
Poseidon
16
3
7
6.5
L
Cernunnos
GhengisJack
Cernunnos
4
6
13
1.75
W
Gilgamesh
Pheom
Gilgamesh
3
5
18
2.4
L
Yemoja
VVerTT
Yemoja
2
3
14
3
W
Sun Wukong
lerenard88
Sun Wukong
2
8
12
1
L
Sun Wukong
macky-boom-ya
Sun Wukong
0
6
12
1
W
Anubis
wolfand
Anubis
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,099
Damage
98,546
112,117
Taken
111,987
86,107
Mitigated
83,077
39,982
Healing
58,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
25,152
12,003
733
2,477
13,892
6,969
359
10,139
3,717
0
38,762
W
Yemoja
 
Yemoja
6,475
1,906
18,914
6,472
18,369
18,629
854
1,926
16,211
14,756
0
L
Skadi
Djeke
Skadi
22,961
10,921
929
1,752
19,434
8,793
1,390
12,653
6,627
0
35,755
W
Poseidon
Flooksi
Poseidon
35,205
4,121
3,071
2,241
17,285
7,987
1,768
2,031
15,109
78,479
0
L
Cernunnos
GhengisJack
Cernunnos
22,523
12,415
1,255
5,175
19,105
8,459
1,924
13,214
5,891
0
53,150
W
Gilgamesh
Pheom
Gilgamesh
20,045
3,797
5,576
9,718
35,259
25,769
521
2,436
32,231
2,445
31,591
L
Yemoja
VVerTT
Yemoja
9,607
993
6,567
3,844
21,612
32,303
752
12,327
8,949
21,689
0
W
Sun Wukong
lerenard88
Sun Wukong
12,411
2,165
2,743
2,212
23,817
19,909
504
2,039
21,448
0
16,476
L
Sun Wukong
macky-boom-ya
Sun Wukong
18,856
3,400
2,963
14,287
38,074
29,583
588
18,893
18,673
0
38,227
W
Anubis
wolfand
Anubis
24,410
641
1,903
5,416
17,257
10,783
1,012
1,175
15,945
56,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,669
Gold Earned
67,306
196
Minions Killed
198
0
Camps Cleared
0
1,467,827
Distance Traveled
1,702,656
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,940
719
31
2
0
261,291
2
W
Yemoja
12,397
689
11
1
0
315,916
0
L
Skadi
13,284
738
38
2
0
297,472
1
W
Poseidon
15,867
882
99
6
0
358,685
6
L
Cernunnos
12,221
679
74
4
0
276,266
1
W
Gilgamesh
13,663
759
23
1
0
354,668
1
L
Yemoja
12,429
691
29
2
0
307,528
0
W
Sun Wukong
11,331
630
4
0
0
344,667
1
L
Sun Wukong
10,795
600
24
1
0
325,270
5
W
Anubis
14,048
780
61
3
0
328,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role