Player Matchup

Shiva
Shiva
Black6CAT
Shiva
Level 129
God Stats
18W - 19L
1,634 SR
Queue Stats
396W - 395L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
Sarumaniac
Baba Yaga
Level 40
God Stats
5W - 6L
1,774 SR
Queue Stats
250W - 289L
1,517 Elo+
Party 1
Atlas
Atlas
SupremeAINZ
Atlas
Level 59
God Stats
7W - 9L
1,488 SR
Queue Stats
144W - 156L
1,488 Elo+
Party 1
Neith
Neith
TheKhorne
Neith
Level 65
God Stats
23W - 23L
1,581 SR
Queue Stats
427W - 426L
1,493 Elo+
Party 1
Apollo
Apollo
claudon
Apollo
Level 69
God Stats
15W - 9L
1,449 SR
Queue Stats
194W - 191L
1,394 Elo+
Solo
Team Averages
Level 72
1,585 SR
1,485 Elo+

VS

Team Averages
Level 86
1,624 SR
1,509 Elo+
Ymir
Ymir
Axelcardenas
Ymir
Level 106
God Stats
3W - 8L
1,545 SR
Queue Stats
45W - 47L
1,552 Elo+
Solo
Neith
Neith
bluedragon13
Neith
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Agni
Agni
pontiacfrbrd
Agni
Level 105
God Stats
5W - 4L
1,824 SR
Queue Stats
194W - 198L
1,510 Elo+
Solo
Shiva
Shiva
south_oil5
Shiva
Level 63
God Stats
4W - 4L
1,750 SR
Queue Stats
261W - 256L
1,485 Elo+
Solo
Cthulhu
Cthulhu
zakidko94
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Black6CAT
Shiva
10
3 / 1 / 3
5,961
596
5,432
5,533
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Sarumaniac
Baba Yaga
11
5 / 0 / 1
6,529
653
4,781
3,882
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 3
5,765
577
3,250
5,276
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
TheKhorne
Neith
10
1 / 1 / 2
5,809
581
3,952
5,482
1,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
claudon
Apollo
9
3 / 3 / 1
5,871
587
2,904
5,796
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,138
614
5,407
7,667
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 3
4,845
485
1,357
3,577
671
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 1 / 1
4,590
459
2,509
3,431
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
9
2 / 5 / 1
5,219
522
4,274
7,520
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
zakidko94
Cthulhu
5
0 / 4 / 0
3,789
379
1,297
6,656
2,187
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
6
6
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Shiva
Black6CAT
Shiva
3
1
3
4.5
W
Baba Yaga
Sarumaniac
Baba Yaga
5
0
1
5.5
W
1
1
3
2.5
W
Neith
TheKhorne
Neith
1
1
2
2
L
0
1
3
1.5
W
Apollo
claudon
Apollo
3
3
1
1.17
L
0
1
1
0.5
L
Shiva
2
5
1
0.5
L
Cthulhu
zakidko94
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,319
Damage
14,844
25,969
Taken
28,851
10,032
Mitigated
8,831
9,425
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,407
1,868
0
3,159
7,667
2,936
0
3,491
4,100
30,435
0
W
Shiva
Black6CAT
Shiva
5,432
1,402
83
2,652
5,533
1,965
0
1,254
4,279
0
29,777
W
Baba Yaga
Sarumaniac
Baba Yaga
4,781
698
0
1,400
3,882
1,438
656
1,900
1,982
28,160
0
W
3,250
1,524
87
648
5,276
2,718
120
3,262
2,014
16,762
0
W
Neith
TheKhorne
Neith
3,952
1,329
0
2,830
5,482
1,910
656
373
5,109
0
29,272
L
1,357
684
55
1,064
3,577
671
81
70
3,507
0
14,454
W
Apollo
claudon
Apollo
2,904
1,862
0
1,725
5,796
2,001
0
2,424
3,372
0
34,950
L
2,509
124
0
437
3,431
737
172
1,321
1,892
21,262
0
L
Shiva
4,274
1,344
0
1,319
7,520
2,300
0
1,531
5,913
0
21,870
L
Cthulhu
zakidko94
Cthulhu
1,297
316
140
527
6,656
2,187
0
1,246
5,408
7,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
24,581
264
Minions Killed
185
0
Camps Cleared
0
940,151
Distance Traveled
846,549
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,138
614
66
7
0
180,440
3
W
Shiva
5,961
596
54
5
0
220,675
0
W
Baba Yaga
6,529
653
55
6
0
198,510
0
W
Atlas
5,765
577
31
3
0
176,269
1
W
Neith
5,809
581
67
7
0
165,692
0
L
Neith
4,845
485
36
4
0
154,159
0
W
Apollo
5,871
587
57
6
0
179,005
3
L
Agni
4,590
459
32
3
0
182,697
1
L
Shiva
5,219
522
42
4
0
197,175
0
L
Cthulhu
3,789
379
9
1
0
132,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role