Player Matchup

Bacchus
Bacchus
CamronThePerson
Bacchus
Level 99
God Stats
2W - 3L
1,285 SR
Queue Stats
58W - 40L
1,596 Elo+
Party 1
Shiva
Shiva
Erasuka
Shiva
Level 146
God Stats
11W - 5L
1,841 SR
Queue Stats
39W - 21L
1,980 Elo+
Party 1
Scylla
Scylla
KeePWishinG3
Scylla
Level 158
God Stats
17W - 19L
1,894 SR
Queue Stats
1,091W - 968L
1,619 Elo+
Party 1
Team Averages
Level 134
1,673 SR
1,731 Elo+

VS

Team Averages
Level 116
1,541 SR
1,460 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ke mf Blev
Thanatos
Level 56
God Stats
6W - 16L
1,623 SR
Queue Stats
252W - 338L
1,396 Elo+
Solo
Ra
Ra
demon_FIRE_7
Ra
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 13
10,543
703
8,796
10,683
10,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
Erasuka
Shiva
16
12 / 2 / 7
12,167
811
21,242
19,109
15,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
16
5 / 0 / 12
11,086
739
10,731
6,504
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 3 / 1
10,088
673
7,882
15,074
13,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Ke mf Blev
Thanatos
11
0 / 12 / 2
8,424
562
2,500
20,611
7,753
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 6 / 1
9,682
645
9,779
11,640
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
21
Kills
3
3
Deaths
21
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
1
0.83
W
4
1
13
10.5
W
Shiva
Erasuka
Shiva
12
2
7
7.75
L
Thanatos
Ke mf Blev
Thanatos
0
12
2
0.08
W
Scylla
5
0
12
11
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,769
Damage
20,161
36,296
Taken
47,325
28,822
Mitigated
24,680
13,139
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,882
830
108
336
15,074
13,301
0
5,040
9,391
3,560
17,643
W
8,796
592
0
4,872
10,683
10,781
842
3,927
6,756
25,739
0
W
Shiva
Erasuka
Shiva
21,242
4,966
399
6,894
19,109
15,677
1,271
6,012
13,097
0
56,798
L
Thanatos
Ke mf Blev
Thanatos
2,500
374
84
2,534
20,611
7,753
0
10,146
9,917
0
11,841
W
Scylla
10,731
592
0
974
6,504
2,364
1,013
2,099
4,405
49,304
0
L
9,779
842
370
988
11,640
3,626
0
3,248
8,122
57,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,796
Gold Earned
28,194
163
Minions Killed
127
10
Camps Cleared
3
814,696
Distance Traveled
694,775
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,088
673
15
1
0
253,753
5
W
Bacchus
10,543
703
29
2
4
282,833
2
W
Shiva
12,167
811
56
4
5
272,271
3
L
Thanatos
8,424
562
16
1
3
197,664
1
W
Scylla
11,086
739
78
5
1
259,592
2
L
Ra
9,682
645
96
6
0
243,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role